Alright, so I would like to begin with that I have been playing Melee for a month after around a year and a half of Project M, so like although I am not like awful at the mechanics, I am still getting used to the slight difference of physics. It is weird because it is so slightly different xD
But anyways, I was just wondering a few things because I have kinda decided on Luigi as my main in part because I have always liked Weegee, and he is fun to play.
As an asterisk to this post, I'd like to say that I am completely open to being directed to guides or other posts, I was just frustrated sifting through old posts that seem like they may be a bit outdated.
go
1) I understand that being a mid tier main, life is gonna be hard, but in my local friendlies, the only character that really gave me this feeling of insurmountable frustration is Marth, and I was wondering if I could be directed to a place where people have good advice on how to deal with him, or if it is recommended to just pick up a secondary for the MU because even if his other MUs are hard, they are generally still fun, but Marth just isn't for me at this point, particularly because even when I get in, it doesn't seem like my punish game is even that good against him.
2) I looked up how to Platform Cancel Nair, and I tried to do it at home, and I just can't get the timing. Can someone give me the specific frame data, so I can try to figure it out?
3) Is there a genuinely useful application for vudu dashing other than just style? (granted.... style is important)
4) I generally try to go for shield, f-tilt, jab, or down smash for my approaches, or I try to WD just out of range to feign an approach and punish their response, and I was wondering if there was anything else I should throw in as well (aside from grabs because I also do that sometimes)?
I am aware that Luigi is a character that heavily relies on mixups, and I wanna make sure I know all the neutral game mixups, so please gimme all your mixups xD
5)I have realized that there seem to be a few really bad situations like high % Falcon d throw > knee where it seems like there is no way to get out of the death combo. Is there a good reference for how to DI what moves optimally for Luigi's survival? (to get out of the death combos, or at least make it the MOST difficult for my opponent).
6) GENERAL KNOWLEDGE NOTE: Anybody got tips on how to SDI? I could really use some good instruction on that.
7) What types of situations should be looking for to set up SHORYUKENs?
But anyways, I was just wondering a few things because I have kinda decided on Luigi as my main in part because I have always liked Weegee, and he is fun to play.
As an asterisk to this post, I'd like to say that I am completely open to being directed to guides or other posts, I was just frustrated sifting through old posts that seem like they may be a bit outdated.
go
1) I understand that being a mid tier main, life is gonna be hard, but in my local friendlies, the only character that really gave me this feeling of insurmountable frustration is Marth, and I was wondering if I could be directed to a place where people have good advice on how to deal with him, or if it is recommended to just pick up a secondary for the MU because even if his other MUs are hard, they are generally still fun, but Marth just isn't for me at this point, particularly because even when I get in, it doesn't seem like my punish game is even that good against him.
2) I looked up how to Platform Cancel Nair, and I tried to do it at home, and I just can't get the timing. Can someone give me the specific frame data, so I can try to figure it out?
3) Is there a genuinely useful application for vudu dashing other than just style? (granted.... style is important)
4) I generally try to go for shield, f-tilt, jab, or down smash for my approaches, or I try to WD just out of range to feign an approach and punish their response, and I was wondering if there was anything else I should throw in as well (aside from grabs because I also do that sometimes)?
I am aware that Luigi is a character that heavily relies on mixups, and I wanna make sure I know all the neutral game mixups, so please gimme all your mixups xD
5)I have realized that there seem to be a few really bad situations like high % Falcon d throw > knee where it seems like there is no way to get out of the death combo. Is there a good reference for how to DI what moves optimally for Luigi's survival? (to get out of the death combos, or at least make it the MOST difficult for my opponent).
6) GENERAL KNOWLEDGE NOTE: Anybody got tips on how to SDI? I could really use some good instruction on that.
7) What types of situations should be looking for to set up SHORYUKENs?
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