Apologies for bumping, but I figured the proper thing to do was post here, rather than create a new thread.
Anyway, I've been experiencing severe lag spikes, and a whole hell of a lot of them, sometimes upwards of 1000 spikes per match, while my opponents are netting five or six, making the match very choppy and unplayable.
I know it's not my computer (Win7, 4 GB RAM, 2.4 GHz dual core, Radeon 4330 graphics card), since emulation works perfect offline. I've also tried many of the suggestions in this thread, such as cleaning my PC with CCleaner and running Game Booster, as well as setting PJ64k to high priority in the task manager, among other little tweaks.
I fear it my be my internet, and I'm looking for confirmation or hopefully good news!
...
Here's the deal, I'm at the University of Connecticut, on their super fast T3 connection (although I'm in an older part of campus, so my line speed is only 10 Mbps, which gets me about 5 Mbps up and down. It used to be 100 Mbps when I tested with speedtest.net last year! D: ) The 5 up/down should be fine for online play, right?
Right?
I tried running tests here:
http://web100.rit.edu:7123/
and got warnings that my network was of high traffic and congestion and that I was experiencing severe packet loss, so that all but confirms my suspicions...
The odd thing is that online console play works just fine, and maybe Kaillera and, say, PSN or Xbox live are different in nature (I can't be the judge of that), so I'm wondering if my computer is also at fault...
Any help would be greatly appreciated!
EDIT: A few more notes, I'm running PJ64 at a resolution of like 500x350, or whatever the equivalent is, which is pretty much as small as I'm willing to go. :/