EbAgItachi
Smash Cadet
What's up guys?! Arcade Odyssey is letting me host a tournament. It's a small place, but seeing as other locations have not been able to accommodate us, this will have to do.
ADDRESS: 12045 sw 117th ave, Miami, Florida 33186
I'm trying to host Melee and P:M (singles/doubles), so a max of four events. Doubles for an event will only happen if at least five teams enter for it. It's $5 for door fee and $5 for any individual event, so door fee MUST be paid if you register for anything.
12045 sw 117th ave, Miami, Florida 33186
For Melee I'm gonna stick to most of the Apex rules so...
Singles Stage List
Starters/Neutrals:
Yoshi’s Story
Fountain of Dreams
Battlefield
Final Destination
Dream Land
Counterpicks:
Pokemon Stadium
Doubles Stage List
Starters/Neutrals:
Yoshi’s Story
Pokemon Stadium
Battlefield
Final Destination
Dreamland 64
Counterpick:
DK 64
(There's a high chance that I'll eliminate the need for the following rule by turning pause OFF. And I will go out of my way to ensure that pause is turned OFF for all doubles matches.)
Pausing the game shall only be legal while either player remains upon their OWN respawn platform, and only for the purpose of summoning a tournament official or in the case of a controller malfunction. All other pauses will incur a stock loss to the player who pauses the game.
How to play a set:
1.Players select their characters. Either player may elect to Double Blind
2.Use Stage Striking to determine the first stage
3.The players play the first match of the set
4.Winning player of the preceding match chooses his character
5.The losing player of the preceding match picks a stage for the next match and his character.
6. Repeat steps 4-5 until the set it concluded.
All events will be double elimination. All regular sets will be Bo5. Semis/Finals will be Bo7.
Project: M Singles
Singles Starters/Neutrals:
Project: M Doubles
Doubles Starters/Neutrals:
2pm - 3pm: Melee/P:M Doubles Registration
(MAKE SURE TO BE EARLY IF YOU PLAN ON ENTERING A DOUBLES EVENT)
2pm - 5pm : Melee/P:M Singles Registration
3:30 : Melee Doubles
5:30 : Melee Singles
Melee/P:M Singles will start 45 minutes after Doubles ends. Take advantage of this time to take care of food and other goodies.
Payout for Singles:
1st - 40%
2nd - 30%
3rd - 20%
4th - 10%
Payout for Doubles:
1st - 60%
2nd - 30%
3rd - 10%
If only 5 teams enter, Doubles payout will all go to the first place winners.
Bring your own controller!
- PLEASE bring a Gamecube or Wii if you have one. Every extra setup makes a tournament go that much smoother. For the Melee and P:M players, PLEASE try to bring a CRT television if you have the ability to transport one that isn't ridiculously heavy or cumbersome. It won't matter if we have 30 setups if no one brings TVs (Please don't bring a flat screen).
- It's in the community's best interest to maintain a level of respect that you would consider above average. If things are getting hype, try to keep the profanity to a minimum. It is an arcade after all, so there will most likely be little kids and families and such wandering around who have nothing to do with Smash. Keep their presence in mind at all times.
Other than that, I hope as much of South Florida can attend this event. This is the first event I've hosted at Arcade Odyssey but the staff are super friendly and eager to help us out in an way they can. They also have a wide variety of snacks and drinks at the counter if you need a refreshment, so help out da biz.
Some people are planning to have a few recording setups as well as a livestream to make this extra hype.
Hope everyone can come out to this, it should be a great event!
~Rula
ADDRESS: 12045 sw 117th ave, Miami, Florida 33186
I'm trying to host Melee and P:M (singles/doubles), so a max of four events. Doubles for an event will only happen if at least five teams enter for it. It's $5 for door fee and $5 for any individual event, so door fee MUST be paid if you register for anything.
12045 sw 117th ave, Miami, Florida 33186
For Melee I'm gonna stick to most of the Apex rules so...
Melee Singles Rules
Singles Stage List
Starters/Neutrals:
Yoshi’s Story
Fountain of Dreams
Battlefield
Final Destination
Dream Land
Counterpicks:
Pokemon Stadium
Doubles Stage List
Starters/Neutrals:
Yoshi’s Story
Pokemon Stadium
Battlefield
Final Destination
Dreamland 64
Counterpick:
DK 64
General Rules
- Items are set to off
- Stock and time are set to 4 stock and 8 minutes, respectively
- Wobbling is not banned
- Double Blind: If elected
- Neutral Start: If elected
- DSR Modified will be used (you can not pick the last stage you won on)
- Coaching is only allowed between matches
- Team attack is ON
- Life sharing IS allowed
(There's a high chance that I'll eliminate the need for the following rule by turning pause OFF. And I will go out of my way to ensure that pause is turned OFF for all doubles matches.)
