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Luigi stall

Yann J.Ridin

Smash Apprentice
Joined
Jan 8, 2013
Messages
100
Location
Switzerland, La Suisse, Pays de Neuchâtel
Yo! :luigimelee:

I was wondering about the best moves to stall with Luigi.

So, I TAS it.

Important things :
You have 30 frames invulnerable as soon as you grab the ledge.
Luigi has 5 frames to grab the ledge when you fastfall after have done a wavedash.
And 7 frames on Yoshi's Story.
You can't regrab the ledge until 30 frames after you have dropped the ledge. Invulnerable or not.
So, each frames you stay on the edge are frames where Luigi will be vulnerable and won't can grab the ledge!

The good stalling:

Drop the ledge > rejump against the stage > waveland to the ledge (with the smallest angle at frame 5 of the rejump)
If you do this frame perfect, Luigi won't grab the ledge if you fastfall to grab the ledge because the 30 frames won't be end. So you can too:

Drop the ledge > fastfall 4 frames > rejump against the stage > waveland to the ledge (with the smallest angle at frame 5 of the rejump) > Fastfall

Double wave stalling :


Drop the ledge > rejump against the stage > waveland DOWN to the ground (frame 5 of the rejump) > wavedash to the ledge > fastfall


Simple rejump stalling, 18 frame vulnerable if it's frame perfect:

Drop the ledge > fastfall > rejump 16 frame later
You can do a Bair when you rejump, it will be the same.
You can do a fireball but it will add 1 to 12 frame of vunerability depending when you shot (12 frame if you shot the nearest of the ground).


Ping stalling?, 18 frame vulnerable if it's frame perfect:

Drop the ledge > fastfall > Ping to sweetspot
 
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