PK-remling Fire
Smash Ace
Welcome to the Spear and Fang Support Thread
Who are Spear and Fang?
Spear and Fang are the main characters of the Emmy award-winning adult animated show Primal, created by Cartoon Network veteran Genndy Tartakovsky for Adult Swim. Primal follows the unlikely friendship between a caveman (Spear) and a tyrranosaurus (Fang) as they explore a bizarre prehistoric world teeming with mystery and dangerous creatures. Bonded over personal tragedies, both Spear and Fang work together to overcome a wide variety of threats and survive in their hostile world. Primal is unique in that while its battle scenes are gory and visceral, there is almost no dialogue throughout the entire show, instead showing Spear and Fang expressing themselves through nonverbal cues and body language. This gives them both a ton of character and allows their personalities to shine through on the occasions when they aren't fighting for their lives.
Why Spear and Fang?
From facing spiders and bats the size of dinosaurs to struggling to survive against a gigantic zombie sauropod, Spear and Fang are no strangers to danger. Throughout the show, Spear and Fang prove themselves to be both brutal and efficient in their combat styles. Spear, the brains of the duo, uses a variety of caveman tools such as his namesake to attack prey while Fang uses her brute strength and fierce jaws to bash, chomp, and tear apart any opponent that gets too close.
How Would Spear and Fang Work in Multiversus?
For anyone who's seen Primal, Spear and Fang are both absolutely brutal in combat, more often than not leaving their opponents in a broken, gory pile. SInce Multiversus is definitely more kid friendly and we can't have Spear and Fang straight-up ripping opponents apart, a good start would be to turn down the bloody violence yet keep Spear and Fang's savage movements when they're fighting their opponents. Their combat style should be wild, reckless, and reward risky plays.
Another mechanic that would be pretty unique yet may be difficult to implement would allow Spear to be able to both ride and separate from Fang to perform certain attacks, and Fang could be sort of like a puppet fighter with less maneuverability when separated from Spear. For example, Spear could launch himself off of Fang to perform an extremely damaging spear thrust, though it would leave him vulnerable if he misses his mark, plus he'd need to make his way back to Fang in order to try again. This would play into the whole risk vs. reward gameplay idea for them, plus it would emphasize that Spear and Fang are at their strongest when they work with each other. After all, Spear and Fang are both formidable fighters by themselves, but when they work together this duo is nigh unstoppable.
Supporter's List:
PK-remling Fire
Michael the Spikester
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