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Over the past couple of years, I've noticed more melee players being lost to league... Why is this, why can't people just play both?
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It's simple really. They lost interest in Melee (or Smash in general), and decided to move on to LoL (or whatever game currently has their interest).Over the past couple of years, I've noticed more melee players being lost to league... Why is this, why can't people just play both?
Pretty much this. I don't know why, but MOBA players are some of the most unpleasant people I have ever met. There's a reason why the genre coined the term "toxic community."Also, I never felt welcome by any LoL player I've ever met.
Try Counter Strike, Quake Live or even Team Fortress 2 fans.Pretty much this. I don't know why, but MOBA players are some of the most unpleasant people I have ever met. There's a reason why the genre coined the term "toxic community."
I've been into MMORPGs and fighting games for a really, really long time. So I've seen my fair share of experienced players who will bash you for being new to the game in both a cooperative and competitive environment. But never before have I seen hostility of that nature taken up to the levels that MOBA fans take it to.
The reason is because it's so team-focused. If you mess up, it drags the four other people you're playing with down, so that naturally brings out their bad side.Pretty much this. I don't know why, but MOBA players are some of the most unpleasant people I have ever met. There's a reason why the genre coined the term "toxic community."
I've been into MMORPGs and fighting games for a really, really long time. So I've seen my fair share of experienced players who will bash you for being new to the game in both a cooperative and competitive environment. But never before have I seen hostility of that nature taken up to the levels that MOBA fans take it to.
MMORPGs are the same way, and I've seen similar levels of animosity at high levels of play. But at least in MMORPGs if you're a lowbie most people won't chastise you for not really knowing what you're doing.The reason is because it's so team-focused. If you mess up, it drags the four other people you're playing with down, so that naturally brings out their bad side.
Granted, I'm casting huge generalizations on the LoL community. But I'm only drawing these conclusions from my own experience. With the FGC, almost all players who participate in tourneys are so socially-aware that they wouldn't dare bring down a venue by insulting others, ostracizing learning players, etc. And I'm sure there are elitists and elites in that bunch too. But if you were to pull any of the childish **** online games harness safely at a tourney, you'd be kicked from the venue, shamed by the group, be subject to an IRL hardbodying, etc.Pretty much this. I don't know why, but MOBA players are some of the most unpleasant people I have ever met. There's a reason why the genre coined the term "toxic community."
I've been into MMORPGs and fighting games for a really, really long time. So I've seen my fair share of experienced players who will bash you for being new to the game in both a cooperative and competitive environment. But never before have I seen hostility of that nature taken up to the levels that MOBA fans take it to.
That's partly because squeakers don't play classic WoW as much as LoL and such a specific server type would probably not attract new players 24/7. In addition, everyone can be more helpful to everyone else and be more knowledgeable about a game that hasn't changed in 10 years as opposed to a game that has changed in the past week.MMORPGs are the same way, and I've seen similar levels of animosity at high levels of play. But at least in MMORPGs if you're a lowbie most people won't chastise you for not really knowing what you're doing.
For example, I've been playing on a fan server for classic (2004-2006) WoW, which is significantly more team oriented than modern WoW is. I was doing a dungeon and our tank kept on screwing up and letting me and other DPS classes pull aggro. Our healer (who's main was a tank) informed him that he should be using a specific ability to hold aggro. The tank thanked him for the tip and we finished the dungeon with no other incident.
If that same scenario had happened in a MOBA, even if it was obvious the player in question was new to the character they were playing, it would not have gone down as smoothly.
People were generally helpful and positive in classic WoW even back when it was live and still new. I also played Lord of the Rings Online, FFXIV and several others at launch and got the same experience.That's partly because squeakers don't play classic WoW as much as LoL and such a specific server type would probably not attract new players 24/7. In addition, everyone can be more helpful to everyone else and be more knowledgeable about a game that hasn't changed in 10 years as opposed to a game that has changed in the past week.
It's not that the FGC is innately nicer, because many FCG people are toxic when they play MOBAs, or are just toxic on the net. It's that fighting games generally don't catalyse toxicity as much as MOBAs do.Granted, I'm casting huge generalizations on the LoL community. But I'm only drawing these conclusions from my own experience. With the FGC, almost all players who participate in tourneys are so socially-aware that they wouldn't dare bring down a venue by insulting others, ostracizing learning players, etc. And I'm sure there are elitists and elites in that bunch too. But if you were to pull any of the childish **** online games harness safely at a tourney, you'd be kicked from the venue, shamed by the group, be subject to an IRL hardbodying, etc.
I agree that this might be a factor. There is netplay, but if you or your friend are a significant distance away or one of you are on a slightly bad internet connection, it's on the verge of unplayable. Additionally, lower graphics settings can help boost the frame rate in League and it skips frames in order to keep up rather than slowing the game down, as opposed to Melee where if you have a computer that isn't suited for the game, it slows down a lot.Its harder to meet up to play in person than it is to turn on your computer and play with friends online.
^This. I prefer smash, but it's so hard to arrange things and go meet up when I want to play, and since the smash community where I'm at has a good amount of people and tons of new players, its hard to get good practice and test things like follow up options and test different types of DI on various moves because there's often 5+ people per setup wanting to play teams. (or complaining about something) I find it easier to improve on League honestly because the play environment is online, (don't have to go anywhere to set it up, just turn on the PC) and a lot of the people I actually play with nowadays are more available than my friends IRL.Its harder to meet up to play in person than it is to turn on your computer and play with friends online.