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Going by raw power alone, the GameCube was actually much more powerful than the PS2, though, and only slightly behind the XBox. Its main limitation was disk space, if anything.If you ask me, Nintendo should cut the gimmicks and focus on pure power and hardware this time. You'd think they would be sick of being the most underpowered of the big 3 for four straight generations. Whatever they're planning, it better be really ****ing good, because we need something to make up for last year's E3 event.
What's more important than pure power is usability and adaptability. Nintendo needs to make its platform easy to port to, because that's been its Achilles heel ever since it started to lose market share back with the N64. If that means a power boost as well as an architectural shift (which it does in this case) so the process of developing multi-plats for it is much less of an ordeal, then that's what they have to do.If you ask me, Nintendo should cut the gimmicks and focus on pure power and hardware this time. You'd think they would be sick of being the most underpowered of the big 3 for four straight generations. Whatever they're planning, it better be really ****ing good, because we need something to make up for last year's E3 event.
Really? I wouldn't have thought that from comparing a GameCube game to a PS2 game.Going by raw power alone, the GameCube was actually much more powerful than the PS2, though, and only slightly behind the XBox. Its main limitation was disk space, if anything.
In the case of the 64, it was in fact the power (or rather lackthereof) that caused third-party companies to move away from them in favor of their more advanced rivals. I think they'll find that everything falls into place once they'll up to speed on hardware.What's more important than pure power is usability and adaptability. Nintendo needs to make its platform easy to port to, because that's been its Achilles heel ever since it started to lose market share back with the N64. If that means a power boost as well as an architectural shift (which it does in this case) so the process of developing multi-plats for it is much less of an ordeal, then that's what they have to do.
Their dedicated fanbase is just continuing to shrink, and the fickle casuals having largely migrated away from the console space, Nintendo needs to realize garnering 3rd party support is crucial.
Having said all that I'm sure this year's E3 will be a drastic step up from last year's if only because they can pull the curtain back on all the games they've shifted or been saving for the NX.
Would a system that has no selling point at all, and instead focuses on raw power sell to the masses? That is the big question. The console may be powerful than Wii U, but I don't think everything is going to revolve around that factor. It must feature some kind of selling point. Ever since its initial announcement, Iwata, and then Kimishima, have indicated it'd feature a "brand new concept". And that's certainly not going to be this "hybrid" thing people have come up with, either (look at Hero of Legend's links in the first post). Whatever this "brand new concept" is should just be utlized a lot more in games compared to the Wii U and the GamePad, where only a few games use it in a stellar fashion.If you ask me, Nintendo should cut the gimmicks and focus on pure power and hardware this time. You'd think they would be sick of being the most underpowered of the big 3 for four straight generations. Whatever they're planning, it better be really ****ing good, because we need something to make up for last year's E3 event.
It's worked for Sony several times. Nintendo's done "brand new concepts" with the Wii, which was a huge success, then they tried to milk it with the Wii U, and look how that turned out. People are excited for this new, open-world, exploration-based Zelda game. People loved Mario Galaxy's stunning visuals and expansive levels. If they could create things like this on a regular basis, with no hardware limitations, it would sell, and it would sell good. And of course it would have third-party support up the ass, because that's just how it goes. What further selling point do you need? You can do anything and everything.Would a system that has no selling point at all, and instead focuses on raw power sell to the masses? That is the big question. The console may be powerful than Wii U, but I don't think everything is going to revolve around that factor. It must feature some kind of selling point. Ever since its initial announcement, Iwata, and then Kimishima, have indicated it'd feature a "brand new concept". And that's certainly not going to be this "hybrid" thing people have come up with, either (look at Hero of Legend's links in the first post). Whatever this "brand new concept" is should just be utlized a lot more in games compared to the Wii U and the GamePad, where only a few games use it in a stellar fashion.
http://nintendonews.com/news/general/nintendo-nx-home-console/Does the Nx even exist.
I mean like if they want to realease it this year then they need to promote it.
Ahh okhttp://nintendonews.com/news/general/nintendo-nx-home-console/
We know for a fact that it exists and is not a rumor.
