Cyjorg
tiny.cc/19XXTE
I got really excited looking at that until I remembered why it's not possible (yet :]). The stages move in groups of two. For example, Great Bay and Hyrule Castle (Zelda Stages) are actually one "object." If I want to move one, I move both. It's like that for pretty much all the stages that are grouped my game/genre. I think I can change the size of the smaller boxes but I haven't really looked into it all of that much.I'm betting you're talking about your special Stage selection screen. :D
I came up with a mock up on the stages the netplay community build would include off of your stage selection screen screen shot you put up. Of course you can change it how you like and this is just to give an idea on what it might look like.
Basically the bottom row is unmodded legal stages. I would like to take advantage of using Achilles' modified icons for some of the stages, like Dreamland 64 and Kongo. Keep in mind this is rough and the icons could be centered to make it look nicer.
The middle and top row is modified stages. Peach's castle has no hazards for example, and Hyrule is replaced with Skyloft.
If you could remove the junk in the background, that would be awesome. I moved the random button to the side and the level text up. If they have to be on screen see if you can put them there, or if you can try to push both of them off screen. What would be great is a code to disable hitting start to select a random stage and not have the button or text there so players don't have the ability to mess up the stage striking code.
What I have as of right now is a very primitive version and more for personal use as it pretty much fits my needs. It's one row of starters and another of counter picks. Like I said before, I really like where you want this to go especially with the "modified" versions of the already legal stages (ie dreamland no wind) even though that more of @ Achilles1515 's cup of tea.
I'm really open to (well need) suggestions on how this should look/what I can do better. Obviously, I don't want people to tell me it's not textured, I know. I'm thinking about legal stages I should include etc. in order to really get a "tournament build."
@sdremix_troubleshooter
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