Next up is Tingle, of all people, though I can’t take credit for the idea. Chiefly because I was inspired by THIS image:
https://www.deviantart.com/professorfandango/art/SMASH-Tingle-270557233 as drawn by Professor Fandango, and the ensuing discussion I had with him in the comments. He had a lot of good ideas, even if, on thinking more, I’ve diverged a bit from his vision.
TINGLE DROPS IN!
SERIES: The Legend of Zelda.
ORIGIN: While Tingle’s made a number of appearances in a number of Zelda games, for the most part, he’ll derive from the two games where he’s the central character, those being Tingle’s Rosy Rupeeland and Tingle’s Balloon Trip of Love. Chiefly because…let’s face it, Hyrule Warriors aside(and he does keep some of his moves from there!), he’s not much of a fighter, so he works with a trio of friends instead, Pokemon Trainer-style. Now then:
OVERVIEW: Tingle is akin to Pokemon Trainer that he himself does very little, though he pitches in when it comes to B-attacks and during the team’s D-air. Instead, most of his stats are determined by which of his three allies is out…he rides on their back, and they do most of the fighting. In order, they are:
-Kakashi, a small, cheery, dim-witted scarecrow. Kakashi’s the lightest of the trio, with very fast attacks, fast movement and a decently fast initial dash, and a pair of good jumps with amazing, Wario-esque air control. However, he’s also the weakest of the trio on the offense, the easiest to launch, and, given that he’s kind of stubby, doesn’t have the best range to his name. He also makes Peewee Piranha-esque squeaky noises when he lands from a jump or falls to the ground.
-Buriki, a graceful, keen-witted but heartless robot lady. She’s a medium-weighted fighter, but on the slightly heavier side…she IS made of metal and whatnot. Mostly average move speed, but she has a nice, fast extended dash courtesy of her long, strong legs, and high jumps, but she falls fast and doesn’t have much in the way of air control. She’s also somewhat tough to launch, and her attacks have excellent range, given that she attacks with those same long, shapely legs. Tingle’s Bomb-using attacks also do more damage when she’s out, as, with her keen intellect, she helps Tingle get his bombs exactly where they need to be to do the most damage.
-Lion, a huge, mighty, yet timid lion person. He’s the heavyweight on Tingle’s team, and kind of Bowser-like in style: a huge, hulking mass of feline muscle who uses a variety of mighty attacks laden with super-armor. He’s difficult to launch, and he packs some VERY impressive power, but he’s not that fast. His attacks are slow, his movement is slow, his dash is slow, and he’s not that great at jumping, either.
APPEARANCE AND COSTUMES: The picture linked is a pretty good indicator, I’d say! No description here this time, folks.
COSTUMES
PRIMARY COLOR: Their default colors. Tingle is green and red, Kakashi wears grey and tan, Buriki has a nice shade of steel and Lion’s armor is blue.
COLOR 2: An Ankle-inspired color combo. Tingle is pastel pink and hot pink, Kakashi’s tan shade becomes red, Lion’s armor becomes red and Buriki gains a red finish.
COLOR 3:A Knuckle-inspired color combo. Tingle is pastel light blue and dark blue, Kakashi’s tan shade becomes dark blue, Lion’s armor becomes dark blue, and Buriki gains a blue finish. Her eyes and head-orb also become blue.
COLOR 4: A David Jr. inspired color combo. Tingle is white and yellow, Kakashi’s tan shade becomes white, Lion’s armor becomes white and Buriki gains a silver finish. Her eyes and head-orb also become white.
COLOR 5: The pink suit that Pinkle’s power gives. Tingle is hot-pink and red, Kakashi’s tan shade becomes pink, Lion’s armor becomes pink and Buriki gains a pink finish. Her eyes and head-orb also become hot pink.
COLOR 6: A Ravio-inspired color scheme. Tingle is deep purple and blue, Kakashi’s tan shade becomes deep purple, Lion’s armor becomes deep purple and Buriki gains a deep purple finish. Her eyes and head-orb also become deep purple.
COLOR 7: A greener color. Tingle’s usual green lightens to a more pastel green color, whereas his red part becomes his usual shade of green. Kakashi’s tan shade becomes green, Lion’s armor becomes green and Buriki gains a green finish. Her eyes and head-orb also become green.
