There are a lot of crazy things that can be done in PM with various button combinations, some of which become much easier with custom controls.
I mentioned recently that I switched the entire D-pad to Special to get the best height out of Tornado. Last night I was toying with the idea of setting Z to Footstool since I didn't have a button for it, and using X for DACUS utilizing some sorta weird hand movement.
After recently reading the thread C-Stick Movement and Crouch Dashing I re-evaluated my control scheme once again. I'm not a fan of clawing, also I am bad at it. So I thought, if I set Z to attack I can use it to DACUS and do all those cool movement tricks while leaving my hand in a comfortable position.
Unfortunately this still leaves me without a Footstool button. I could set either up or down on the D-pad to a taunt, but that's like a bad place for Footstool anyway.
My setup:
"What's up with the 'membranes?'" you might be asking. Well, as most of you know, if you hard-press a shoulder button to L-cancel, it messes with your tech window. So if you get hit out of an attempted L-cancelled aerial, you can't tech the ground (or a wall) for a while after that. But if you light press the L-cancel, you're good to go. I only ever used L for L-cancelling (and sometimes shielding), so I realized I could remove its ability to hard press entirely. It no longer "clicks", it just slides up and down: it's 100% analog, like an XBOX controller trigger.
In contrast, my R button is 100% digital. I removed its ability to slide and it only clicks. This makes wavedashing and things like needle cancelling much easier and more precise, for me at least.
Using the d-pad set to special I'm now getting 95%+ maximum Tornado height (I'm basing this on the maximum height I could get in Debug Mode, hitting B every other frame). Using just B, I was only getting maybe 70% max height on a really great mash (more frequently it was closer to 60%), and to do that I had to use a lot more effort, so much so that I would hurt my shoulder. Now, I find it really easy to get that 95%+ height and can do it consistently.
Since Z is not set to grab, I use up on the control stick to JC grab (tap jump, basically). I know it's probably not ideal, but it works for me. Even immediately out of a dash... I just slam the control stick to the side, then up, then hit X.
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I've asked about other peoples' custom controls in other, more general areas of SmashBoards, but I wanna know what other Meta Knight players specifically are doing. And I'm friggin' obsessed with custom controls apparently. I simply cant' shut up about it.
What do you guys use? And why do you think your setup is advantageous over default and over mine, possibly?
I mentioned recently that I switched the entire D-pad to Special to get the best height out of Tornado. Last night I was toying with the idea of setting Z to Footstool since I didn't have a button for it, and using X for DACUS utilizing some sorta weird hand movement.
After recently reading the thread C-Stick Movement and Crouch Dashing I re-evaluated my control scheme once again. I'm not a fan of clawing, also I am bad at it. So I thought, if I set Z to attack I can use it to DACUS and do all those cool movement tricks while leaving my hand in a comfortable position.
Unfortunately this still leaves me without a Footstool button. I could set either up or down on the D-pad to a taunt, but that's like a bad place for Footstool anyway.
My setup:
"What's up with the 'membranes?'" you might be asking. Well, as most of you know, if you hard-press a shoulder button to L-cancel, it messes with your tech window. So if you get hit out of an attempted L-cancelled aerial, you can't tech the ground (or a wall) for a while after that. But if you light press the L-cancel, you're good to go. I only ever used L for L-cancelling (and sometimes shielding), so I realized I could remove its ability to hard press entirely. It no longer "clicks", it just slides up and down: it's 100% analog, like an XBOX controller trigger.
In contrast, my R button is 100% digital. I removed its ability to slide and it only clicks. This makes wavedashing and things like needle cancelling much easier and more precise, for me at least.
Using the d-pad set to special I'm now getting 95%+ maximum Tornado height (I'm basing this on the maximum height I could get in Debug Mode, hitting B every other frame). Using just B, I was only getting maybe 70% max height on a really great mash (more frequently it was closer to 60%), and to do that I had to use a lot more effort, so much so that I would hurt my shoulder. Now, I find it really easy to get that 95%+ height and can do it consistently.
Since Z is not set to grab, I use up on the control stick to JC grab (tap jump, basically). I know it's probably not ideal, but it works for me. Even immediately out of a dash... I just slam the control stick to the side, then up, then hit X.
- - -
I've asked about other peoples' custom controls in other, more general areas of SmashBoards, but I wanna know what other Meta Knight players specifically are doing. And I'm friggin' obsessed with custom controls apparently. I simply cant' shut up about it.
What do you guys use? And why do you think your setup is advantageous over default and over mine, possibly?
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