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Part of your problem lies here: you feel (a) that you are already a "damn good" Link, and (b) that Diddy Kong is simply broken, on the level of Meta Knight. The latter is demonstrably untrue; the former probably so.I'm a pretty damn good Link. ... Speaking of bananas, cause of this new Meta Knight, i don't feel like i ever want to eat a banana again in my life lol.
What if I told you I have never lost to a Diddy Kong?I know you fellow Link mains must have a tough time with Diddy as well
A damn good Link wouldn't be here talking about how something is impossible. They would be working on achieving that 'impossible' thing, and succeeding.I know you fellow Link mains must have a tough time with Diddy as well! I'm a pretty damn good Link.
Indeed. I take issue with this. The other boards are going to think we're lazy assholes who'd rather cry OP than learn to beat a hard match up if this doesn't get changed. As such I am withholding any useful information until that title more properly reflects the board it was posted on.Heh I didn't even see the title. If it's impossible, you might as well give up, eh?
Hey man, One question. How old are you? Lol. I can't help but wonder if you actually go about talking to people like that in real life. Or if you're someone who's spent a bit too much time speaking to people via internet.A match up thread is useful. *****ing and moaning and an obtuse title are not.
Edit this nonsense to be something that we won't be ashamed of, should another board see the title. Impossible? Pfeh.
What if I told you I have never lost to a Diddy Kong?
A damn good Link wouldn't be here talking about how something is impossible. They would be working on achieving that 'impossible' thing, and succeeding.
So no. I doubt this is true. I'd go so far as to say I'd put money on you being a bad Link. But that's fine. We can fix that here. It's what we do.
But first you need to change that ****ing title. I don't care if the new Thread Title is "Diddy Kong: Driving you Bananas!", so long as it isn't this quitter bull**** I'm seeing right now.
Remove the whine and I'll come back with what I know about this match up. I might even bring my friends.
Thanks for the tips. I will definitely keep all that in mind. I still remember how much it surprised me that his Uair beat my sword's Dair.Part of your problem lies here: you feel (a) that you are already a "damn good" Link, and (b) that Diddy Kong is simply broken, on the level of Meta Knight. The latter is demonstrably untrue; the former probably so.
If you want a counterpick character, threads like this will help you, but a week and half of training won't prepare a new character for a good Diddy Kong.
As you noted his aerials will beat Link's; in fact, his close quarter moves in general will beat Link's. Do not try to beat him at an aerial game when you are falling; his Uair will eat your Dair and Nair. Focus on getting back to the ground safely and resetting your spacing. Your one advantage, indeed, is your sword: that is, your spacing. You have more range, and projectiles that force him to approach. It is not easy: he will combo you out of a banana; he will combo you out of a grab; he will combo you out of a tilt. Be careful. Use your fastest moves -- that is, jab1 and Utilt -- to your advantage if you feel your moves lag too much. Don't whiff any smashes or grabs: he will grab you and soon give you another 30% at least. Patience, spacing and levelheadedness are all. If there's any time to go for something more daring, it's when he is recovering. Link can gimp very well in this game, and Diddy Kong is no exception.
It won't be easy; but he ain't no Metaknight. Upload a video (recorded by pointing a webcam at your TV for all we care) for possibly more detailed tips.
That, my ungrateful little friend, was me being helpful.Hey man, One question. How old are you? Lol. I can't help but wonder if you actually go about talking to people like that in real life. Or if you're someone who's spent a bit too much time speaking to people via internet.
One word. Rude! Seriously, someone's on their period or something.
Dair's priority appears to me not to be that great: if you ever have to make the gamble, better choose not to do it. Many powerful Uairs (including Link's own) will beat it and kill quite fast.Thanks for the tips. I will definitely keep all that in mind. I still remember how much it surprised me that his Uair beat my sword's Dair.
Why are you summarizing what has already been said? Come up with your own advice lol.Diddy Kong is a pain in the ***, but keeping yourself mobile will make it difficult for him to setup his wombo combo. D-Air in general is risky business, and shouldn't be attempted multiple times on anyone, let alone Diddy with his good U-Air priority (it also hurts on top of it). If you were struggling with him being airborne, it probably means you were trying to throw projectiles while standing still too long, which is bad news against a lot of characters anyway, but worse against those that are agile, so try SH into projectiles instead.
