-AtlaS-
Smash Rookie
- Joined
- Oct 14, 2014
- Messages
- 12
And by that I mean the core mechanics and fundamentals of the game. I know the whole game itself is copyrighted, but I wonder what aspects aren't 100% Nintendo stamped and owned. Say some dev team decides to make a 2d Platforming Fighter for themselves and just make a Melee clone by reusing the concept of aerials, tilts, smashes and whatnot but just slapping on a different name. What's stopping some dude from calling Smashes "Bashes" or Tilts "Strikes" or something. The concept of hp% going up seems so unique, but is it untouchable? I know lots of games out there have tried to clone smash but nearly all of them have failed horridly. Just a curious thought that I've been sitting on for a bit.