Splash Damage
Smash Journeyman
Looks like I won't be able to keep this list to myself anymore.
If you don't get the title, just watch this video by Sendo first, it shows it off pretty well.
A few months ago, I spent 4 days of doing nothing in smash except for figuring out the exact, earliest %s that you can jab lock someone when setting up with D-Throw, Up Angled Fsmash, Up Tilt, Down Tilt, and Up Air. Because of how hugely useful it was and how long it took me, a part of me wanted to save the fruits of my labor, at least for a little while, but after seeing some other people mention it to me and now Sendo compiling a whole list for Up Tilt, I figure I'll save everyone else the trouble. And that's a nice way of saying I wanna be the guy to do the cool thing.
Little Mac BF platform lock percentages for all characters:
D-throw
Up variation F-smash
U-tilt
D-tilt
Up air
And there it is. I'll add some extra notes later as well as strategies with how to use this from my own experience, but I just wanted to get this list out, and it's getting pretty late for me. Tell me what you think.
If you don't get the title, just watch this video by Sendo first, it shows it off pretty well.
A few months ago, I spent 4 days of doing nothing in smash except for figuring out the exact, earliest %s that you can jab lock someone when setting up with D-Throw, Up Angled Fsmash, Up Tilt, Down Tilt, and Up Air. Because of how hugely useful it was and how long it took me, a part of me wanted to save the fruits of my labor, at least for a little while, but after seeing some other people mention it to me and now Sendo compiling a whole list for Up Tilt, I figure I'll save everyone else the trouble. And that's a nice way of saying I wanna be the guy to do the cool thing.
Little Mac BF platform lock percentages for all characters:
D-throw
Up variation F-smash
U-tilt
D-tilt
Up air
---Mario
D-throw=0%
Up variation F-smash=15%
U-tilt=26%
D-tilt=70%
Up air=83%
---Luigi
D-throw=0%
Up variation F-smash=12%
U-tilt=21%
D-tilt=62%
Up air=77%
---Peach
D-throw=0%
Up variation F-smash=
U-tilt=18%
D-tilt=55%
Up air=71%
---Bowser
D-throw=0%
Up variation F-smash=18%
U-tilt=28%
D-tilt=77%
Up air=93%
---Yoshi
D-throw=0%
Up variation F-smash=14%
U-tilt=23%
D-tilt=66%
Up air=81%
---Rosalina
D-throw=0%
Up variation F-smash=8%
U-tilt=16%
D-tilt=50%
Up air=67%
---Bowser Jr.
D-throw=impossible until 4%
Up variation F-smash=15%
U-tilt=28% Must be meaty(hit late in the swing)to follow up with the dair
D-tilt=79%
Up air=93%
---Wario
D-throw=0%
Up variation F-smash=17%
U-tilt=29%
D-tilt=77%
Up air=93%
---DK
D-throw=0%
Up variation F-smash=19%
U-tilt=30%
D-tilt=81%
Up air=95%
---Diddy
D-throw=7%
Up variation F-smash=16%
U-tilt=29%
D-tilt=78%
Up air=Too short for it to be reliable
