Kramburger
Smash Rookie
- Joined
- Apr 4, 2015
- Messages
- 4
- Location
- Grass Valley, California
- NNID
- Kramburger
- 3DS FC
- 3668-9298-6746
I got myself a Samus amiibo a while back because I was curious to see what it would be like to train one. I spent many hours with it and kept running into a problem: my Samus amiibo would always at some point (usually near level 50) adopt a very reactive strategy of waiting for me to attack it so it could dodge and occasionally counter attack me. It's even more annoying than regular level 9 cpus. This made all fights with the amiibo very tedious and drawn-out, no matter who ended up winning.
Eventually I got tired of resetting my amiibo so once I got it to level 50 again I decided to experiment in order to find a way to make my amiibo more fun to play against. I think I've found a solution. I set up the following match: A 2 minute time battle with my amiibo with a 300% handicap vs a team of 2 level 9 cpus with 0% and a level 1 cpu with 200%. The idea behind this was to teach the amiibo to aggressively go after the weak level 1 enemy in order to obtain the points required to win the match while trying to avoid losing points to the level 9's. My amiibo didn't win a single match, (although it did manage to make it to a sudden death once) but I could tell it was behaving more like how I wanted it to. After about 5-10 matches in this format, my amiibo became much more aggressive and more fun to play against.
If you've had this issue with your amiibo I suggest you try this out. Hopefully it'll work for you! If you have your own training method to make your amiibo more feisty, post it here!
Eventually I got tired of resetting my amiibo so once I got it to level 50 again I decided to experiment in order to find a way to make my amiibo more fun to play against. I think I've found a solution. I set up the following match: A 2 minute time battle with my amiibo with a 300% handicap vs a team of 2 level 9 cpus with 0% and a level 1 cpu with 200%. The idea behind this was to teach the amiibo to aggressively go after the weak level 1 enemy in order to obtain the points required to win the match while trying to avoid losing points to the level 9's. My amiibo didn't win a single match, (although it did manage to make it to a sudden death once) but I could tell it was behaving more like how I wanted it to. After about 5-10 matches in this format, my amiibo became much more aggressive and more fun to play against.
If you've had this issue with your amiibo I suggest you try this out. Hopefully it'll work for you! If you have your own training method to make your amiibo more feisty, post it here!