Conda
aka COBBS - Content Creator (Toronto region)
We've seen how easy it is to gimp Ness' recovery in Smash 4 so far.
Enemies can no longer easily just land on your PKT bolt to dissipate it - it has half a second of pass-through properties (similar to the custom PKT that makes it like lucas's). However, the PKT bolt can still be attacked with a projectile, or ness can be blown out of the recovery with a 'wind' effect, which is very common now amongst the cast.
Also, Ness can be edgeguarded with a normal old aerial, since PKT2-ing still takes some time, and often my opponents aren't too afraid to just drop down and toss a Nair to keep me from completing PKT2.
At the higher skill levels, what is going to stop players from doing these measures against good Ness players?
Also, the custom Lucas variant of PKT2 doesn't prevent any of this from happening, really. It just prevents body-blocking the bolt. But Ness can be gimped many ways out of it this time around with all the wind effects, as well as everyone's better edgeguarding game.
So is this still a fundamental end-of-the-day weakness for Ness that good players will be sure to exploit?
Also for fun -- what other characters have weaknesses like this? (there are a few )
Enemies can no longer easily just land on your PKT bolt to dissipate it - it has half a second of pass-through properties (similar to the custom PKT that makes it like lucas's). However, the PKT bolt can still be attacked with a projectile, or ness can be blown out of the recovery with a 'wind' effect, which is very common now amongst the cast.
Also, Ness can be edgeguarded with a normal old aerial, since PKT2-ing still takes some time, and often my opponents aren't too afraid to just drop down and toss a Nair to keep me from completing PKT2.
At the higher skill levels, what is going to stop players from doing these measures against good Ness players?
Also, the custom Lucas variant of PKT2 doesn't prevent any of this from happening, really. It just prevents body-blocking the bolt. But Ness can be gimped many ways out of it this time around with all the wind effects, as well as everyone's better edgeguarding game.
So is this still a fundamental end-of-the-day weakness for Ness that good players will be sure to exploit?
Also for fun -- what other characters have weaknesses like this? (there are a few )