---G&W
D-throw=0% (tech window is lenient)
Up variation F-smash=9%
U-tilt=18%
D-tilt=54%
Up air=Too short
---Little Mac
D-throw=0%
Up variation F-smash=11%
U-tilt=22%
D-tilt=63%
Up air=75%
---Link
D-throw=1%
Up variation F-smash=17%
U-tilt=29%
D-tilt=77%
Up air=89%
---Zelda
D-throw=0%
Up variation F-smash=11%
U-tilt=20%
D-tilt=59%
Up air=73%
---Shiek
D-throw=3%
Up variation F-smash=14%
U-tilt=26%
D-tilt=71%
Up air=82%
---Ganondorf
D-throw=5%
Up variation F-smash=19%
U-tilt=32%
D-tilt=82%
Up air=93%
---Toon Link
D-throw=0% (tech window is lenient)
Up variation F-smash=12%
U-tilt=21%
D-tilt=62%
Up air=Too short
---Samus
D-throw=0%
Up variation F-smash=14%
U-tilt=23%
D-tilt=66%
Up air=82%
---ZSS
D-throw=6%
Up variation F-smash=14%
U-tilt=27%
D-tilt=71%
Up air=82%
---Pit/Dark Pit
D-throw=0%
Up variation F-smash=14%
U-tilt=23%
D-tilt=68%
Up air=81%
---Palu
D-throw=0%-lenient
Up variation F-smash=12%
U-tilt=23%
D-tilt=64%
Up air=78%
---Marth/Luci
D-throw=0%
Up variation F-smash=12%
U-tilt=22%
D-tilt=63%
Up air=78%
---Ike
D-throw=1%
Up variation F-smash=17%
U-tilt=29%
D-tilt=78%
Up air=90%
---Robin
D-throw=0%
Up variation F-smash=14%
U-tilt=26%
D-tilt=70%
Up air=82%
---DHD
D-throw=0%
Up variation F-smash=12% is nearly frame-perfect, 13% is easier
U-tilt=22%
D-tilt=64%
Up air=Too short
---Kirby
D-throw=0%-lenient
Up variation F-smash=7%
U-tilt=17%
D-tilt=53%
Up air=Short
---Dedede
D-throw=Forces tech, but impossible to lock until 3%
Up variation F-smash=19%
U-tilt=31%
D-tilt=81%
Up air=
---Meta knight
D-throw=0%
Up variation F-smash=13%
U-tilt=26%
D-tilt=69%
Up air=Short
---Fox
D-throw=13%
Up variation F-smash=15%
U-tilt=29%
D-tilt=74%
Up air=83%
---Falco
D-throw=8%
Up variation F-smash=15%
U-tilt=29%
D-tilt=74%
Up air=84%
---Pikachu
D-throw=0%
Up variation F-smash=12%
U-tilt=24%
D-tilt=65%
Up air=Short
---Charizard
D-throw=0%
Up variation F-smash=16%
U-tilt=26%
D-tilt=72%
Up air=For some reason, it prioritizes the weak hit on Zard, making it never work until faaar past death %
---Lucario
D-throw=0%
Up variation F-smash=15%
U-tilt=26%
D-tilt=71%
Up air=84%
---Jigglypiff
D-throw=0% (incredibly large window to tech, don't try d-throw)
Up variation F-smash=5%
U-tilt=13%
D-tilt=43%
Up air=Short, but it'd probably be like 60%.
---Greninja
D-throw=1%
Up variation F-smash=15%
U-tilt=27%
D-tilt=73%
Up air=Too crouchy
---Rob
D-throw=0%
Up variation F-smash=17%
U-tilt=28%
D-tilt=76%
Up air=89%
---Ness
D-throw=0%-lenient
Up variation F-smash=12%
U-tilt=22%
D-tilt=63%
Up air=Short
---Cpt. Falcon
D-throw=16%
Up variation F-smash=19%
U-tilt=34%
D-tilt=85%
Up air=95%
---Villager
D-throw=0%-lenient
Up variation F-smash=13%
U-tilt=22%
D-tilt=64%
Up air=79%(obscenely precise to land)
---Olimar
D-throw=0%-lenient
