First, hello everyone. I am a forum lurker who has been frequenting smashboards for a while now. I am not a troll, I just haven't had a valid reason to post until now and have been content to simply take in information.
I play many different genres of games and
*DISCLAIMER*
I am not some noob playing on a laggy monitor who just switched to a CRT. I am playing on one of the best , lowest response time LCD monitors money can buy: The BENQXL2411Z (Lag is about 9ms, almost as low as A CRT)
http://www.displaylag.com/benq-xl2420g-144hz-g-sync-gaming-monitor-review/ - This is not my monitor, however they are extremely similar, monitor in the review has about 9 ms of input lag
I have about 3 weeks playtime (in game time spent) in Smash 4...during this time I have developed muscle memory with many characters. As soon as I played with the new update something felt off.
I am calling this now, the new sm4sh update has somehow made some (unlisted) changes to the game engine that makes it a much more smoother, enjoyable experience with less input lag.
The difference for me is immediately noticeable. It appears they have somehow reduced input lag and increased the general fluidity and response time of the game engine. Moves and inputs seem to come out noticeably quicker now, and the game in general is much smoother.
It feels much easier to connect with certain moves and combo into them.
I can reliably dthrow into luigi's SJP now, something that was very difficult for me to do before.
Load time also seems to be lowered significantly and the game boots up faster then me (I play off of a usb hard drive).
Alas , atm I currently lack a 2nd Wii u to test between them. If anyone else has noticed this change in fluidity please post here!
I tested with every character and almost every move to make sure it wasn't just placebo bias or specific character buffs.
On another note, pausing the game and using the camera seems to be more fluid now for the majority of non graphically intensive stages, I think this is further proof of the optimization.
TLDR: Smash 4 basically feels like a different game. The input lag has been lowered so drastically that it feels like playing a whole new game! Please post your experiences!
*DISCLAIMER*
I know im going to get called out for this being placebo, trust me its not. I play multiple genres of games at 144hz on PC and after playing at high frame rates for a while you become very, very sensitive to input lag.
For PC gamers who have AMD cards, the new graphic driver update seems to have also heavily reduced input lag for almost every game.
Its a great time to be a gamer overall!
I play many different genres of games and
*DISCLAIMER*
I am not some noob playing on a laggy monitor who just switched to a CRT. I am playing on one of the best , lowest response time LCD monitors money can buy: The BENQXL2411Z (Lag is about 9ms, almost as low as A CRT)
http://www.displaylag.com/benq-xl2420g-144hz-g-sync-gaming-monitor-review/ - This is not my monitor, however they are extremely similar, monitor in the review has about 9 ms of input lag
I have about 3 weeks playtime (in game time spent) in Smash 4...during this time I have developed muscle memory with many characters. As soon as I played with the new update something felt off.
I am calling this now, the new sm4sh update has somehow made some (unlisted) changes to the game engine that makes it a much more smoother, enjoyable experience with less input lag.
The difference for me is immediately noticeable. It appears they have somehow reduced input lag and increased the general fluidity and response time of the game engine. Moves and inputs seem to come out noticeably quicker now, and the game in general is much smoother.
It feels much easier to connect with certain moves and combo into them.
I can reliably dthrow into luigi's SJP now, something that was very difficult for me to do before.
Load time also seems to be lowered significantly and the game boots up faster then me (I play off of a usb hard drive).
Alas , atm I currently lack a 2nd Wii u to test between them. If anyone else has noticed this change in fluidity please post here!
I tested with every character and almost every move to make sure it wasn't just placebo bias or specific character buffs.
On another note, pausing the game and using the camera seems to be more fluid now for the majority of non graphically intensive stages, I think this is further proof of the optimization.
TLDR: Smash 4 basically feels like a different game. The input lag has been lowered so drastically that it feels like playing a whole new game! Please post your experiences!
*DISCLAIMER*
I know im going to get called out for this being placebo, trust me its not. I play multiple genres of games at 144hz on PC and after playing at high frame rates for a while you become very, very sensitive to input lag.
For PC gamers who have AMD cards, the new graphic driver update seems to have also heavily reduced input lag for almost every game.
Its a great time to be a gamer overall!