Admittedly, I didn't have the time to read everyone's posts, and guess what? It shouldn't matter to you anyway.Why are you summarizing what has already been said? Come up with your own advice lol.
You can't tell me that isn't the same exact **** others have been saying. At least give credit to those that said it first.Admittedly, I didn't have the time to read everyone's posts, and guess what? It shouldn't matter to you anyway.
You didn't read my post, did you? I stated that I did not read all of the info here (yes, shoot me, I'm in the Link forum and didn't read something). How could I give credit to something I did not read? Keeping mobile is important for Link, and everyone should know that spamming D-Air excessively is dangerous.You can't tell me that isn't the same exact **** others have been saying. At least give credit to those that said it first.
Read before posting. If you really don't have time to read then save posting for later. I apologize in advance for causing your butthurtedness, but at least skim over the other posts next time. No one wants to be spammed by a ton of people saying the same thing, and the last thing we need here on Smashboards is spam. I do see now how my first reply to you would come across as harsh, but let's be honest, you still had it coming from me.You didn't read my post, did you? I stated that I did not read all of the info here (yes, shoot me, I'm in the Link forum and didn't read something). How could I give credit to something I did not read? Keeping mobile is important for Link, and everyone should know that spamming D-Air excessively is dangerous.
However, after looking more thoroughly through the posts, you're right, the majority of my post was information conveyed from others, by ShinTwist and Volcanic mostly (whoops). However, I stand by my notion that you should lose the attitude. We are here trying to help someone based on our own experiences when fighting online or elsewhere, there's no need for your attitude demeaning others.
Anyway, I'm done discussing this with you, as I don't feel like hijacking the point of this thread and getting it locked.
...I'm not sure if it's been said already
Hey, it's still a way to aknowlege that perhaps someone has said it before, which this guy obviously didn't even attempt.
So am I to understand that, from reading this, you are calling M2K a scrub or…?If it doesn't hit, the Diddy can and will punish you 90% of the time for free damage, unless of course that said Diddy player is a scrub (lol m2k).
It's just a joke lol. I'm just gunna be humble and say that his Diddy can probably beat my Link any day, but it's a popular belief that he sucks with Diddy.So am I to understand that, from reading this, you are calling M2K a scrub or…?
Bigfoot is also a popular belief. Just saying.It's just a joke lol. I'm just gunna be humble and say that his Diddy can probably beat my Link any day, but it's a popular belief that he sucks with Diddy.
Must not be a very popular belief as he places in the top ranks at every tournament he's used him at.It's just a joke lol. I'm just gunna be humble and say that his Diddy can probably beat my Link any day, but it's a popular belief that he sucks with Diddy.
Is it really threatening that I just have a way with words? But seriously, I apologize for any sort of inconvenience I may have caused. As an attempt to appease you, based moderator Elessar, here's a little something I brainstormed for you guys.Bigfoot is also a popular belief. Just saying.
Anyways, stop derailing the thread. This is the second time the thread has threatened to be derailed because of something you said. You know how the saying goes, third time's the charm.
And that basically sums up the Diddy MU. Although yes, you're right about Diddy's size, hitting him with Zair is a pretty simple task imo. He's not as hard to hit as say, Kirby or Jiggs. His naners are relatively easy to deal with once you've had enough experience with them, but that's not a very fair thing to say since there's a lot of people who don't. Saying that Diddy can just throw a banana after getting his shield hit with a Zai doesn't make sense though. Zair is practically lagless for one. You can't actually punish it at all in that instance so that part didn't really do much. Even if that counts as pressure, there's really nothing the Diddy can gain off of that unless, again, you don't have the experience to deal with pressure.Must not be a very popular belief as he places in the top ranks at every tournament he's used him at.
And to reply to the initial matchup question: Diddy Kong is one of the smallest characters in the game, coupled with a lot of speed and a very good projectile (banana). It is not hard for Diddy to hold a banana in his hand, shield zair, and throw a banana OoS. Whether or not he hits the banana is not the point, this creates an opportunity for Diddy Kong to apply pressure. He can easily abuse Links heavy weight to chain numerous Uairs after dthrow AND be able to then land and look for a reaction as Link is coming back down.
Zair is one of Link's best spacing tools, but in order to use it effectively, it must be used lower to the ground in order to give Diddy Kong less of a chance to punish should he shield it. The best thing to do is to get familiar with some of Link's more advanced techniques, specifically bomb planting, in order to make Diddy Kong think as he approaches. It also helps to be next to a bomb should he hit with a banana as I have been saved from grab attempts simply because the bomb flashed red, making the Diddy player react differently rather than the usual dash > grab attempt.
