Link's have known about the bomb to footstool to sourspot Nair Lock since Brawl. They've also known that it is in smash 4 but I'm pretty sure it's more difficult now as there is less time to get the Nair. As for chaining them together, I disproved this a while ago. If the opponent holds shield they will avoid the next bomb throw unless you throw the bomb instantly which doesn't give you enough time to jump...Unforunately i don't have any footage of it , but there is another lock. I tested around on Bowser and found out that you can do great combos by fullhop->bombdthrow->footstool->nairlock what should work against any charakter. You can chain this nairlock setup into itself what would make it an infinite if nair didn't stop locking Bowser @49%. When following it up with an semicharged fsmash at the end of the % rage and close to the ledge , it can even kill. While locking multiple times you can change between starting the locks with direct hit or indirect hit of bombs to get the % you want.
It is something we definitely have to look deeper into and use.
Because it makes Link having an destructive combo game in lower % wich SetUp shouldbe pretty save.
Oh wait. I just had a brilliant idea.
Omg it works! Ok, so you know how I just said that there wasn't enough time? Well gee, if only there was a way to jump and activate the bomb immediately. Only, there is. It's called the instant z-drop, i.e. z-dropping the bomb as you jump which lets you z-drop the bomb without zair and essentially makes the bomb active on the first frame as opposed to having to wait for the whole throwing animation.
We can link together Nair locks, and here's how. The first Nair lock can be done in any way you want, e.g. SH/FH bomb throw down to footstool (it should go without saying to use the SH version of the footstool, not the FH version) then Nair at the peak of the footstool to FF the Nair asap (i.e. the very moment you stop rising and start to fall, hit down). At this point, the only way to get the next Nair lock is to immediately bomb pull, dash in, SH/FH, return the joystick to neutral and z-drop the bomb as you are jumping so that the bomb is within the opponent's hurtbox, the bomb will blow up on the next frame allowing you to footstool them, and then the Nair to FF is the same.
Depending on the character this can be done multiple times, but will eventually stop working when the sourspot Nair starts hitting too hard. The only thing holding you back is your own tech skill.
I should note one more thing before I finish. Because you are able to act immediately after the z-drop it may be tempting to throw out that footstool immediately; only you shouldn't. If you footstool them too close to the ground this gives you less time to get the Nair. Resist the temptation, you have plenty of time to get the footstool.
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