COLOR 8: A yellow-and-gold color. Tingle is yellow and white, Kakashi’s tan shade becomes yellow(a brighter hue then his straw), Lion’s armor becomes yellow, with the golden pieces becoming silver, and Buriki gains a golden finish. Her eyes and head-orb also become yellow.
MOVES
NORMAL ATTACKS
Neutral Attack: Kakashi swings his arms twice, and then launches into a flurry attack that’s just him flailing his limbs, with the finisher being him flopping onto his face with a squeak. Buriki kicks out twice, low and mid-height, and then launches into a series of Chun Li-esque rapid kicks, and finishes with a forceful mid-height kick. Lion throws a jab and a hook punch, followed by a straight punch.
F-Tilt: Kakashi lashes out with his head in a horizontal arc, Buriki throws a spinning mid-kick, and Lion performs a powerful finger flick.
U-Tilt: Kakashi hops up and raises his arms in a cheering motion, Buriki throws a Peach-like all-the-way-up kick, and Lion throws a nice, compact uppercut.
D-Tilt: Kakashi pokes with a stick, Buriki throws a punch and Lion swipes down with one of his hands.
Dash And Dash Attack: Kakashi has a swift, slightly stubbly run, and his dash attack is him tripping forward, slamming his head into an enemy and then falling onto his face. Buriki has a more graceful run, and her dash attack is a series of pirouettes that ends with a swinging kick. Lion has a slower jog, and his dash attack is a powerful shoulder check.
AIR ATTACKS
N-Air: Kakashi spins about with straw pom-poms, Buruki performs a heelkick and Lion puffs out his muscles.
F-Air: Kakashi lashes out with his head, Buriki performs the stereotypical flying kick, and Lion performs a huge claw-swipe.
B-Air: Kakashi reaches behind him and attacks with a stick, Buriki performs an inverted, Guile-style somersault kick, and Lion attacks behind him with his elbow.
U-Air: Kakashi reaches upward, as if cheering, Buriki performs a Samus-esque upside-down spin kick, and Lion simply punches upward.
D-Air: Tingle throws a bomb downward. He has a variety of bombs he can throw(pitch-black Niced Bombs, rabbit-eared Rented Bombs, Twilight Princess-style wrapped bombs, Skyward Sword-style flower bombs, pinkish-red Super Bombs and the enormous Powder Keg), each of which behaves differently upon exploding, has its own sound-effect and graphical style, and does a differing amount of damage.
GRAB ATTACKS
Grab Motion: Each partner reaches out to grab an enemy. Kakashi has the lowest grab range, Lion the highest.
Pummel: Tingle fires pebbles from his slingshot to damage a grabbed opponent.
F-Throw: The enemy is thrown forward…Kakashi does it with a big push, Buriki with a high kick and Lion with a finger flick…after which Tingle uses his slingshot to fire a bomb at the target. Any of the bombs from his D-air can be used, except the Super Bomb and the Powder Keg.
B-Throw: Kakashi teams up with Tingle to fling an enemy backward, Buriki gives the enemy a slight nudge back before kicking them in the back of the head, and Lion simply throws the enemy behind him.
U-Throw: Kakashi teams up with Tingle to hit an opponent into the air, Buriki sends the opponent flying with a really high kick, and Lion grans the opponent with both hands and flings them upward.
D-Throw: Tingle tackles the opponent’s legs to ground them, after which his friend attacks: Kakashi boldly leaps onto the enemy with a flying slam, Buriki stomps on the enemy and Lion throws a huge punch.
SMASH ATTACKS:
Forward Smash: Kakashi revs up a big charge, but trips, attacking an enemy with his head, and then lands flat on his face with a squeak. Buriki launches a powerful high kick not unlike Captain Falcon’s Smash 64 F-smash, and Lion throws an absolutely merciless corkscrewed straight punch.
Up Smash: Kakashi extends a stick from his hand and swipes it upward, Buriki performs a flipping kick that puts her in a hand-stand position and then throws another vertical kick at the enemy she rendered airborne this way, and Lion performs a gigantic uppercut with a lot of sideways lean leading up to it.
Down Smash: Kakashi performs an awesome breakdancing move, Buriki performs a pirouette with her leg stretched to turn it into a rapidly-spinning low kick, and Lion throws a massive punch at the ground, the shockwave from said punch doing the damage.
