Aldo
Smash Apprentice
MELEE KOMBAT HAS RETURNED!!!
What's up, everyone! I'm happy to announce that Waco will have its first event where there will be 2 SUPER SMASH BROS. TOURNAMENTS. The line ups will be Super Smash Bros. Melee and Super Smash Bros. Project M. Both tournaments will be a singles, double elimination. There will be cash prize for 1ST, 2ND, and 3RD PLACE. There will be Melee, Sm4sh, and PM set ups for friendlies for before and after the tournament. I hope everyone reading this makes it to this event!!- Venue: Lansharx
- Sign ups: 12:00 PM
- Entree fee: $6 for one game. $12 for both games.
- Melee start: 1:30 PM
- PM start: After Melee.
- Spectators: Free
All matches will be best 2 out of 3. LOSERS' FINALS, WINNERS' FINALS, AND GRAND FINALS WILL BE BEST 3 OUT OF 5.
Project M ruleset:
1. 4 Stocks
2. 8 Minute Time Limit
3. Items set to “Off” and “None”
4. Buffer set to OFF
5. Dave’s Stupid Rule: No player can counter pick a stage he or she won on unless agreed upon by both players.
6. In the event of a match going to time/sudden death, the winner will be determined by:
a. Whoever has more remaining stock left.
b. If stocks of both players are the same, the winner will then be determined by whoever has less percent.
c. If the match ends with both players dying at the same time or if time ran out with both players at equal percent, an identical rematch of the previous match will be played out. Same characters and same stage.
d. In the event of going to sudden death because of suicide kill move (such as Ganon's overB or Dedede's inhale), the player initiating the move will be declared the winner.
7. Sets will be best out of 3 games. Loser's Finals, Winner's Finals, and Grand Finals will be best out of 5.
Character/Stage Selection Process
1. Blind Picks character selection.
2. Stage Striking: Players eliminate stages from the Starter Stage List until only 1 remains, and the players then play the first match on that stage. Players strike stages in 1 2 1 order.
3. The first match is played.
4. Winning player of the preceding match bans three stages.
5. The losing player of preceding match picks stage for the next match.
6. The winning player of preceding match picks character.
7. The losing player picks character.
8. The next match is played.
9. Repeat 4-8 for all consecutive matches as necessary until the set is complete.*Dave’s Stupid Rule is in effect
Stagelist:
Starters:
Battlefield
Pokemon Stadium 2
Green Hill Zone
Smashville
Dreamland
Counterpick Stages:
Yoshi's Story (Singles only)
Final Destination
Yoshi's Island (Brawl)
Warioware
Skyworld, Lylat Cruise
Distant Planet
Fountain of Dreams
Norfair
Other Rules
1. The Tournament Organizer is the arbiter of all disputes.
2. BYOC (Bring your own controller): Players are expected to bring their own controller and be prepared for every tournament set.
3. DQ Rule: Arriving too late for a match will result in a DQ. Player(s) will have 5 minutes to show up before a loss of the first match. 5 more minutes results in a loss of the set. For doubles, both players on a team need to be present in order to play.
4. Gentleman's Clause: Any change to the rules is permitted if agreed upon by both players, except for the 8 minute time limit.
5. Textures are Cool Clause: We're usually pretty lenient with textures/custom music. You're welcome to bring your set up to the tournament with them, but please do not have any disruptive music, hard to see textures, or dramatically altered character models. If you have a problem with the set up you're playing on, notify the TO and we'll get it resolved ASAP.
6. Giga Bowser is Banned.
7. MikeHaze rule: No intentionally disrupting players, whether physically or vocally. This applies to EVERYONE, players and spectators. Simply talking to the players (and Hype moments) are exempt.
