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How to make good reads and zone with Robin?

kinbobbobkin

Smash Apprentice
Joined
Apr 19, 2015
Messages
169
Location
South NJ
NNID
Remybunny14
3DS FC
1822-1654-6056
Hello,

Robin is one of my secondary mains, but the problem is that I have a hard time making hard good reads and spacing the opponent with her.

I mix my tomes with using my swords, but it seem that the opponent is able to get out of the attacks, especially my jabs. And recovering is a hassle because it sometimes ends me up being knocked off the stage and K.Oed.

What am I doing wrong? :confused:
:4robinf:
 

FieryRebirth

Smash Ace
Joined
Jan 11, 2008
Messages
511
NNID
Rara-Avis
Switch FC
7032-4095-8921
Robin isn't exactly a popular character in the competitive scene, probably because his/her sluggishness is unattractive to high-energy, mountain dew chugging competitive players. You can use common ignorance to your advantage.

Winning in 1v1 as Robin is mostly based on how well you react and read your opponents, also about how quickly you can make them panic and behave erratically. If you're against fast opponents, you're going to have some trouble if you don't read them real soon as they WILL use their speed against you the moment they know this unknown character moves so slow. I suggest making good usage of grabs and dash attacks against characters like Sonic. If this fast character "prefers the air" try baiting air dodges with short hops then follow up with the appropriate smash attack or more preferably Nosferatu to avoid the usually unexpected Perfect Shield

I'm more of a FFA player, so I often play 4 player FFA on FG. Performing well as Robin on this can be quite stressful against two skilled players as characters you do not have much experience against and possess tools that are very anti-Robin(projectile spammers such as Link and Pit for example), worse so if the fourth random is cannon fodder that regularly gets decimated by the better opponents whom also have time to counter attack/defend your offensive. Robin, imo, is a great character for controlling FFAs if your opponents ignore you, and I'm not talking about Thoron spamming. I'm mostly referring to matches where at least one opponent gets annoyed by your projectiles and stars gunning for you and flops over on his face in the process(totally not a Tripping joke).

But, what if this opponent you irritated, is actually skilled? This is where your opponent reading helps. If you know the character you're facing then you would make him look stupid with your both ways D-Smash, Arcfire/Arcthunder zoning, and exploiting vulnerabilities as best as possible.

Another tip: Unless the opponent is completely watching every move you make, always go for the tomes/sword you drop then wait for your opponent to read you wrong(such as another Neutral B charging)and let 'er rip! Be unexpected.
 
Last edited:

kinbobbobkin

Smash Apprentice
Joined
Apr 19, 2015
Messages
169
Location
South NJ
NNID
Remybunny14
3DS FC
1822-1654-6056
Robin isn't exactly a popular character in the competitive scene, probably because his/her sluggishness is unattractive to high-energy, mountain dew chugging competitive players. You can use common ignorance to your advantage.

Winning in 1v1 as Robin is mostly based on how well you react and read your opponents, also about how quickly you can make them panic and behave erratically. If you're against fast opponents, you're going to have some trouble if you don't read them real soon as they WILL use their speed against you the moment they know this unknown character moves so slow. I suggest making good usage of grabs and dash attacks against characters like Sonic. If this fast character "prefers the air" try baiting air dodges with short hops then follow up with the appropriate smash attack or more preferably Nosferatu to avoid the usually unexpected Perfect Shield

I'm more of a FFA player, so I often play 4 player FFA on FG. Performing well as Robin on this can be quite stressful against two skilled players as characters you do not have much experience against and possess tools that are very anti-Robin(projectile spammers such as Link and Pit for example), worse so if the fourth random is cannon fodder that regularly gets decimated by the better opponents whom also have time to counter attack/defend your offensive. Robin, imo, is a great character for controlling FFAs if your opponents ignore you, and I'm not talking about Thoron spamming. I'm mostly referring to matches where at least one opponent gets annoyed by your projectiles and stars gunning for you and flops over on his face in the process(totally not a Tripping joke).

But, what if this opponent you irritated, is actually skilled? This is where your opponent reading helps. If you know the character you're facing then you would make him look stupid with your both ways D-Smash, Arcfire/Arcthunder zoning, and exploiting vulnerabilities as best as possible.

Another tip: Unless the opponent is completely watching every move you make, always go for the tomes/sword you drop then wait for your opponent to read you wrong(such as another Neutral B charging)and let 'er rip! Be unexpected.
Thank you very very much for this very informative information. I will make on it and keep it in mine. Question though, what about those characters/players who like to dash grab into you? i.e Captain Falcon?
 

Janno

Smash Apprentice
Joined
Jan 3, 2015
Messages
83
Location
Germany
NNID
Janno123
its pretty simple

shield beats attack
attack beats grab
grab beats shield

thats the smash circle. So for dash grabbers attack with eg jab or ftilt (roll and spotdodge work as well)
 

FieryRebirth

Smash Ace
Joined
Jan 11, 2008
Messages
511
NNID
Rara-Avis
Switch FC
7032-4095-8921
Thank you very very much for this very informative information. I will make on it and keep it in mine. Question though, what about those characters/players who like to dash grab into you? i.e Captain Falcon?
Again, you have to read your opponents. I have faced C. Falcons that didn't take advantage of his OP dash grab. The most recent 1v1 I had with CF did more than dash grab, he did reverse ones as well(his mistake was doing it while running past me). I countered with a simple d smash as the sparks that fly from the sword hits behind you as well. Also, zoning, spam thunder and elthunder to keep him in his tracks. If he wisened up and is shielding against your projectiles while he is advancing, try using wind jab as it has better range than Robin's grab. If you want him back to where he was, use fire jab,
 
Last edited:

kinbobbobkin

Smash Apprentice
Joined
Apr 19, 2015
Messages
169
Location
South NJ
NNID
Remybunny14
3DS FC
1822-1654-6056
Again, you have to read your opponents. I have faced C. Falcons that didn't take advantage of his OP dash grab. The most recent 1v1 I had with CF did more than dash grab, he did reverse ones as well(his mistake was doing it while running past me). I countered with a simple d smash as the sparks that fly from the sword hits behind you as well. Also, zoning, spam thunder and elthunder to keep him in his tracks. If he wisened up and is shielding against your projectiles while he is advancing, try using wind jab as it has better range than Robin's grab. If you want him back to where he was, use fire jab,
Ok, I understand! Thank you!
 
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