GodAtHand
Smash Lord
Resources used for discussion:
Our Original Matchup Thread: http://www.smashboards.com/showthread.php?t=235579
Their Matchup Opinion/Thread: 40:60 in Falco's favor. http://www.smashboards.com/showthread.php?t=259481
Zelda Frame Data: http://www.smashboards.com/showthread.php?t=218082
Falco Hitbubble Data: http://allisbrawl.com/forum/topic.aspx?id=126516
Summary:
Start of the Match:
At range “Falco can zone zelda hard w/ side b, laser, bair, jab and ftilt, which is really annoying for Zelda” -clowsui. So Zelda's goal when Falco is at low percents is to get in to deal damage without taking damage from Falco's ranged tactics. Getting grabbed at 0% will result in anywhere between 30 and 50% without a proper means of escape. Zelda can juggle him at low percents with either several upsmashes, or jabs and ftilits into upsmashes.
Notes:
Lasers
Short-hopped lasers can be dtilted under. Grounded ones cannot.
Nayru's love will reflect lasers.
The most agreed upon tactic to getting around the lasers is powershielding.
Phantasm (Falco's Side B)
Dsmash seems to be the most reliable counter to a grounded Falco Side B. Unfortunately though “Falco will usually press the jump button, then immediately side b. It stops the ending lag that you get from doing it on the ground.” – Aerodrome.
A roughly shoulder height or above side B can be upsmashed.
A solution to the jumping immediate side b might be to predict and Fsmash, or to instantly dash attack, practice and see what works and what doesn't (Then get back to me!).
Lasers
Short-hopped lasers can be dtilted under. Grounded ones cannot.
Nayru's love will reflect lasers.
The most agreed upon tactic to getting around the lasers is powershielding.
Phantasm (Falco's Side B)
Dsmash seems to be the most reliable counter to a grounded Falco Side B. Unfortunately though “Falco will usually press the jump button, then immediately side b. It stops the ending lag that you get from doing it on the ground.” – Aerodrome.
A roughly shoulder height or above side B can be upsmashed.
A solution to the jumping immediate side b might be to predict and Fsmash, or to instantly dash attack, practice and see what works and what doesn't (Then get back to me!).
Mid-Match:
“Falco eventually has to come in against Zelda, and she is known for her really good defensive wall game.” -Mikey Lenitia
Make good use of this while Falco is searching for a kill move. Now is your chance to try to zone him and deal as much damage as possible while still keeping an eye open for the chance to get a surprise kill. “Zelda's kill moves are the one reason why this match up isn't too bad. Zelda's bair, fair, and uair will kill Falco at about 80.” -DEHF.
Recovery:
Take advantage of Falco's recovery by edgeguarding and trapping him into taking damage. Remember to use moves that send him downward or at a bad angle since his UpB is easy to ledgehog. His sideB is, unfortunately, not as simple. Try to trick him into going where you want him to go, or scare him into a punish. On the other hand be just as careful with your recovery. Although both have fairly easy to edgeguard recoveries, “Falco edgeguarding Zelda is much easier.” –DEHF
Notes:
Recovering
Try not to use Farore's wind unless it is absolutely necessary.
Keep your options open and watch for platforms (A Falco bair has a less chance of killing you than his upsmash).
Space your moves carefully against a recovering Falco's side b, it can spike you downward.
Recovering
Try not to use Farore's wind unless it is absolutely necessary.
Keep your options open and watch for platforms (A Falco bair has a less chance of killing you than his upsmash).
Space your moves carefully against a recovering Falco's side b, it can spike you downward.
Stages:
Smaller stages will reduce the distance you need to dodge his lasers in order to get in. Unless you have some particular likes or dislikes with your Zelda smaller stages are typically more supporting in this MU.
End notes:
If you have any videos, useful new information, etc. feel free to post in this thread and if I think it's cool or something I might update this page with it.