2. 8 Minute Time Limit
3. Items set to “Off” and “None”
4. Buffer set to OFF
5. Dave’s Stupid Rule: No player can counter pick a stage he or she won on unless agreed upon by both players.
6. In the event of a match going to time/sudden death, the winner will be determined by:
a. Whoever has more remaining stock left.
b. If stocks of both players are the same, the winner will then be determined by whoever has less percent.
c. If the match ends with both players dying at the same time or if time ran out with both players at equal percent, an identical rematch of the previous match will be played out. Same characters and same stage.
d. In the event of going to sudden death because of suicide kill move (such as Ganon's overB or Dedede's inhale), the player initiating the move will be declared the winner.
7. Sets will be best out of 3 games. Loser's Finals, Winner's Finals, and Grand Finals will be best out of 5.
Character/Stage Selection Process
1. Blind Picks character selection.
2. Stage Striking: Players eliminate stages from the Starter Stage List until only 1 remains, and the players then play the first match on that stage. Players strike stages in 1 2 1 order.
3. The first match is played.
4. Winning player of the preceding match bans three stages.
5. The losing player of preceding match picks stage for the next match.
6. The winning player of preceding match picks character.
7. The losing player picks character.
8. The next match is played.
9. Repeat 4-8 for all consecutive matches as necessary until the set is complete.*Dave’s Stupid Rule is in effect
Stagelist:
Starters:
Battlefield
Pokemon Stadium 2
Green Hill Zone
Smashville
Dreamland
Counterpick Stages:
Yoshi's Story (Singles only)
Final Destination
Yoshi's Island (Brawl)
Warioware
Skyworld, Lylat Cruise
Distant Planet
Fountain of Dreams
Norfair
Other Rules
1. The Tournament Organizer is the arbiter of all disputes.
2. BYOC (Bring your own controller): Players are expected to bring their own controller and be prepared for every tournament set.
3. DQ Rule: Arriving too late for a match will result in a DQ. Player(s) will have 5 minutes to show up before a loss of the first match. 5 more minutes results in a loss of the set. For doubles, both players on a team need to be present in order to play.
4. Gentleman's Clause: Any change to the rules is permitted if agreed upon by both players, except for the 8 minute time limit.
5. Textures are Cool Clause: We're usually pretty lenient with textures/custom music. You're welcome to bring your set up to the tournament with them, but please do not have any disruptive music, hard to see textures, or dramatically altered character models. If you have a problem with the set up you're playing on, notify the TO and we'll get it resolved ASAP.
6. Giga Bowser is Banned.
7. MikeHaze rule: No intentionally disrupting players, whether physically or vocally. This applies to EVERYONE, players and spectators. Simply talking to the players (and Hype moments) are exempt.
Melee Ruleset:
A. Game Settings
● Stocks: 4
● Time Limit: 8 minutes
B. Stage List
Starter Stages
● Yoshi’s Story
● Battlefield
● Final Destination
● Dream Land
Counterpick Stages
● Pokémon Stadium
C. Additional Rules
● Stage Striking: Players eliminate stages from the Starter/Neutral list until
there is one stage remaining. The player/team without port priority strikes
first. Then the other player/team strikes two stages. Then the player/team
with port priority strikes one more stage and the remaining stage is used
for the first game of the set.
● Stage Bans: After each game of the set, before counterpicking, the player
who won the previous game may ban one stage from either the starter or
counterpick list. This rule is not in effect for best of 5 sets.
● Stage Clause: A player/team may not pick any stage they previously won
on during the set.
● Stocks: 4
● Time Limit: 8 minutes
B. Stage List
Starter Stages
● Yoshi’s Story
● Battlefield
● Final Destination
● Dream Land
Counterpick Stages
● Pokémon Stadium
C. Additional Rules
● Stage Striking: Players eliminate stages from the Starter/Neutral list until
there is one stage remaining. The player/team without port priority strikes
first. Then the other player/team strikes two stages. Then the player/team
with port priority strikes one more stage and the remaining stage is used
for the first game of the set.
● Stage Bans: After each game of the set, before counterpicking, the player
who won the previous game may ban one stage from either the starter or
counterpick list. This rule is not in effect for best of 5 sets.
● Stage Clause: A player/team may not pick any stage they previously won
on during the set.
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