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Invincibility of Up Smash comes out Frame 1-4 on start upCould you find out when the invincibility on Lucas's upsmash is? I've triggered it a few times; I know it's there. And also the frame that magnet's hitbox comes out after having magnet out already, like when you hold B and the then let it go, rather than just tapping down-b. Thanks!
His entire body buddy ;DYo frame 1 invincibility though? And it lasts four frames too; not bad. Could you also tell me where on his body has the invincibility? Thanks!
As for the holding hitbox of PSI Magnet, my guess is like frame 2 or 3. ****'s MAD quick.
Yep!Wow, great ideas! I assume you're jump cancelling the upsmash out of shield? Also, just to cement my understanding, you shield all but the last hit, which you intercept with a jump-cancelled upsmash out of shield?
What's the timing on that?
So then the sourspot hitbox is the one that says "unk_7075DC5A"? I see the first attribute is 0x0, which I'm guessing corresponds to the hitbox's ID, since the sweetspot is ID 0x1. If so, then how come it doesn't specifically name the attributes of the hitbox (damage, angle, BKB/WBK/KBG, etc.) like the sweetspot hitbox? The jabs all have multiple hitboxes that happen simultaneously and they're all labeld.It's literally in the picture you posted.
Wow, I need to start using his down special more to disrupt moves.Down b is frame 1.
Wait, can it really be used like one? In the frame data it's 17 frames for PSI magnet. So if it's 1 frame for the hitbox I thought that meant 17 + 1 = 18th frame hitbox? To me that isn't quick enough to be a "step off me" kind of move - in comparison his up air comes out in just 7 frames. I find that his best "combo breaker" is fair because of the combination of range, priority, and start up time. For example you can fair people who try to jab then follow up with a smash. (Situations where air dodge out or land on the ground or trying this PSI magnet attempt would get you smashed)Wow, I need to start using his down special more to disrupt moves.
http://smashboards.com/threads/counters-reflectors-and-absorbs-wip.369298/Is there a list for reflect multipliers? Some (like Zeldas) doesn't mention the reflect power.
sigh, need to brush up on my search skills (facepalm). thanks.