Arrows should be done from a space that is generally farther than zair reaches so as not to put yourself in a bad situation. Bombs are your most important tool and you must learn when or when not to pull them out. An example of when NOT to pull a bomb out is close quarters (obviously) and/or just after the initial dthrow > uair juggle. And I recommend throwing Gale boomerang at midrange or farther EVEN IF IT IS SHORTHOPPED, unless you are coupling it with bomb throws to put on shield pressure. It is not hard for a good Diddy to dash and shield arrows or boomerangs.
The good news is that Link has a good time racking up damage so long as you stay mobile and use your jabs for safe/quick damage confirms. Add that with Diddy Kong's light weight and you can use your bombs and other projectiles to compliment a setup into a kill.
Do not put yourself into a situation where you are constantly fishing for the kill; throwing out dash attack, dair or any smashes as they are so easy to punish. Space your moves, use your projectiles according to your range and setup the kill without the temptation of being impatient.
See that's the thing, zair isn't completely lagless, he can't get away with just mindlessly throwing zair out whenever he feels like it. Diddy is small enough and fast enough to dash > shield zair, and instantly drop shield and throw a banana in a very small amount of frame startup. Link then has to commit to a defensive option (shielding) in order to not get hit and this is where Diddy ends up in favor. All he has to do is make sure that the banana forces you to block, thus starting pressure with jab, dtilt, fair, or even a grab. Diddy thrives off of pressuring, so he gains a lot from it and that's why Diddy wins the matchup.And that basically sums up the Diddy MU. Although yes, you're right about Diddy's size, hitting him with Zair is a pretty simple task imo. He's not as hard to hit as say, Kirby or Jiggs. His naners are relatively easy to deal with once you've had enough experience with them, but that's not a very fair thing to say since there's a lot of people who don't. Saying that Diddy can just throw a banana after getting his shield hit with a Zai doesn't make sense though. Zair is practically lagless for one. You can't actually punish it at all in that instance so that part didn't really do much. Even if that counts as pressure, there's really nothing the Diddy can gain off of that unless, again, you don't have the experience to deal with pressure.
Use links new jab cancel move on diddy. if he is at 45% or higher, and you master the technique. it will totally give you a stock because he cant escape, it will rack up damage, whcih will link to dsmash for the kill. Its like as cheap as a chain grab.Anybody got any advice in this matchup? Because i plan on going to a tournament next weekend and i know i'm gonna face a Diddy kong. I'm probably gonna try to find a counterpick. But is there any hope for Link against Diddy?
I'd rather not rely on something that's going to be patched out and is clearly unintended to win my games for me. Otherwise I would've switched to ****o or GG3 in Brawl.Use links new jab cancel move on diddy. if he is at 45% or higher, and you master the technique. it will totally give you a stock because he cant escape, it will rack up damage, whcih will link to dsmash for the kill. Its like as cheap as a chain grab.
Point of advice, sakurai also said Melee was going to be his last game, and here we are. Care to spout more useless and blatantly obvious information?point of advice, sakurai is not making anymore balancing patches, so this new tech is staying, you might as well take as much advantage as you get. if your going to play the honor game, your not going to do well in tournament or even against good players. The diddy players don't care how unbalance their grab game is, they will do it to win, you might as well do the same. As cheap as the jab cancel is, its still a good technique, think of it as a chain grab.
Point of advise, don't take hearsay as facts, go and read sources. This is what Sakurai said:point of advice, sakurai is not making anymore balancing patches, so this new tech is staying, you might as well take as much advantage as you get. if your going to play the honor game, your not going to do well in tournament or even against good players. The diddy players don't care how unbalance their grab game is, they will do it to win, you might as well do the same. As cheap as the jab cancel is, its still a good technique, think of it as a chain grab.
In the future, do you plan on adjusting or balancing the game further through a patch?
Sakurai: We don't have any such plans, but at the very least we will be working on a few things connected to the online play experience, bit by bit.
If we were to do something like tweak characters' customized special moves, then there'd be no end to it. But with that said, if there are any glaring issues, we may address them.
This is exactly why we dislike it.As cheap as the jab cancel is, its still a good technique, think of it as a chain grab.