InternetSandman
Smash Rookie
From what I've seen discussed about puff it seems one of the only reliable ways to confirm into a killing rest (other than dair jab locking but idk if that works to a high enough% to kill with rest) but whenever I've tried it against good players they always manage to airdodge just before I activate rest. I can only think of two explanations:
1. It is true, I'm just waiting too long to activate it because I'm scared of being too far away and whiffing
2. It isn't true, and so against good players I lose one of the only reliable ways to set up into rest
I don't wanna be hesitant about using rest in a tournament, so the more I know about when I can or can't activate it to kill, the better. I recently beat #10 on Vancouvers PR using puff (vs a Donkey Kong and Lucario player), but the 3 rests I landed were reads rather than confirms, and I'd like to know for sure about rest confirms
1. It is true, I'm just waiting too long to activate it because I'm scared of being too far away and whiffing
2. It isn't true, and so against good players I lose one of the only reliable ways to set up into rest
I don't wanna be hesitant about using rest in a tournament, so the more I know about when I can or can't activate it to kill, the better. I recently beat #10 on Vancouvers PR using puff (vs a Donkey Kong and Lucario player), but the 3 rests I landed were reads rather than confirms, and I'd like to know for sure about rest confirms