Masonfest
Brought to you by
6th Pillar
UM Super Smash Brothers Club
Due to the success of HomeMadeRage, we've decided to host another tourney before The Big House! This is basically two half-day tourneys. We're doing only a singles event for both games, with Melee happening in the afternoon and Brawl happening in the evening. All Melee setups will be converted to Brawl setups by 6pm or so.
Brought to you by
6th Pillar
UM Super Smash Brothers Club
Due to the success of HomeMadeRage, we've decided to host another tourney before The Big House! This is basically two half-day tourneys. We're doing only a singles event for both games, with Melee happening in the afternoon and Brawl happening in the evening. All Melee setups will be converted to Brawl setups by 6pm or so.
Schedule
12pm| Melee Singles Pools
-- | Melee Singles Bracket
5pm | Dinner/Transition Break
6pm | Brawl Singles Pools
-- | Brawl Singles Bracket
11pm | Venue Closes
If you're coming for Melee Singles, you must arrive for registration no later than 11:30am.
If you're coming for Brawl Singles, you must arrive for registration no later than 5:30pm.
Venue
Mason Hall
Room 1427
419 S. State Street
Ann Arbor, MI 48109
If you brought a TV, drop it off with someone at the temporary lot, then park at the Liberty Square structure and walk back to the venue.
Entry Info
Venue fee: $5 per person
Melee Singles: $5 per person
Brawl Singles: $5 per person
Venue fee will be refunded for anyone who brings a full setup. A full setup for Melee is a CRT TV + GameCube + Melee disc + complete memory card. A full setup for Brawl is a CRT TV + Wii + Brawl disc + complete memory card.
Payout:
Melee Singles
1st place: 55%
2nd place: 30%
3rd place: 15%
Brawl Singles
1st place: 55%
2nd place: 30%
3rd place: 15%
Ruleset
Melee:
* 4 stocks, 8:00 minutes
* Items OFF
* Sets are best-of-3, except all Finals, which are best-of-5.
* Ties after the time limit are determined by stocks, then by percentage.
* Wobbling is banned.
* Master Hand is banned.
* Glitches such as IC's Freeze Glitch and Mewtwo's Soul Stunner are banned.
* Stalling with Jigglypuff's Rising Pound or Peach's Wall Bomber is banned.
* Neutral Spawn Points: Players may elect to use neutral spawn points to decide their controller ports for the first match in case of any disputes. Call a TO over if you are new to this process.
Stagelist:
Neutral (Singles)
Final Destination
Yoshi's Story
Dream Land
Battlefield
Fountain of Dreams
Counterpick (Singles)
Pokemon Stadium
Neutral (Doubles)
Final Destination
Yoshi's Story
Dream Land
Battlefield
Pokemon Stadium
Counterpick (Doubles)
Kongo Jungle
Stage Strike in "1221" fashion to determine the first stage of the set:
1. First player strikes one stage
2. Second player strikes two stages
3. First player strikes one stage
After each match:
1. Winner announces stage ban
2. Loser chooses counterpick stage
3. Winner chooses their character
4. Loser chooses their character
5. Winner chooses their controller port (optional)
6. Loser chooses their controller port (optional)
Doubles-Specific Rules:
* Life stealing is allowed
* Friendly Fire is turned ON
* Pause is turned OFF
* Items OFF
* Sets are best-of-3, except all Finals, which are best-of-5.
* Ties after the time limit are determined by stocks, then by percentage.
* Wobbling is banned.
* Master Hand is banned.
* Glitches such as IC's Freeze Glitch and Mewtwo's Soul Stunner are banned.
* Stalling with Jigglypuff's Rising Pound or Peach's Wall Bomber is banned.
* Neutral Spawn Points: Players may elect to use neutral spawn points to decide their controller ports for the first match in case of any disputes. Call a TO over if you are new to this process.
Stagelist:
Neutral (Singles)
Final Destination
Yoshi's Story
Dream Land
Battlefield
Fountain of Dreams
Counterpick (Singles)
Pokemon Stadium
Neutral (Doubles)
Final Destination
Yoshi's Story
Dream Land
Battlefield
Pokemon Stadium
Counterpick (Doubles)
Kongo Jungle
Stage Strike in "1221" fashion to determine the first stage of the set:
1. First player strikes one stage
2. Second player strikes two stages
3. First player strikes one stage
After each match:
1. Winner announces stage ban
2. Loser chooses counterpick stage
3. Winner chooses their character
4. Loser chooses their character
5. Winner chooses their controller port (optional)
6. Loser chooses their controller port (optional)
Doubles-Specific Rules:
* Life stealing is allowed
* Friendly Fire is turned ON
* Pause is turned OFF
Brawl:
* 3 stocks, 8:00 minute time limit
* Items OFF
* Ties after the time limit are determined by stocks, then by percentage.
* Ledge Grab Limit: 35
* All standing and walking infinites are banned except for those of Ice Climbers.
