Yuya-Noboru
Smash Journeyman
- Joined
- Jul 8, 2018
- Messages
- 210
On the today Nintendo Direct (08/08/2018), Sakurai "censored" one of the existing mode on the menu. He says it's too soon to talk about it and define it as a "Mysterious mode". It was pixelisated so we cannot see what is written in this green block. I think that there is a lot of chances that this mode is in fact a new story-mode like The Subspace Emissary (Adventure Mode) in Super Smash Bros. Brawl. At least, that's what I'm hoping for. What do you guys thinks about it? If that isn't a story mode, what can it possibly be? I will be updating this post regularly with additional elements that is pointed out in this thread.
1) The Mode is called "Spirits"
Apparently, the mode is called "Spirits" as seen in this thread (picture below). That guy also said that "in the Japanese trailer, it's also visible, and it says スピリッツ which is the english word "spirits" in katakana ; not the word for spirit in japanese". During the Nintendo Direct, we can see Luigi being "killed" and his souls goes out of his body which hints at synergy with the name "Spirits". This looks a lot like a new story concept, isn't it?
2) Rathalos showcase confirms StoryMode/Boss Battle?
Also, we get to see a dragon from Monster Hunter defined as both an Assist trophy and a Stage Boss. During his showcase, we can see a flat stage (beautiful by the way) of what looks similar to the Subspace Emissary stages. The stage is nowhere to be seen in the Stage select screen and there is only one character on the Monster Hunter stage which fits with a story-mode. A alternative interpretation is that Boss battle make its returns. According to YeahVeryeah :
3) The Castlevania stage
Another thing I've just seen while re-watching the live is that at the beginning we can see Simon Belmont walking up to Dracula with a scrolling-camera, which looks very similar to Melee/Brawl Adventure Mode (Source). People noticed that the multiplayer version of the stage isn't the same as the one with Dracula. Indeed, the multiplayer version features platforms while the boss version don't, and the boss version has a throne which is nowhere to be seen in the multiplayer version. However, stages backgrounds generally changes during a match so the platforms & throne could appear & disappear during the game.
4) The Cutscenes & Newcomers
By the way, the cutscenes looks more similar to Subspace Emissary than the Super Smash Bros. 4 reveals. Indeed, while Super Smash Bros. 4 had cutscenes with various styles for each, Smash Ultimate had all the same CGU/Art direction. YeahVeryeah also made a good point :
1) The Mode is called "Spirits"
Apparently, the mode is called "Spirits" as seen in this thread (picture below). That guy also said that "in the Japanese trailer, it's also visible, and it says スピリッツ which is the english word "spirits" in katakana ; not the word for spirit in japanese". During the Nintendo Direct, we can see Luigi being "killed" and his souls goes out of his body which hints at synergy with the name "Spirits". This looks a lot like a new story concept, isn't it?
2) Rathalos showcase confirms StoryMode/Boss Battle?
Also, we get to see a dragon from Monster Hunter defined as both an Assist trophy and a Stage Boss. During his showcase, we can see a flat stage (beautiful by the way) of what looks similar to the Subspace Emissary stages. The stage is nowhere to be seen in the Stage select screen and there is only one character on the Monster Hunter stage which fits with a story-mode. A alternative interpretation is that Boss battle make its returns. According to YeahVeryeah :
the boss area greatly resembles area 2(?) of Ancestral Steppe from Monster Hunter 4 with more subdued colors. The red rocks and yellow grass are dead giveaways.
3) The Castlevania stage
Another thing I've just seen while re-watching the live is that at the beginning we can see Simon Belmont walking up to Dracula with a scrolling-camera, which looks very similar to Melee/Brawl Adventure Mode (Source). People noticed that the multiplayer version of the stage isn't the same as the one with Dracula. Indeed, the multiplayer version features platforms while the boss version don't, and the boss version has a throne which is nowhere to be seen in the multiplayer version. However, stages backgrounds generally changes during a match so the platforms & throne could appear & disappear during the game.
4) The Cutscenes & Newcomers
By the way, the cutscenes looks more similar to Subspace Emissary than the Super Smash Bros. 4 reveals. Indeed, while Super Smash Bros. 4 had cutscenes with various styles for each, Smash Ultimate had all the same CGU/Art direction. YeahVeryeah also made a good point :
They are adding more villains characters to the game which almost confirms that they are going to be a part of the new story-mode plots."You can only truly wow a player the first time he sees [a cutscene]. I felt if players saw the cutscenes outside of the game, they would no longer serve as rewards for playing the game, so I've decided against having them," - Sakurai, emphasis mine. Consider the new approach! They show the cutscenes first as marketing, disguised as reveal trailers. Second, they reveal the story mode, causing everyone to realize something huge was hidden right under their nose. (HUGE for getting people talking.) Sakurai doesn't have to worry about wasting cutscene money if its doubling as marketing!
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