As for the 2016 release date, that's just a rumor. As far as I know, nobody official has actually stated that this year is the console's target release date.
Besides, the Wii U is still a thing. Nintendo doesn't want to shoot its current console in the head without even having its replacement out on store shelves yet. That's one of the many failings of the Saturn, and I really hope Nintendo observed its competition enough to not repeat that mistake.
Actually the N64 was, on a technical level, the most powerful 5th gen console, it just had severe storage limitations due to the decision to make cartridges (which were cheaper and had little loading time), whereas the PS1 did not. Moreover, Xbox was the most powerful 6th gen console and the PS3 was the most powerful 7th gen console, and they hardly led the pack. Nintendo's main problem is not its lack in power, it's that it needs to play ball. It's always made decisions that alienated outside developers, and it caught up with them when publishers found they could develop their products elsewhere without having as many hoops to jump through, whether hardware limitations, strange optical disks, underpowered hardware, or outdated system architecture. Nintendo's ideology for far too long has been that the industry will adapt around them. Now that they don't lead the pack that's not a realistic outlook, and I think they're finally realizing that.In the case of the 64, it was in fact the power (or rather lackthereof) that caused third-party companies to move away from them in favor of their more advanced rivals. I think they'll find that everything falls into place once they'll up to speed on hardware.
It's a fine fallback, but it's proving less and less a factor that can solely carry the system. Nintendo's once-loyal fanbase is shrinking, growing out of games or moving to other platforms. So while Nintendo's IPs will remain profitable, providing a better environment to cultivate third-parties would yield them with only more profit, expanding their install base, exposing even more people to their brands, while getting a cut on the third-party revenue as the hardware dev.Although, in their defense, Nintendo's current disinterest in third-party developers is somewhat understandable, considering just how much money their own IPs make alone.
They still have lots of time for that if it releases this holiday. The XB1 wasn't revealed until May the year it came out.Does the Nx even exist.
I mean like if they want to realease it this year then they need to promote it.
On the other hand if Nintendo cuts down on Wii U supply the less chance they have of someone picking it up this year only to, for one reason or another, not want to buy another console only months later. It is hardly the typical consumer who will buy more than one console in a year.http://nintendonews.com/news/general/nintendo-nx-home-console/
We know for a fact that it exists and is not a rumor.
As for the 2016 release date, that's just a rumor. As far as I know, nobody official has actually stated that this year is the console's target release date.
Besides, the Wii U is still a thing. Nintendo doesn't want to shoot its current console in the head without even having its replacement out on store shelves yet. That's one of the many failings of the Saturn, and I really hope Nintendo observed its competition enough to not repeat that mistake.
I'm sure they are working on AC NX, personally I suspect it's already thoroughly in development and that amiibo Festival nonsense was a stop-gap measure as the game was shifted onto the NX. And if they had to completely finish AC NX before even starting to work on Splatoon 2 I'd agree they might as well throw the port out there, but EAD teams generally work on multiple projects at once, and Team 2 is no exception.As I understand it Splatoon's team is (atleast mostly) an off-shot of the Animal Crossing team, right? Splatoon being ported rather than given a sequel makes me think that said team are getting pulled in for Animal Crossing NX earlier, which seems fairly reasonable. Splatoon is a big hit, yes, but it's only a year old. While we did have 2 spin-offs (both of which seem to have elements that can be salvaged for the next game) animal Crossing hasn't had a mainline game since 2012 (2013 for localisation), and is a pretty significant system seller too. Splatoon 2 will happen, but I think they're right to prioritize Animal Crossing.
Of course if I'm wrong about the Animal Crossing thing you can colour me equally confused as yourself.
