There must be alot of those in the Link, TLink and Pit threads.Only if you promise to never make an arrow to the knee joke ever again.
Otherwise we probably should all go to IRC, chill, and metagame.
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There must be alot of those in the Link, TLink and Pit threads.Only if you promise to never make an arrow to the knee joke ever again.
Otherwise we probably should all go to IRC, chill, and metagame.
Pretty sure I do this a lot against Montreal's Fox main and he's caught on.So I was watching Ken play and I thought of a possible bait or mind game.
Whenever Luc starts charging his aura sphere (works best when its a big charge), the opponent always shields. In Falco's case, he usually uses his projectile countering move.
They do this because they think you're going to shoot it. Well, I think a good bait would be to charge it near them then strangle. Or charge near then Dtilt when they're at high percentages (comboable).
Thoughts?
O.o Really? I find that in a lot of match-ups BAS is really not as good as you think. I usually find it better to try to use the time to position myself better. Because if you are a grounded and you opponent will perfect shield eventually limiting the space you can move around. Specifically what characters are you using F-smash on shield?I only keep a fully charged one if they're at kill percent, since in alot of MU's I abuse the hell outta BAS as a long ranged poke to control space. Love those things~ <3
As far as landing the things, I bait.
F-smash on shield, small dash back, FCAS
Incredibly simple set ups that work when used sparingly~
I use BAS as an interrupter and space controller for alot of MU's. It stops Peach from plucking and Glide tossing turnips to start pressure for free, makes snake have to drop his grenades, or jump and throw to get em to land near you. Little things like that. Its really good against snake. and despite being easy to shield it DOES make characters with out projectiles have to approach and still remains fairly safe at mid range and beyond unless your fighitng one of the fastest of fighters like MK. Then its dumb to use. Its good against characters with out projectiles though because it does give you a little control over there movement. I often use it to get them to approach on the ground more cautiously, or want to jump a little more if they think i'm gonna lob one, which lets me dominate with my own air-to-air game.O.o Really? I find that in a lot of match-ups BAS is really not as good as you think. I usually find it better to try to use the time to position myself better. Because if you are a grounded and you opponent will perfect shield eventually limiting the space you can move around. Specifically what characters are you using F-smash on shield?
The rest of the stuff you posted seems legit.
I don't mind FCAS, but I don't charge it all at once so I can B-reverse> airdodge/ land and instant grab/sheild/etc... It is so underrated with lucario. I feel like Trela is the only lucario that uses to its full effect. Junebug and some other lucario's use it on occasion, but I think they could get away with a lot more.
I don't think you understand that fsmash punishes over commitment. It is pretty predictable overall. In a lot of cases it doesn't matter.(And Hichez, we have lagging hotboxes, so unless you're extremely predictable, power-shielding shouldn't be happening so often.)
Jiu Jitsu definitely more stylish~ <3 I'd love to practice it, but i'm a pretty short dude~ :>(Brazilian Jiu Jitsu over Tai Kwon Do IMO ;D)