chubb-o-wub
Smash Journeyman
Some of the other charactrer threads have something similar to this, so I thought that the Lucas boards should have one. To put it into words, ask how to use one of Lucas's moves, and someone can tell you how you shouldand shouldn't use it or how you could use it. Please explain on strategies if someone is unfamiliar with it. I'll start it off. You're free to edit other's entries if they seem wrong.
PK Fire - You should use it as an annoying projectile to pester the opponent, or a retreat. It should also be used as recovery for the Zap Jump, and if you're brave, use the Zap Jump to kill (this is my idea, someone test it please.) If the opponent is above you a great distance and in front of you off of the edge, you can try a Zap Jump to get to their level and shoot the PK Fire at them while recovering above the stage. Recover back with the Magnet Pull (refer to the Lucas Advanced Tactics Thread) or PK Thunder.
PK Fire - You should use it as an annoying projectile to pester the opponent, or a retreat. It should also be used as recovery for the Zap Jump, and if you're brave, use the Zap Jump to kill (this is my idea, someone test it please.) If the opponent is above you a great distance and in front of you off of the edge, you can try a Zap Jump to get to their level and shoot the PK Fire at them while recovering above the stage. Recover back with the Magnet Pull (refer to the Lucas Advanced Tactics Thread) or PK Thunder.