LightsOutAce
Smash Ace
Date: Saturday, December 8th
Location: Dejope Hall room 1110 (same room as last time)
640 Elm Drive, Madison, WI
Parking lots are everywhere
Prices: $5.00 venue fee (includes pizza!)
$10.00 Melee singles
$20.00 Melee doubles ($10 per person)
$2.00 Cactuar Stamina Pancake
Payout: 60/30/10 doubles
60/30/10 singles
If 30+ entrants,
1st- 55%
2nd – 25%
3rd- 10%
4th- 5%
5th- 2.5% each
Schedule:
11:00 AM - Venue opens/registration starts
12:00 PM – Melee doubles
3:00 PM - Brawl singles
4:00 PM – Melee singles
After Singles - Cactuar Stamina Pancake
Project M
11:00 PM - Venue closes
Melee Rules:
- Items off.
- 4 stock, 8 minutes.
- Team attack on., life stealing allowed.
- Ties are broken by lives then percentage. Percentage ties will replay the match with one stock on the same stage.
- Regular sets are best of 3 matches. Winners finals, losers semis, losers finals and grand finals sets are best of 5 matches.
- Controller mods are banned.
- Stalling is banned. This includes any excessive use of tactics like rising pound and wall-bombing in order to deliberately delay the match.
- Glitches like the Ice Climbers' freeze glitch and Mewtwo's Soul Stunner are also banned.
-Pausing is banned. Pausing during a match will result in a loss at your opponent’s discretion.
- Modified Dave's Stupid Rule: The loser cannot pick a stage he or she has won on in the set unless agreed upon by both players. Additionally, if both players agree to play on a banned stage, that stage may be played as well.
- Gentleman's Clause: If the two players agree on a change in a rule, like choosing a banned stage, they are allowed to do so. If there is no agreement, standard rules apply.
Stages:
Neutrals 1v1:
Final Destination
Dream Land
Fountain of Dreams
Battlefield
Yoshi's Story
Counterpicks 1v1:
Pokemon Stadium
Brinstar
Rainbow Cruise
Kongo Jungle 64
Neutrals 2v2:
Final Destination
Dream Land
Battlefield
Yoshi's Story
Pokemon Stadium
Counterpicks 2v2:
Rainbow Cruise
Jungle Japes
Brinstar
Kongo Jungle 64
Set format:
1. Both players select characters. Double blind can be called if necessary.
2. Stage striking: Players eliminate stages from the Neutral Stage List until only 1 remains, and the players then play the first match on that stage. Players strike stages in a 1-2-1 order.
3. The first match is played.
4. Winning player of the preceding match bans a stage.
5. The losing player of preceding match picks stage for the next match.
6. The winning player of preceding match picks character.
7. The losing player picks character.
8. The next match is played.
9. Repeat steps 4-8 for all consecutive matches until the set is complete.
Brawl Rules:
http://www.apex-series.com/rules/rules-brawl/
Location: Dejope Hall room 1110 (same room as last time)
640 Elm Drive, Madison, WI
Parking lots are everywhere
Prices: $5.00 venue fee (includes pizza!)
$10.00 Melee singles
$20.00 Melee doubles ($10 per person)
$2.00 Cactuar Stamina Pancake
Payout: 60/30/10 doubles
60/30/10 singles
If 30+ entrants,
1st- 55%
2nd – 25%
3rd- 10%
4th- 5%
5th- 2.5% each
Schedule:
11:00 AM - Venue opens/registration starts
12:00 PM – Melee doubles
3:00 PM - Brawl singles
4:00 PM – Melee singles
After Singles - Cactuar Stamina Pancake
Project M
11:00 PM - Venue closes
Melee Rules:
- Items off.
- 4 stock, 8 minutes.
- Team attack on., life stealing allowed.
- Ties are broken by lives then percentage. Percentage ties will replay the match with one stock on the same stage.
- Regular sets are best of 3 matches. Winners finals, losers semis, losers finals and grand finals sets are best of 5 matches.
- Controller mods are banned.
- Stalling is banned. This includes any excessive use of tactics like rising pound and wall-bombing in order to deliberately delay the match.
- Glitches like the Ice Climbers' freeze glitch and Mewtwo's Soul Stunner are also banned.
-Pausing is banned. Pausing during a match will result in a loss at your opponent’s discretion.
- Modified Dave's Stupid Rule: The loser cannot pick a stage he or she has won on in the set unless agreed upon by both players. Additionally, if both players agree to play on a banned stage, that stage may be played as well.
- Gentleman's Clause: If the two players agree on a change in a rule, like choosing a banned stage, they are allowed to do so. If there is no agreement, standard rules apply.
Stages:
Neutrals 1v1:
Final Destination
Dream Land
Fountain of Dreams
Battlefield
Yoshi's Story
Counterpicks 1v1:
Pokemon Stadium
Brinstar
Rainbow Cruise
Kongo Jungle 64
Neutrals 2v2:
Final Destination
Dream Land
Battlefield
Yoshi's Story
Pokemon Stadium
Counterpicks 2v2:
Rainbow Cruise
Jungle Japes
Brinstar
Kongo Jungle 64
Set format:
1. Both players select characters. Double blind can be called if necessary.
2. Stage striking: Players eliminate stages from the Neutral Stage List until only 1 remains, and the players then play the first match on that stage. Players strike stages in a 1-2-1 order.
3. The first match is played.
4. Winning player of the preceding match bans a stage.
5. The losing player of preceding match picks stage for the next match.
6. The winning player of preceding match picks character.
7. The losing player picks character.
8. The next match is played.
9. Repeat steps 4-8 for all consecutive matches until the set is complete.
Brawl Rules:
http://www.apex-series.com/rules/rules-brawl/