B-MOVES
Neutral B: Scuffle – Taken from Rosy Rupeeland, Tingle and his friend pounce onto an enemy and kick up a dust cloud of violence, ala the Prince of Sable. The friend Tingle has out determines the damage done, and also the final trajectory of the enemy: Kakashi has the weakest damage, and has a low arc, bouncing enemies off the floor; Buriki is medium-powered and has a high arc, and Lion is the strongest, and sends the enemy fling almost straight ahead.
Side B: Slingshot – Tingle takes aim with his slingshot, one of Balloon Trip of Love’s most crucial items, and fires a projectile from it. His projectiles tend to be bombs, and they can be any of the types associated with Tingle’s D-air except the Powder Keg, which is too large and heavy.
Down B: Friend Switch – Tingle slams his rupee-filled purse onto the ground, kicking up a cloud of dust and Rupees. When the dust settles, his friend will have switched out. The order goes: Kakashi, Buriki, Lion, Kakashi.
Up B: Tingle Balloon – Tingle’s most recognizable feature is his balloon pack, and it works as his recovery. Tingle grabs his friend, inflates his balloon and floats in a controlled fashion. The weight of his friend affects how the balloon handles: Kakashi enables the best results, Buriki falls faster, and Lion is almost entirely horizontal recovery. Over time, the balloon will first spring a slight leak, and then pop…and though the bursting balloon causes damage to enemy fighters, it sends Tingle and his friend into freefall. If Tingle lands on the ground safely, the balloon deflates and stores back into the pack.
FINAL SMASH: KOOLOO-LIMPAH!
Tingle slams a big coin bag onto the ground, summoning all three of his allies to charge forward. If they hit someone…or a few someones!..they gang up on that enemy in a supersized Scuffle. Tingle, meanwhile, performs his special dance, and transforms into an idealized version of himself that combines the best traits of his friends…Kakashi’s handsome smile, Buriki’s tall stature and Lion’s mighty physique…and then inflates his balloon pack. Once he’s in the air, he throws a whole clowder of random bombs onto the enemy while his friends disperse, and finishes up by firing a large, gold Rupee from his slingshot, which explodes in a dazzling display of radiant light with it hits. Then, Tingle’s magic wears off and his balloon pops, causing him to fall back to the ground, where his three friends catch him. Two of them then vanish, leaving Tingle with the last one as normal.
POSES
INTRO POSE: Tingle floats down on his balloon, and then slams his purse into the ground, summoning one of his friends, who performs a different pose as Tingle gets on their back before taking their stance: Kakashi poses proudly, in a ‘Here I am!’ sort of way, Buriki stands tall with her eyes closed, and Lion looks around timidly, but then steels himself.
TAUNTS: Tingle’s taunts do different things depending on which friend he has out.
TAUNT 1: Kakashi tries to suppress a laughing fit, but then laughs merrily, Buriki crosses her arms and scoffs, and Lion lets out a big sigh.
TAUNT 2: Kakashi grins and pokes his head twice, Buriki’s chestplate comes undone briefly, exposing a heart-shaped golden object, after which she closes her chestplate back up with a surprised, slightly embarrassed look, and Lion briefly leans forward some, his face shadowed over and a large, predatory grin on his face, before being startled by something.
TAUNT 3: Kakashi dances about merrily, Buriki takes out her book and reads a little, and Lion looks at the sky and smiles serenely.
VICTORY POSES
POSE 1: Tingle and Kakashi exchange a series of high-fives, ending with a fist-bump, both shorties having proud, confident looks on their faces. Then, suddenly, Buriki takes a seat on Tingle’s head and proceeds to just sit there, reading from a book as Kakashi laughs at him. Lion pokes his head into view a bit after, wondering what’s going on.
POSE 2: Tingle and his friends move back into view, exchange eager glances, and then strike poses. Tingle has his Kooloo-Limpah! Pose, Kakashi has a Saturday Night Fever-esque pose with his non-pointing hand placed onto his hip, Lion has a strongman-esque pose with plenty of muscle-flex, and Buriki has a graceful, ballerina-esque pose.
POSE 3: Tingle and his friends flop a huge bag of Rupees onto the ground, and then relax near it. The best way I can describe their relative positions is by using an X-shape, with the camera near the bottom two spokes: Tingle’s on the lower-left spoke, seated against the bag and breathing heavily. Kakashi is on the lower-right spoke, also seated, but smiling contently. Buriki is seated next to Kakashi and reads a book, though she gives Kakashi a slight smile when the straw-man leans into her, and Lion is on the top-left spoke, draped over the bag of rupees, but smiling.