Up variation F-smash=9%
U-tilt=18%
D-tilt=56%
Up air=short
---Wii Fit Trainer
D-throw=0%-lenient
Up variation F-smash=13%
U-tilt=22%
D-tilt=63%
Up air=78%
---Shulk
D-throw=0%
Up variation F-smash=15%
U-tilt=26%
D-tilt=72%
Up air=86%
---Pac Man
D-throw=0%-lenient
Up variation F-smash=12%
U-tilt=22%
D-tilt=63%
Up air=Short
---Megaman
D-throw=0%
Up variation F-smash=18%
U-tilt=32%
D-tilt=82%
Up air=Unreliable
---Sonic
D-throw=0%
Up variation F-smash=14%
U-tilt=24%
D-tilt=68%
Up air=81%
---Mewtwo
D-throw=0%
Up variation F-smash=10%
U-tilt=21%
D-tilt=59%
Up air=72%
---Lucas
D-throw=0%-Lenient
Up variation F-smash=13%
U-tilt=23%
D-tilt=65%
Up air=Short
---Roy
D-throw=9%
Up variation F-smash=17%
U-tilt=31%
D-tilt=89%
Up air=90%
---Ryu
D-throw=0%
Up variation F-smash=16%
U-tilt=29%
D-tilt=76%
Up air=88%
D-throw=0%
Up variation F-smash=15%
U-tilt=26%
D-tilt=70%
Up air=83%
---Luigi
D-throw=0%
Up variation F-smash=12%
U-tilt=21%
D-tilt=62%
Up air=77%
---Peach
D-throw=0%
Up variation F-smash=
U-tilt=18%
D-tilt=55%
Up air=71%
---Bowser
D-throw=0%
Up variation F-smash=18%
U-tilt=28%
D-tilt=77%
Up air=93%
---Yoshi
D-throw=0%
Up variation F-smash=14%
U-tilt=23%
D-tilt=66%
Up air=81%
---Rosalina
D-throw=0%
Up variation F-smash=8%
U-tilt=16%
D-tilt=50%
Up air=67%
---Bowser Jr.
D-throw=impossible until 4%
Up variation F-smash=15%
U-tilt=28% Must be meaty(hit late in the swing)to follow up with the dair
D-tilt=79%
Up air=93%
---Wario
D-throw=0%
Up variation F-smash=17%
U-tilt=29%
D-tilt=77%
Up air=93%
---DK
D-throw=0%
Up variation F-smash=19%
U-tilt=30%
D-tilt=81%
Up air=95%
---Diddy
D-throw=7%
Up variation F-smash=16%
U-tilt=29%
D-tilt=78%
Up air=Too short for it to be reliable
---G&W
D-throw=0% (tech window is lenient)
Up variation F-smash=9%
U-tilt=18%
D-tilt=54%
Up air=Too short
---Little Mac
D-throw=0%
Up variation F-smash=11%
U-tilt=22%
D-tilt=63%
Up air=75%
---Link
D-throw=1%
Up variation F-smash=17%
U-tilt=29%
D-tilt=77%
Up air=89%
---Zelda
D-throw=0%
Up variation F-smash=11%
U-tilt=20%
D-tilt=59%
Up air=73%
---Shiek
D-throw=3%
Up variation F-smash=14%
U-tilt=26%
D-tilt=71%
Up air=82%
---Ganondorf
D-throw=5%
Up variation F-smash=19%
U-tilt=32%
D-tilt=82%
Up air=93%
---Toon Link
D-throw=0% (tech window is lenient)
Up variation F-smash=12%
U-tilt=21%
D-tilt=62%
Up air=Too short
---Samus
D-throw=0%
Up variation F-smash=14%
U-tilt=23%
D-tilt=66%
Up air=82%
---ZSS
D-throw=6%
Up variation F-smash=14%
U-tilt=27%
D-tilt=71%
Up air=82%
---Pit/Dark Pit
D-throw=0%
Up variation F-smash=14%
U-tilt=23%
D-tilt=68%
Up air=81%
---Palu
D-throw=0%-lenient
Up variation F-smash=12%
U-tilt=23%
D-tilt=64%
Up air=78%
---Marth/Luci
D-throw=0%
Up variation F-smash=12%
U-tilt=22%
D-tilt=63%
Up air=78%
---Ike
D-throw=1%
Up variation F-smash=17%
