RichBrown
Smash Master
Attack most of the time
if he's dair camping, don't shield! Just run in and usmash. Think about it: is he really trying to hit you with the dairs? Likely not. And if they are getting a little close, predict it and fair him.
THROW OUT HITBOXES ALWAYS!!!
Use of sideB: This move should only be used to force approaches. The moment you notice that they are coming towards you, STOP!!! Most of you get hit because you're just doing sideB and then all of the sudden they seemed to have inched closer to you. This is not an accident; they are waiting for you to jump and sideB. So try to stay grounded. But yeah if they should ALWAYS be approaching you in ways that are uncomfortable for them, so if they aren't approaching then force it with sideB. And purples help cover your landing too so that's another use of sideB.
YOU ALL NEED TO LEARN HOW TO LAND. All of you read this right now: http://allisbrawl.com/blogpost.aspx?id=95512 The concepts in this blog make up a lot of why I have success with Olimar.
If you get hit in the air, learn the options I presented and you'll ****. Idk just whistle-nair, and use Dair when they are about to get close to you, or even in random situations when you've been popped up (sometimes I'll purposefully stay in hitlag for a moment, then dair, and I get KOs like this all the freaking time, especially with reds at like 90%). So yeah use dair to land it's a ridiculous move. And retreat fairs on people's shields. And don't DI the same direction when you land. Whistle bounce, I invented that **** years ago.
uh lets see what else. the occasional surprise fair doesn't hurt. I also learned tonight that our nair beats shuttle loop from a certain angle, like when they are shuttle looping from below the stage to grab the ledge. It's hilarious. Our nair also beats sideB. neither of these things are that important.
Uair sometimes but don't jump above them to do it, try to frame trap.
HITBOXES JUST THROW OUT HITBOXES JUST KEEP ATTACKING EVEN WHEN YOU THINK YOU SHOULD SHIELD HOLY **** THIS IS A BIG ONE
Get better at punishing nado, try to get to the top of it by holding up and then nair, if you can't do that try to whistle. Hopefully you shield it and you can usually get a dashgrab out of it if you're somewhat good.
If they do something like dash attack and they land on the other side of you, don't be afraid to drop shield, turn around, and grab. They are usually scared of smash attacks and don't expect olimar do to what I just listed
Grab in general even when they are at KO percent. Most people shield because they get scared. Our grabs kill too how **** is that
Run into glide attack and shield, then Usmash OoS. Unless they space it really well this will work. If they do space it well, just wait for the ensuing dsmash, sidestep, or roll.
Stop getting pressured like noobs and just THROW OUT HITBOXES JUST KEEP ATTACKING A LOT JUST MAKE SURE YOU SWITCH UP YOUR RHYTHM DON'T GET CORNERED
You don't have to force your way back onto the stage, just uair n stuff, and do the uair where you land on the stage with no lag but it looks like you're gonna grab the ledge, that one is good. Otherwise create space with uair, get them away.
Punish their landing with dash attack sometimes LOLOLOLLLLLAJSdALKJASHA im serious
Ugh I have class in a few hours so I'm just jotting down thoughts
Sometimes when they are gliding back to the stage and they are at high percent just run off and fair them they won't expect that ****
If they start doing that thing where they run in and jump right above your fsmash/grab then start pivot grabbing. If they run in and do that then spotdodge then dash away and charge fsmash a little
CHARGE SMASHES IN GENERAL RANDOMLY THE RESULTS WILL SURPRISE YOU GREATLY
HITBOXES
Do everything here and you'll beat MK
if he's dair camping, don't shield! Just run in and usmash. Think about it: is he really trying to hit you with the dairs? Likely not. And if they are getting a little close, predict it and fair him.
THROW OUT HITBOXES ALWAYS!!!
Use of sideB: This move should only be used to force approaches. The moment you notice that they are coming towards you, STOP!!! Most of you get hit because you're just doing sideB and then all of the sudden they seemed to have inched closer to you. This is not an accident; they are waiting for you to jump and sideB. So try to stay grounded. But yeah if they should ALWAYS be approaching you in ways that are uncomfortable for them, so if they aren't approaching then force it with sideB. And purples help cover your landing too so that's another use of sideB.
YOU ALL NEED TO LEARN HOW TO LAND. All of you read this right now: http://allisbrawl.com/blogpost.aspx?id=95512 The concepts in this blog make up a lot of why I have success with Olimar.
If you get hit in the air, learn the options I presented and you'll ****. Idk just whistle-nair, and use Dair when they are about to get close to you, or even in random situations when you've been popped up (sometimes I'll purposefully stay in hitlag for a moment, then dair, and I get KOs like this all the freaking time, especially with reds at like 90%). So yeah use dair to land it's a ridiculous move. And retreat fairs on people's shields. And don't DI the same direction when you land. Whistle bounce, I invented that **** years ago.
uh lets see what else. the occasional surprise fair doesn't hurt. I also learned tonight that our nair beats shuttle loop from a certain angle, like when they are shuttle looping from below the stage to grab the ledge. It's hilarious. Our nair also beats sideB. neither of these things are that important.
Uair sometimes but don't jump above them to do it, try to frame trap.
HITBOXES JUST THROW OUT HITBOXES JUST KEEP ATTACKING EVEN WHEN YOU THINK YOU SHOULD SHIELD HOLY **** THIS IS A BIG ONE
Get better at punishing nado, try to get to the top of it by holding up and then nair, if you can't do that try to whistle. Hopefully you shield it and you can usually get a dashgrab out of it if you're somewhat good.
If they do something like dash attack and they land on the other side of you, don't be afraid to drop shield, turn around, and grab. They are usually scared of smash attacks and don't expect olimar do to what I just listed
Grab in general even when they are at KO percent. Most people shield because they get scared. Our grabs kill too how **** is that
Run into glide attack and shield, then Usmash OoS. Unless they space it really well this will work. If they do space it well, just wait for the ensuing dsmash, sidestep, or roll.
Stop getting pressured like noobs and just THROW OUT HITBOXES JUST KEEP ATTACKING A LOT JUST MAKE SURE YOU SWITCH UP YOUR RHYTHM DON'T GET CORNERED
You don't have to force your way back onto the stage, just uair n stuff, and do the uair where you land on the stage with no lag but it looks like you're gonna grab the ledge, that one is good. Otherwise create space with uair, get them away.
Punish their landing with dash attack sometimes LOLOLOLLLLLAJSdALKJASHA im serious
Ugh I have class in a few hours so I'm just jotting down thoughts
Sometimes when they are gliding back to the stage and they are at high percent just run off and fair them they won't expect that ****
If they start doing that thing where they run in and jump right above your fsmash/grab then start pivot grabbing. If they run in and do that then spotdodge then dash away and charge fsmash a little
CHARGE SMASHES IN GENERAL RANDOMLY THE RESULTS WILL SURPRISE YOU GREATLY
HITBOXES
Do everything here and you'll beat MK