Hi guys, I'm thinking that Falcon needs to use Falcon Punch more, so this is going to be a list of moves (you better contribute) that Falcon can hit with a Falcon Punch if you either predict them and start slightly earlier, or start at about the same time.
PUNCH TIPS!
- If you press jump (full hop) and special at the same time, you'll execute it juust before you land.
- Shorthops, Full hops, etc. Don't be afraid to do one off-stage! Doing it when they least expect it is when it's best!
- Just like anything, unpredictable jumps can land you some hits! I've done stupid things like full hop in place/slightly backwards and hit Falcon Punches on whiffed dash attacks! XD it's too good.
- If they're on the edge, chances are they'll roll behind you if you jump+Falcon Punch at them. In otherwords, techpredict ftw.
General:
RECOVERY:
- Any recovery that leaves the opponent unable to attack afterwards (high fallers)
- Tether recoveries: you can start early and predict where they'll immediately be when they're under the edge. Some, like Olimar/Link/TL have longer times to 'reel' themselves to the edge. Even Popo can be hit out of this while he's floating off stage throwing Nana on.
- Predictable recoveries like Falco/Fox Illusion- space yourself correctly and you can land a Falcon Punch as they start their teleport.
Character Specific
Sheik/PT/Samus-ZSS: Transformation/switch
For most of these, you either have to predict their startup or start at the same time.
Dedede: Neutral B, Up-B
Falco: Side-B, Up-B
Fox: Side-B, Up-B
Ganondorf: Warlock Punch (both normal/reverse), U-tilt
Ivysaur: Bullet Seed
Jigglypuff: Up-B, Down-B, Neutral B (MUST be on edge, since they tend to turn around when approaching edges, cancelling their attack box)
Kirby: Neutral B, Rock
Link: Aerial up-B, U-smash, D-air, Tether Grab
Lucas: PK fire, U-smash, Whiffed PK-thunder
Luigi: Up-B
Ness: PK fire (short hop over it!), Yoyo (U-smash/D-smash), Whiffed PK-thunder
Pikachu: Thunder (only if Pikachu does it while he's moving!), D-smash (?)
Samus: Tether Grab
Sheik: Teleport, Side-B
Snake: F-smash, U-smash (bait it!), taunt, Nikita, Cypher (lol), Aerial attacks (Landing lag)
Sonic: U-smash, D-smash,
Toon Link: Aerial up-B, D-air, Tether Grab
Wario: Bike recovery (Aim above the bike and try to catch him out of the jump)
Wolf: Up-B, Side-B (try to catch him Scarring, or if you see him doing a high side-B recovery)
Yoshi: Side-B (MUST be on edge, since they tend to turn around when approaching edges, cancelling their attack box)
Zelda: U-smash
Zero Suit Samus: Tether Grab
PUNCH TIPS!
- If you press jump (full hop) and special at the same time, you'll execute it juust before you land.
- Shorthops, Full hops, etc. Don't be afraid to do one off-stage! Doing it when they least expect it is when it's best!
- Just like anything, unpredictable jumps can land you some hits! I've done stupid things like full hop in place/slightly backwards and hit Falcon Punches on whiffed dash attacks! XD it's too good.
- If they're on the edge, chances are they'll roll behind you if you jump+Falcon Punch at them. In otherwords, techpredict ftw.
General:
RECOVERY:
- Any recovery that leaves the opponent unable to attack afterwards (high fallers)
- Tether recoveries: you can start early and predict where they'll immediately be when they're under the edge. Some, like Olimar/Link/TL have longer times to 'reel' themselves to the edge. Even Popo can be hit out of this while he's floating off stage throwing Nana on.
- Predictable recoveries like Falco/Fox Illusion- space yourself correctly and you can land a Falcon Punch as they start their teleport.
Character Specific
Sheik/PT/Samus-ZSS: Transformation/switch
For most of these, you either have to predict their startup or start at the same time.
Dedede: Neutral B, Up-B
Falco: Side-B, Up-B
Fox: Side-B, Up-B
Ganondorf: Warlock Punch (both normal/reverse), U-tilt
Ivysaur: Bullet Seed
Jigglypuff: Up-B, Down-B, Neutral B (MUST be on edge, since they tend to turn around when approaching edges, cancelling their attack box)
Kirby: Neutral B, Rock
Link: Aerial up-B, U-smash, D-air, Tether Grab
Lucas: PK fire, U-smash, Whiffed PK-thunder
Luigi: Up-B
Ness: PK fire (short hop over it!), Yoyo (U-smash/D-smash), Whiffed PK-thunder
Pikachu: Thunder (only if Pikachu does it while he's moving!), D-smash (?)
Samus: Tether Grab
Sheik: Teleport, Side-B
Snake: F-smash, U-smash (bait it!), taunt, Nikita, Cypher (lol), Aerial attacks (Landing lag)
Sonic: U-smash, D-smash,
Toon Link: Aerial up-B, D-air, Tether Grab
Wario: Bike recovery (Aim above the bike and try to catch him out of the jump)
Wolf: Up-B, Side-B (try to catch him Scarring, or if you see him doing a high side-B recovery)
Yoshi: Side-B (MUST be on edge, since they tend to turn around when approaching edges, cancelling their attack box)
Zelda: U-smash
Zero Suit Samus: Tether Grab