Splash Damage
Smash Journeyman
Been labbing for a bit to determine the exact amount of times it can string into itself on each character for reference. Had this list for a while, figured I'd share it.
"x, Can stretch y"= By just mashing D-tilt, you can combo x, but by waiting a few frames, you can combo up to y
Mario-2
Luigi-1 close/far, 2 mid range
Peach-1
Bowser-2
Yoshi-1
Rosa-1
Bowser Jr-2
Wario-2
DK-1
Diddy-2
G&W-2 close, 1 mid/far
Mac-1
Link-2 close,1 far(2nd hit often phantoms far)
Zelda-1
Shiek-3, true combos into F-tilt
Ganon-1, can stretch 2 if you wait a few frames
Toon Link-1
Samus-1
ZSS-2
Pit/D.Pit-2
Marth-1
Ike-2 close/mid, 1 far
Robin/Reflet-1
Duck Hunt-1
Kirby-1
Dedede-1
Meta Knight-2, can stretch 3
Fox-4, can be followed up by a boost grab
Falco-2, can stretch 3
Pikachu-2
Charizard-2
Lucario-2
Jiggs-1
Greninja-4, combos into boost grab
ROB-2
Ness-2 close, 1 far
C.Falcon-3
Villager-1
Olimar-1
WFT-2 mid range, 1 far/close
Shulk-2 close/mid, 1 far
Shulk(Jump)-2
Shulk(Shield)-4, 5th phantoms(none true combo)
Shulk(Buster)-1, can stretch 2
Shulk(Smash)-1
Pac Man-1
Megaman-3 close, 2 mid/far
Sonic-2
Mewtwo-2
Lucas-2
Roy-2, can stretch 3
Ryu-2, can stretch 3
Ill likely extend this list in the future by figuring out every followup he can do for every character after the max Dtilts, but for now this is all I've made.
"x, Can stretch y"= By just mashing D-tilt, you can combo x, but by waiting a few frames, you can combo up to y
Mario-2
Luigi-1 close/far, 2 mid range
Peach-1
Bowser-2
Yoshi-1
Rosa-1
Bowser Jr-2
Wario-2
DK-1
Diddy-2
G&W-2 close, 1 mid/far
Mac-1
Link-2 close,1 far(2nd hit often phantoms far)
Zelda-1
Shiek-3, true combos into F-tilt
Ganon-1, can stretch 2 if you wait a few frames
Toon Link-1
Samus-1
ZSS-2
Pit/D.Pit-2
Marth-1
Ike-2 close/mid, 1 far
Robin/Reflet-1
Duck Hunt-1
Kirby-1
Dedede-1
Meta Knight-2, can stretch 3
Fox-4, can be followed up by a boost grab
Falco-2, can stretch 3
Pikachu-2
Charizard-2
Lucario-2
Jiggs-1
Greninja-4, combos into boost grab
ROB-2
Ness-2 close, 1 far
C.Falcon-3
Villager-1
Olimar-1
WFT-2 mid range, 1 far/close
Shulk-2 close/mid, 1 far
Shulk(Jump)-2
Shulk(Shield)-4, 5th phantoms(none true combo)
Shulk(Buster)-1, can stretch 2
Shulk(Smash)-1
Pac Man-1
Megaman-3 close, 2 mid/far
Sonic-2
Mewtwo-2
Lucas-2
Roy-2, can stretch 3
Ryu-2, can stretch 3
Ill likely extend this list in the future by figuring out every followup he can do for every character after the max Dtilts, but for now this is all I've made.
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