Okay when you use counter for Marth (the down special) its strength is suppose to vary depending on the strength of the attack being countered. It doesn't work with Marth like on melee and brawl. Ike and Roy's counter works fine I tested them all
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The thing about Roy's and Ike's counters is that they are harder to time. Marth's might only do 7% damage with set knockback, but his is the easiest to time.Really I thought it did... I'm gonna go check now lol. But I know brawl does change. I don't feel as if Roy and Ike should have theirs vary if Marth's can't.