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Well, for some resaon, like many other players, I hate Brinstar. It is just a terrible Map (emphasized) and is really annoying.how about brinstar vs falco? the stage combos him and it doesnt touch you. its also not ideal for SHL, and the sides are pretty far.
Actually if you go to DATA and MISC. it says maps unlocked: x^ theyre called STAGES(emphasized) and I dont think brinstar is that bad. Maybe you just need a bit of time to get used to it, and even if it isnt always the best option,its a always there as a pretty good option. Maybe thats just me because ive been playin there for a long time...
WTF ARE YOU TALKING ABOUT MUTE IS ONE OF SAMUS'S BEST STAGES SHE DOESN'T DIE BECAUSE OF BOMB JUMPING.Sorry Duha, but some of your advice is...well, not that great. Mute City is great against Samus
Call me crazy, but i was messing around on Rainbow cruise, and the changey platforms were great for jiggs because of her aerial mobility. The only problem i could see was getting left behind after rests.
You couldn't be anymore wrong. Jigglypuff can destroy the bomb jump recovery just by jumping into the bombs. Furthermore, Samus CAN NOT beam recover, so she is forced to up b. And, since there are no ledges to grab, she has to land on the platform, and her up b has a good amount of lag; enough to, say, land a rest, or forward smash.WTF ARE YOU TALKING ABOUT MUTE IS ONE OF SAMUS'S BEST STAGES SHE DOESN'T DIE BECAUSE OF BOMB JUMPING.
PICKING YOSHI STORY AGAINST SAMUS IS A GOOD IDEA
This isn't necassarily true. It depends on the matchup.not to sound like an *** but your crazy
rainbow cruise has a low ceiling. Anystage that has a low ceiling sucks for jiggs
You couldn't be anymore wrong. Jigglypuff can destroy the bomb jump recovery just by jumping into the bombs. Furthermore, Samus CAN NOT beam recover, so she is forced to up b. And, since there are no ledges to grab, she has to land on the platform, and her up b has a good amount of lag; enough to, say, land a rest, or forward smash.
Yoshi Story is a bad idea because she can beam recover, regardless of how low she goes due to you wrecking her bomb recovery, and she is heavy so she will last A LOT longer than you will. Samus also has some missle tricks her, and the little slant to the edges make her down smash wreck you if you don't sweet spot with Jiggs (which can only be done with sing or rollout). Otherwise you're getting tossed.
This isn't necassarily true. It depends on the matchup.
Also, have you ever considered reading the Jigglypuff guide...like seriously. Why does no one read the guides? Someone spent forever writing them, so spend like 15 minutes and read them. I guaruntee that they will have a stage list in there. Or your money back.
being patient and threatening, forcing samus to pick a course of action and then punishing immediately afterwards > samus' nair while recoveringsamus can nair if jiggly goes out there and samus nair is nasty. also can fire homing missiles too. Its not hard to take samus bomb jump away even with the DI missles and nair
Personally i wouldn't pick samus at mute city i would pick yoshi story still.
After reading all this debate i think it depends from jiggly to jiggly player what stage works good.