* MetaKnight’s Infinite Cape is banned.
* Dave's Modified Rule: You cannot counterpick the last stage you won on in a set unless the opponent agrees on it.
* If a player successfully ends the match with either Bowser or Ganondorf’s side-B attack by suicide, then the player who initiated the move wins.
* If a player ends the match by swallowing with Kirby or King Dedede, the person who initiated the attack wins. If the victory screen shows that the person who was swallowed won, then the win goes to them because they broke out of the swallow whether the players realized it or not.
Stagelist:
Neutral
Battlefield
Final Destination
Yoshi’s Island
Smashville
Lylat
Counterpick
Castle Siege
Delfino Plaza
Halberd
Pokemon Stadium 1
Frigate Orpheon
Stage Strike in "1221" fashion to determine the first stage of the set:
1. First player strikes one stage
2. Second player strikes two stages
3. First player strikes one stage
After each match:
1. Winner announces stage ban
2. Loser chooses counterpick stage
3. Winner chooses their character
4. Loser chooses their character
5. Winner chooses their controller port (optional)
6. Loser chooses their controller port (optional)
Doubles-Specific Rules:
* Life stealing is allowed
* Team Attack is turned ON
* Pause is turned OFF
* Items OFF
* Ties after the time limit are determined by stocks, then by percentage.
* Ledge Grab Limit: 35
* All standing and walking infinites are banned except for those of Ice Climbers.
* MetaKnight’s Infinite Cape is banned.
* Dave's Modified Rule: You cannot counterpick the last stage you won on in a set unless the opponent agrees on it.
* If a player successfully ends the match with either Bowser or Ganondorf’s side-B attack by suicide, then the player who initiated the move wins.
* If a player ends the match by swallowing with Kirby or King Dedede, the person who initiated the attack wins. If the victory screen shows that the person who was swallowed won, then the win goes to them because they broke out of the swallow whether the players realized it or not.
Stagelist:
Neutral
Battlefield
Final Destination
Yoshi’s Island
Smashville
Lylat
Counterpick
Castle Siege
Delfino Plaza
Halberd
Pokemon Stadium 1
Frigate Orpheon
Stage Strike in "1221" fashion to determine the first stage of the set:
1. First player strikes one stage
2. Second player strikes two stages
3. First player strikes one stage
After each match:
1. Winner announces stage ban
2. Loser chooses counterpick stage
3. Winner chooses their character
4. Loser chooses their character
5. Winner chooses their controller port (optional)
6. Loser chooses their controller port (optional)
Doubles-Specific Rules:
* Life stealing is allowed
* Team Attack is turned ON
* Pause is turned OFF
* All players are responsible for bringing their own controller to the tourney.
* Player’s Choice Clause: You may play by a rule outside of this ruleset if your opponent agrees to it. In the event of any disagreements, house rules stand.
* Double Blind Character Picks: Players may elect to double blind pick their characters for the first match in case of any disputes. Call a TO over if you are new to this process.
* Non-first party controllers must be inspected by TO staff before use in tourney.
* Any action that can prevent the game from continuing (freezing, disappearing characters, game reset, etc.) will result in forfeiture of the match for the player that initiated the action. You are responsible for knowing your own character and must be wary about accidentally triggering one of these effects.
* A player's spot in the tournament may not be replaced by another person. If your doubles partner does not show up on time, you may team with a level 9 computer.
* No one may make any action that is a clear attempt to distract another player and/or obstruct their ability to interact with the game.
* Failure to report to your match within 10 minutes will result in forfeiture of the first match, and then a complete disqualification after another 10 minutes has passed.
* Payment of venue fee or entry fee can only be made with bills of cash. Do not try to pay with a bag of quarters or a Benjamin Franklin. Please bring exact change to make things easier.
Please arrive on time. Due to the nature of our dual game schedule, we won't make any exceptions for people running late.
Melee Main TO: Juggleguy (Rob)
Cell Phone: 734-945-4702
Email: robharn@umich.edu
Melee Assistant TO: TBA
Cell Phone: TBA
Email: TBA
Brawl TO: Roller (Brian)
Cell Phone: 908-868-3016
Email: bnorth@umich.edu
Brawl Assistant TO: TBA
Cell Phone: TBA
Email: TBA
Please only call a TO if you have to. Do not ask for directions on the phone. It's your responsibility to view/print the maps we provided ahead of time.
Attendance
Post in this thread if you're interested in attending or can bring a setup.
Juggleguy
Roller
WTP
Tutu
Duck
roki
Aceplayer
3Chairz
Kalamazhu
Kinglit
PeopleCallMeJon
Lain
Gio
Zinoto
Doomblaze
HIV+
SlayerTokey
Melee Setups (goal: 8)
Mason Hall x4 (need Cube/Melee to go with them)
Hot ArmS
HIV+
Brawl Setups (goal: 5)
Mason Hall x4 (need Wii/Brawl to go with them)
Roller