Agreed that I think an AC game has been in dev for a while, but I still think they've more to develop. Sure this won't be a Wii console but I still think it will need something to showcase what it can do (like Nintendo Land), especially as I'm thoroughly on the haptic bandwagon. Moreover it's not been that long since they stopped new maps and weapon DLC, which while a reduced team still takes core members away from a sequel. Basically if they are working on a sequel I think they'd have to be early enough into it for a remaster to be benificial. Even E3 2017 reveal with a summer 2018 (mirroring the original) release leaves a year and a half with one of Nintendo's most exciting IPs completely off the console. That does sound like a fairly reasonable time frame though.I'm sure they are working on AC NX, personally I suspect it's already thoroughly in development and that amiibo Festival nonsense was a stop-gap measure as the game was shifted onto the NX. And if they had to completely finish AC NX before even starting to work on Splatoon 2 I'd agree they might as well throw the port out there, but EAD teams generally work on multiple projects at once, and Team 2 is no exception.
I mean they were working on New Leaf and Nintendo Land simultaneously, and were also the ones who made most of the Wii branded games, so now that we can probably assume we'll be seeing fewer of the latter, it only makes sense to think they'd have even more room to be working on both AC and Splatoon.
And I'm not saying Splatoon 2 would be ready for NX launch or anything, but being revealed at... let's say next year's E3? That otherwise would sound totally plausible to me.
I honestly feel with the implications we have right now that I won't need to buy an NX for a good amount of time.So what do people think about the last rumors regarding the Wii U ports?
The four in question being
I think if any games were to get ports, it'd be these four. Especially since I figure MK9 is pretty far in development at this point. Though with Splatoon, I would think they'd be better of just developing a sequel instead of making a port. I wouldn't be surprised if they were already working on it.
- Zelda Wii U
- Smash Bros. 4
- Super Mario Maker
- Splatoon
As far as believability goes... I believe the first two are getting ports. Zelda NX is probably going to be the main one marketed over the Wii U one. And Smash 4 being a port just makes a ton of sense for reasons I'm sure have already been stated elsewhere. The second two I could go either way on, but porting SMM indicates the NX would have to be (or at least probably is) touch-screen capable.
There's no guarantee that has to come from EAD 2 though, they weren't the only team that developed casual fodder.Agreed that I think an AC game has been in dev for a while, but I still think they've more to develop. Sure this won't be a Wii console but I still think it will need something to showcase what it can do (like Nintendo Land), especially as I'm thoroughly on the haptic bandwagon.
True but at the rate in which they were able to pump them out it seems like they don't take an excessive amount of dev time in the first place.Moreover it's not been that long since they stopped new maps and weapon DLC, which while a reduced team still takes core members away from a sequel.
Well to be fair Mario and Pokemon are the only ones that are always consistently getting games. The rest move in and out of the spotlight. Even the other highly successful ones. I'm sure port or no port it'll be a relatively short wait before the next offering of Splatoon touches down.Basically if they are working on a sequel I think they'd have to be early enough into it for a remaster to be benificial. Even E3 2017 reveal with a summer 2018 (mirroring the original) release leaves a year and a half with one of Nintendo's most exciting IPs completely off the console. That does sound like a fairly reasonable time frame though.
If the NX is going to receive these ports, and if the leaks about the system architecture is true, it doesn't sound like the NX is going to be backwards compatible. Which wouldn't necessarily be a bad call at this point.We've had reports that the NX was going to use carts instead of disks right? If so, porting the Wii U's biggest games makes a lot of sense.
If it can play Wii U games anyway... Why not just rebrand the Wii U boxes? I don't think it'd be impossible to update Smash, Splatoon and Mario Maker for NX compatibility since they seem to be getting regular updates still, assuming it's even necessary.
Well I'm sure there will be a decent selection of original content as well. Nintendo isn't going to succeed if all they can offer is ports.I honestly feel with the implications we have right now that I won't need to buy an NX for a good amount of time.
Zelda Wii U: I already have a Wii U so i'm not going to need to buy an NX to play the game unless something else entices me to buy an NX in which case I would consider buying the port.
Smash Bros: Needs to have plenty of new characters added from the Ballot or i'm not even considering buying this port. If it's just going to end up being the 58 characters from the Wii U and 3DS versions then i'm totally fine playing Smash Bros on those 2 systems.
Super Mario Maker: I was interested in buying this game and still am but the fact that levels get deleted after a while really rubs me the wrong way. An NX version of this game needs to solve that problem for me to consider buying this game.