Pausing the game shall only be legal while either player remains upon their OWN respawn platform, and only for the purpose of summoning a tournament official or in the case of a controller malfunction. All other pauses will incur a stock loss to the player who pauses the game.
How to play a set:
1.Players select their characters. Either player may elect to Double Blind
2.Use Stage Striking to determine the first stage
3.The players play the first match of the set
4.Winning player of the preceding match chooses his character
5.The losing player of the preceding match picks a stage for the next match and his character.
6. Repeat steps 4-5 until the set it concluded.
All events will be double elimination. All regular sets will be Bo5. Semis/Finals will be Bo7.
Project: M Rules (Version 3.0 with Impulse 2013 ruleset)
Project: M Singles
Singles Starters/Neutrals:
Battlefield
Final Destination
Smashville
Pokemon Stadium 2
Dreamland (64)
Fountain of Dreams
Yoshi's Story (Melee)
Yoshi's IslandProject: M Doubles
Doubles Starters/Neutrals:
Battlefield
Final Destination
Smashville
Pokemon Stadium 2
Dreamland (64)
SSE Jungle
- 4 Stock 8 Minute Time Limit
- Items set to “None”
- Pause set to “Off”
- Either player may call for a Double Blind character selection for the first match.
- Dave's Modified Stupid Rule: A player may not counterpick the last stage he won on in a set.
- Controller port is determined by Rock Paper Scissors if it can't be agreed upon. For doubles, the controller ports must be 1-2-2-1.
- For doubles, Team Attack is on and life stealing is allowed. Remember that Attack+Special, not the Pause button, is used to steal lives.
- Pausing during a match, unless okayed by the other player, will result in the loss of one stock for the pauser. (Again, I'll make sure pause is turned OFF for all teams matches)
- If time runs out, the person with the most stock left (or least % if they are equal) wins. If the % is equal as well, play a 1 stock 3 minute match, same characters and stage.
- If the match goes to sudden death due to a suicide move (Ganon's side-B, Kirby/DDD's swallow, holding someone in a grab on a platform as it moves out of the boundaries, etc.), the one who initiated the move wins.
- Buffer set to OFF.
- Custom controls are allowed, but controllers modified to enhance performance are not. No turbo buttons, etc. However, removing the springs from shoulder buttons or replacing a thumbstick with a different thumbstick are ok.
- Custom music is allowed as long as it's not too distracting, but any textures or vertex hacks outside of the official team color textures are not.
- In the event that the game crashes or the TV/Wii loses power in the middle of a match, that match will be restarted from the beginning with the same characters and stage. If a player uses a known glitch to intentionally crash the game or otherwise make it unfinishable, that player may be forced to forfeit the match or be DQed at the TO's discretion.
- No excessive stalling (this includes abusing Jiggs' Rising Pound and Mario's Up-B Walljump)
- No coaching during a match. Consulting someone between matches is allowed as long as it doesn't hold up the next match.
- Both players may agree to any rule or stage outside the tournament rules.
Schedule
Arcade opens at 12:00 pm. I'm going to be there around 1 to set things up. I highly recommend arriving as early as possible if you want to warm up with friendlies or do any money matches. 2pm - 3pm: Melee/P:M Doubles Registration
(MAKE SURE TO BE EARLY IF YOU PLAN ON ENTERING A DOUBLES EVENT)
2pm - 5pm : Melee/P:M Singles Registration
3:30 : Melee Doubles
5:30 : Melee Singles
Melee/P:M Singles will start 45 minutes after Doubles ends. Take advantage of this time to take care of food and other goodies.
Payout for Singles:
1st - 40%
2nd - 30%
3rd - 20%
4th - 10%
Payout for Doubles:
1st - 60%
2nd - 30%
3rd - 10%
If only 5 teams enter, Doubles payout will all go to the first place winners.
Bring your own controller!
- PLEASE bring a Gamecube or Wii if you have one. Every extra setup makes a tournament go that much smoother. For the Melee and P:M players, PLEASE try to bring a CRT television if you have the ability to transport one that isn't ridiculously heavy or cumbersome. It won't matter if we have 30 setups if no one brings TVs (Please don't bring a flat screen).
- It's in the community's best interest to maintain a level of respect that you would consider above average. If things are getting hype, try to keep the profanity to a minimum. It is an arcade after all, so there will most likely be little kids and families and such wandering around who have nothing to do with Smash. Keep their presence in mind at all times.
Other than that, I hope as much of South Florida can attend this event. This is the first event I've hosted at Arcade Odyssey but the staff are super friendly and eager to help us out in an way they can. They also have a wide variety of snacks and drinks at the counter if you need a refreshment, so help out da biz.
Some people are planning to have a few recording setups as well as a livestream to make this extra hype.
Hope everyone can come out to this, it should be a great event!
~Rula