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I just grabbed one off of the smash dojo, but if you wanna find a better picture, I'll be cool with changing it lolNeeds a catchier pic... just sayin' :V
ZSS players like to charge Dsmash. MKs aerials dont beat it in horizontal range and if we see you go higher, we can release our shot and only suffer 5 frames of lag (tru story).You can´t actually punish her long to mid ranged attacks. :s
Not if you dont Powershield
You can shield the side B, but you have to PS (which is kind of hard to do all the time), else it will sometimes randomly hit through your shield.
SideB tip is 31 frames of startup. The whip is 22. Both well within reaction time. SideB is pretty bad for ZSS if her opponent is grounded.
ZSS Dsmash on MK shield is save for her, she has got +4 frames advantage.
Wrong. ZSS Dsmash on shield is -5, meaning you can shieldgrab it if its spaced horribly, but ZSS can downB out of it. If you shield drop, the advantage is +1(2?), making it unpunishable.
Tornado is kind of good but also bad in this MU.
Nado high and retreat to a platform if zss doesnt challenge it
It is good to get around ZSSs defensive game, but it can be punished pretty hard and easy by her.
ZSS is great at juggling MK.
http://danbooru.donmai.us/data/e6b956e0cb0388ad00be151384aabc81.pngI just grabbed one off of the smash dojo, but if you wanna find a better picture, I'll be cool with changing it lol
Like I said, grab dsmash if its spaced horribly. If you grab and the ZSS jabs you get grab superarmor and take 1% damage from jab. Can only downB to avoid a grab in that case.@ Ramses: Dsmash can only be shield grabbed if ZSS is close enough to jab, at which point it's a mix-up. I'm pretty sure that ZSS' jab comes out before MK's everything other than spot dodge unless it's power shielded. Also, ZSS punishes a retreated 'nado onto a platform better than most of the cast thanks to her speed/range. 'Nado is amazing vs. ZSS, but you can't just throw it out vs. a decent ZSS. It beats out all of her attacks if you're next to her or above her (other than Side-B, and even then it will usually out-speed it). ZSS' grab is horrible. I can't tell you how many times I've dashed at a ZSS, only to have them read my dash, grab at me, and whiff even though it goes straight past me.
I don't feel like making another post on this MU. I've gone over this MU several times in the various MU discussions, so you should be able to find it that way if you're interested.
Time to whip out the flute.Seibrik I SUMMON THEE
edit: somehow I don't think Seibrik's going to come, so just in case, NAME SEARCH POWERS ACTIVATE
NAME SEARCH: REDHALBERD
I should do that much more often actually.You can Powershield Dsmash, drop your shield then Ftilt to punish. If ZSS is spacing Dsmash properly you should never be able to grab it and probably won't be able to Dsmash because you'll have to walk forward after the Powershield and by then the lag will have ended.
Anyway this matchup is definitley pretty solid 6/4. It's important to know how to avoid all her juggling stuff. If you ever get knocked up above ZSS, glide all the way off the stage and recover low. Her Uair/UpB will cleanly beat anything you can try. If you do this then you can avoid getting juggle *****, which is the number one problem MKs have in this matchup. At close range and lots of Ftilt, Dtilt and walk up grabs.
Wowsa. This was rather helpful! Thank you! :DYou can Powershield Dsmash, drop your shield then Ftilt to punish. If ZSS is spacing Dsmash properly you should never be able to grab it and probably won't be able to Dsmash because you'll have to walk forward after the Powershield and by then the lag will have ended.
Anyway this matchup is definitley pretty solid 6/4. It's important to know how to avoid all her juggling stuff. If you ever get knocked up above ZSS, glide all the way off the stage and recover low. Her Uair/UpB will cleanly beat anything you can try. If you do this then you can avoid getting juggle *****, which is the number one problem MKs have in this matchup. At close range and lots of Ftilt, Dtilt and walk up grabs.
It has a dead spot. I can't tell you how many times I've dash straight through her grab or had it whiff on my shield.I ****ing hate her grab range >_> it's really deceptive, and in that same set w/ NR I got caught by it by surprise a few times when I didn't think it'd reach me. Her dash grab boost can really psyche you out too.
Any half decently spaced Neutral B will beat it.Zamus Dash Attack is transcendent, btw. Source.
Probably trades with/beats Nado, but that needs testing.
Be ready to DI the Bair or try DIing into the ground and techingWhat should we do in case we get hit by her Dsmash?