Prince of Sablé HYPE.
I wasn't expecting Sablé to be an assist trophy, maybe a trophy at the very best. But if he can be an AT, maybe Muddy can too if he isn't playable! This is pretty exciting.
Also,
I was trying to plan out a moveset for the Inkling and then I got a pretty brilliant idea for Muddy instead.
Muddy's new side special that isn't the pitfall item.
[collapse="SIDE SPECIAL - DIG IN!"]
[ON GROUND; BUTTON PRESSED]
Muddy jumps into the ground in front of him and pops out about the length of a crate / iron ball forward while attacking with his claws (somewhat like how glide attacks worked in Brawl, because he's gliding underground get it??). This can be useful to jumping to the other side of your protective ball if you know a strong attack is heading your way. It can be used like a roll too, but it goes through the Iron Ball, which would normally act like a wall.
[IN AIR]
In the air, Muddy sort of just leaps forward if pressed. He'll still try to hit you, but just pressing the button gives you some pretty pitiful range. You barely go a battlefield platform.
DIG IN! [ON GROUND; BUTTON HELD]
After Muddy dives into the ground, he will move forward underground at rather fast rate (roughly his run speed, if not a tad bit faster). He will not be able to turn around in this state, unlike when he utilizes his down special Burrow. When the button is released he will fling out and attack, just like when the button is pressed.
If Muddy glides off of the stage he will automatically be put into his attacking position, but he can cancel out of it easily with his Up Special. Muddy could easily self destruct himself if he isn't careful when using this move, but it also acts as one of the most hype edge guarding tactics in the game. This is HIS stage, and he isn't letting you back on.
[IN AIR]
In the air, Muddy will dive a bit forward and start flailing his arms and legs around as if he's actually digging underground. While humorous, it doesn't really help Muddy aside from making him a falling hitbox. Maybe it could be used to get opponents off of you if they're trying edge guard you?[/collapse]
Having this move would probably mean that Burrow would have to make Muddy move around Walking speed when using it, if not a tad bit slower.
I wasn't expecting Sablé to be an assist trophy, maybe a trophy at the very best. But if he can be an AT, maybe Muddy can too if he isn't playable! This is pretty exciting.
Also,
I was trying to plan out a moveset for the Inkling and then I got a pretty brilliant idea for Muddy instead.
Muddy's new side special that isn't the pitfall item.
[collapse="SIDE SPECIAL - DIG IN!"]
[ON GROUND; BUTTON PRESSED]
Muddy jumps into the ground in front of him and pops out about the length of a crate / iron ball forward while attacking with his claws (somewhat like how glide attacks worked in Brawl, because he's gliding underground get it??). This can be useful to jumping to the other side of your protective ball if you know a strong attack is heading your way. It can be used like a roll too, but it goes through the Iron Ball, which would normally act like a wall.
[IN AIR]
In the air, Muddy sort of just leaps forward if pressed. He'll still try to hit you, but just pressing the button gives you some pretty pitiful range. You barely go a battlefield platform.
DIG IN! [ON GROUND; BUTTON HELD]
After Muddy dives into the ground, he will move forward underground at rather fast rate (roughly his run speed, if not a tad bit faster). He will not be able to turn around in this state, unlike when he utilizes his down special Burrow. When the button is released he will fling out and attack, just like when the button is pressed.
If Muddy glides off of the stage he will automatically be put into his attacking position, but he can cancel out of it easily with his Up Special. Muddy could easily self destruct himself if he isn't careful when using this move, but it also acts as one of the most hype edge guarding tactics in the game. This is HIS stage, and he isn't letting you back on.
[IN AIR]
In the air, Muddy will dive a bit forward and start flailing his arms and legs around as if he's actually digging underground. While humorous, it doesn't really help Muddy aside from making him a falling hitbox. Maybe it could be used to get opponents off of you if they're trying edge guard you?[/collapse]
Having this move would probably mean that Burrow would have to make Muddy move around Walking speed when using it, if not a tad bit slower.
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