Splatoon: I honestly have zero interest in this series so it doesn't matter what's added to the port.
Not really sure if anything will entice me to be a day one buyer for the console though. From what's rumored I could go a few years without needing an NX unless Nintendo gives me a good reason to do so.Well I'm sure there will be a decent selection of original content as well. Nintendo isn't going to succeed if all they can offer is ports.
Fair enough (though I'm positive the rumors have barely scratched the surface of what Nintendo's planning), but what in particular would entice you?Not really sure if anything will entice me to be a day one buyer for the console though. From what's rumored I could go a few years without needing an NX unless Nintendo gives me a good reason to do so.
I can't fathom any company launching a console with merely ports.Ports? I can see it. But they better have something new so Wii U owners won't feel abandoned.
INB4 New Super Mario Bros NX as the console's main selling point.Ports? I can see it. But they better have something new so Wii U owners won't feel abandoned.
Games that have no chance of happening on the NX like a Golden Sun NX or an Advance Wars NX. A Hyrule Warriors port that has all the extra content from HW and HWL would be something that would peak my interest but not something I would buy an NX for seeing as i'm not super crazy about the game like other people. Smash Bros NX with a bunch of Ballot characters added in, a bunch of stages and game modes, and Adventure mode is the only thing other than the 2 mentioned above that would make me a day 1 buyer of the NX and at least 2 of these characters have to be from my sig.Fair enough (though I'm positive the rumors have barely scratched the surface of what Nintendo's planning), but what in particular would entice you?
While this is true, certain devs got REALLY good at squeezing everything they could out of the PS2's little Emotion Engine in its later years. MGS3, FFXII and SotC look as good or better than many early PS3/360 games.Going by raw power alone, the GameCube was actually much more powerful than the PS2, though, and only slightly behind the XBox. Its main limitation was disk space, if anything.
Well after a few years with a system devs learn how to get the most out of it. Look at the difference between SM64 and Conker's Bad Fur Day for instance.While this is true, certain devs got REALLY good at squeezing everything they could out of the PS2's little Emotion Engine in its later years. MGS3, FFXII and SotC look as good or better than many early PS3/360 games.
I would think that the ports (other than Zelda) are more for trying to capture people who didn't own a Wii U as opposed to those who did. The new games will serve that purpose.Interesting new news this week it still dosen't entice me to the NX as I myself probably won't get for a while ether or at all. But it does interest me. Smash NX and The Legend of Zelda NX sound plausible Splatoon and Super Mario Maker unsure guess we'll find out. I wouldn't want to replay old games on NX but if Smash NX had some new stuff I may look into it. Out of all the ports it's the one I most interested in if the rumors are true. As far as it bring more powerful the PS4 and Xbone well it kinda needs to be but good news all the same.
What makes you say that? I've not seen any compelling reason to think they're not going to have a touchscreen; in fact the most compelling argument I've seen is that it's using Tactus-based haptics in place of traditional plastic buttons (although, it's competition isn't particularly fierce I must say).I can't really see Mario Maker or (sadly) Splatoon being ported to the NX since it won't have a touch screen, we think.
e Tactus-based haptics?What makes you say that? I've not seen any compelling reason to think they're not going to have a touchscreen; in fact the most compelling argument I've seen is that it's using Tactus-based haptics in place of traditional plastic buttons (although, it's competition isn't particularly fierce I must say).
Tactus is a tech that uses an elctro polymer which can bump out of a touchscreen surface to create bumps and buttons. The tech when it was vying for backing 2 years ago was a bit limited but had a lot of potential, and 2 years is a long time so I could see it being really impressive by now... that said I remind you that we know nothing about NX and the only reason it's more compelling than anything else is because someone showed indication that Tactus is producing something, which could well be anything. It's far, far, far from confirmed, but it's more than I've seen for any other conjecture (well, apart from the free-form screen controller, which was obviously patented by Nintendo) in this information starved period.e Tactus-based haptics?
The dedicated video game hardware codenamed "NX" is scheduled for launch in March of 2017.
— Daniel Ahmad (@ZhugeEX) April 27, 2016
CONFIRMED