U-tilt=29%
D-tilt=78%
Up air=90%
---Robin
D-throw=0%
Up variation F-smash=14%
U-tilt=26%
D-tilt=70%
Up air=82%
---DHD
D-throw=0%
Up variation F-smash=12% is nearly frame-perfect, 13% is easier
U-tilt=22%
D-tilt=64%
Up air=Too short
---Kirby
D-throw=0%-lenient
Up variation F-smash=7%
U-tilt=17%
D-tilt=53%
Up air=Short
---Dedede
D-throw=Forces tech, but impossible to lock until 3%
Up variation F-smash=19%
U-tilt=31%
D-tilt=81%
Up air=
---Meta knight
D-throw=0%
Up variation F-smash=13%
U-tilt=26%
D-tilt=69%
Up air=Short
---Fox
D-throw=13%
Up variation F-smash=15%
U-tilt=29%
D-tilt=74%
Up air=83%
---Falco
D-throw=8%
Up variation F-smash=15%
U-tilt=29%
D-tilt=74%
Up air=84%
---Pikachu
D-throw=0%
Up variation F-smash=12%
U-tilt=24%
D-tilt=65%
Up air=Short
---Charizard
D-throw=0%
Up variation F-smash=16%
U-tilt=26%
D-tilt=72%
Up air=For some reason, it prioritizes the weak hit on Zard, making it never work until faaar past death %
---Lucario
D-throw=0%
Up variation F-smash=15%
U-tilt=26%
D-tilt=71%
Up air=84%
---Jigglypiff
D-throw=0% (incredibly large window to tech, don't try d-throw)
Up variation F-smash=5%
U-tilt=13%
D-tilt=43%
Up air=Short, but it'd probably be like 60%.
---Greninja
D-throw=1%
Up variation F-smash=15%
U-tilt=27%
D-tilt=73%
Up air=Too crouchy
---Rob
D-throw=0%
Up variation F-smash=17%
U-tilt=28%
D-tilt=76%
Up air=89%
---Ness
D-throw=0%-lenient
Up variation F-smash=12%
U-tilt=22%
D-tilt=63%
Up air=Short
---Cpt. Falcon
D-throw=16%
Up variation F-smash=19%
U-tilt=34%
D-tilt=85%
Up air=95%
---Villager
D-throw=0%-lenient
Up variation F-smash=13%
U-tilt=22%
D-tilt=64%
Up air=79%(obscenely precise to land)
---Olimar
D-throw=0%-lenient
Up variation F-smash=9%
U-tilt=18%
D-tilt=56%
Up air=short
---Wii Fit Trainer
D-throw=0%-lenient
Up variation F-smash=13%
U-tilt=22%
D-tilt=63%
Up air=78%
---Shulk
D-throw=0%
Up variation F-smash=15%
U-tilt=26%
D-tilt=72%
Up air=86%
---Pac Man
D-throw=0%-lenient
Up variation F-smash=12%
U-tilt=22%
D-tilt=63%
Up air=Short
---Megaman
D-throw=0%
Up variation F-smash=18%
U-tilt=32%
D-tilt=82%
Up air=Unreliable
---Sonic
D-throw=0%
Up variation F-smash=14%
U-tilt=24%
D-tilt=68%
Up air=81%
---Mewtwo
D-throw=0%
Up variation F-smash=10%
U-tilt=21%
D-tilt=59%
Up air=72%
---Lucas
D-throw=0%-Lenient
Up variation F-smash=13%
U-tilt=23%
D-tilt=65%
Up air=Short
---Roy
D-throw=9%
Up variation F-smash=17%
U-tilt=31%
D-tilt=89%
Up air=90%
---Ryu
D-throw=0%
Up variation F-smash=16%
U-tilt=29%
D-tilt=76%
Up air=88%
And there it is. I'll add some extra notes later as well as strategies with how to use this from my own experience, but I just wanted to get this list out, and it's getting pretty late for me. Tell me what you think.
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