dy831532sssfjhhggb2224523
Smash Lord
- Joined
- Oct 3, 2011
- Messages
- 1,296
#1: Double Jumps
#2: Lack of Movement/Pressure that Matters
#3: Ledge Getups
Overall, what I want most is more established control of the ground, being able to use Roy's incredible extended dash dance more reliably and push grounded pressure on opponents. I also tend to struggle when opponents sit in shield and empty hop while drifting away from me, and I want to know how to cross people up and apply dominating pressure reliably.
You can see a culmination of my issues in the set below:
Anything else you spot, I'd greatly appreciate it being pointed out and brought to my attention. Ultimately my gameplay's a mess that I'd like to rework and optimize as much as I can, and I know there's a lot Roy can do that I'm just not applying properly.
I notice that I tend to double jump way too much in neutral, especially in situations where it does nothing for me.
Whether it's guarding the ledge while the opponent is trying to get back onstage (I.E I'll double jump and charge Flare Blade in place for no reason), trying to approach, trying to retreat, and sometimes with combos/strings (though I'd argue it's possibly worth it there), I have a bad habit of jumping around too much and burning my double jump.
I was told to simply try to refrain from it in matches, and so far, I've had some luck. I still catch myself doing it, though. But I will iron it out eventually.
I would like to know when using my double jump is good, and how to better iron out this habit.
Whether it's guarding the ledge while the opponent is trying to get back onstage (I.E I'll double jump and charge Flare Blade in place for no reason), trying to approach, trying to retreat, and sometimes with combos/strings (though I'd argue it's possibly worth it there), I have a bad habit of jumping around too much and burning my double jump.
I was told to simply try to refrain from it in matches, and so far, I've had some luck. I still catch myself doing it, though. But I will iron it out eventually.
I would like to know when using my double jump is good, and how to better iron out this habit.
#2: Lack of Movement/Pressure that Matters
I tend to do a lot of vertical movement rather than horizontal, such as short hopping in place, and sometimes full/double jumping. I'm not really retreating or pressing pressure, I just tend to stay in one spot and jump in situations where it really costs me and can never quite adapt. I can consistently extended dash dance with no issue, and I feel confident in my movement, but in matches, I fail to utilize it properly. I'm passive, yet I don't put up a defensive force or wall. I'm considered aggressive by others, but I can't aggress or push my presence well. Anyone who figures it out and can outplay me enough alongside it can beat me, so I'd like to iron out that kink.
How do you guys get yourselves to feel more confident using your movement around opponents and controlling the ground? I put myself in the air too much and would like to have a more dominant grounded presence. I want to put my consistent inputs and muscle memory to actual use.
How do you guys get yourselves to feel more confident using your movement around opponents and controlling the ground? I put myself in the air too much and would like to have a more dominant grounded presence. I want to put my consistent inputs and muscle memory to actual use.
#3: Ledge Getups
They've always been awkward for me, and I always feel extremely pressured at the ledge, even though going for the ledge is always the safest way to recover. I don't know when to use neutral getup, roll in, neutral getup and roll, getup attack, and jump from ledge. I guess I'll try making it more matchup-dependent, thinking about the biggest punishes of the opponent and what they want most. Do you guys have any tips to more consistently avoid punishes and overall make the best use of ledge getups I can?
Overall, what I want most is more established control of the ground, being able to use Roy's incredible extended dash dance more reliably and push grounded pressure on opponents. I also tend to struggle when opponents sit in shield and empty hop while drifting away from me, and I want to know how to cross people up and apply dominating pressure reliably.
You can see a culmination of my issues in the set below:
Anything else you spot, I'd greatly appreciate it being pointed out and brought to my attention. Ultimately my gameplay's a mess that I'd like to rework and optimize as much as I can, and I know there's a lot Roy can do that I'm just not applying properly.