CQC_SNAKE
Smash Cadet
i use snake and im kinda of skared of him because of his dangerous UP-B among other things.does any1 know what i should to to beat luigi?!?!
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^^^this is your best bet. i just wasnt sure how good the luigi your playing is. if he uses up b alot then even chic's advice should get you the winYou should have posted this in the snake forums, you'll get ALOT of more helpful input.
He's moving up.snake scared of luigi???????????????????
this sounds like an expert luigi and in that case you should be scared. and up b is a very good move but its a risk and isnt done that often. right?snakes should fear luigi....
due to luigi's enable to combo heavy characters into death range of up-b
also putting pressure on them by jabbing and making them think its gonna happen....
i see your fear my friend....
its only a risk at high percents the easiest combo for luigi is....this sounds like an expert luigi and in that case you should be scared. and up b is a very good move but its a risk and isnt done that often. right?
can u do that "combo" or did u just make that up because that sounds hard to pull off.its only a risk at high percents the easiest combo for luigi is....
dthrow...techchase...utilt...utilt...tornado(on the ground) tech chase nair...uair.....bam...snakes already at enough % to be up-b'ed.....but he's obviously gonna expect it so why not toy with him by jabbing......
I would challenge you on this. I think Falco is probably the easiest (assuming you ban FD), but Snake would be next. Neither of these are super easy per se, but I think Luigi can definately hold his own just fine. MK and Marth are really tough, and D3 and Rob aren't so bad. Anyway, thats my take on it.Yeah Snake's by far the easiest of the top tiers for Luigi. Snake has to pretty much just resort to broken tilt spam and hope you're too hard to KO so you'll win out in the end.
Luigi will just nair through your upsmash, he puts out too many hitboxes in short hop double aerials to get him with your dash attack canceled upsmash attempts, Luigi has an easy time out-manuevering Snake's aerials, so use all of your b-move explosives, just be CAREFUL because they won't trip up a good Luigi and rely on your tilts.
It just be me...But I think Marth is the easiest Top tier Match up to me @_@. It might just be personal playing style, but I wreck Marths. Just pop Snake in the air, and go to town with comboing him to UpB kill range or w.e Boss said. Wait...this thread is supposed to help a Snake beat Luigi...I would challenge you on this. I think Falco is probably the easiest (assuming you ban FD), but Snake would be next. Neither of these are super easy per se, but I think Luigi can definately hold his own just fine. MK and Marth are really tough, and D3 and Rob aren't so bad. Anyway, thats my take on it.
You know, I can't either. I talk about how I can fight snake's, but I really can't fight good ones. I was super confident with my anti snake game up until recently when I had to play this guy Kamaji in tourney. I got two stocked, pretty much from forward tilt spam. If spaced properly, combined with grenades... well... it sucks.I cannot fight a side tilt spamming snake.
I don't have a big problem with him because its so space heavy, it really boils down to who can zone the other guy better. Granted, I'm at a disadvantage, but properly timed fireballs do justice here. Plus Marth isn't too hard to gimp. Tornados to shift the tide of battle also keep my game in check.Yeah, play super campy with the tilts until Luigi gets bored and gets hit by the tilts. That's my advice. Damage build with the ftilt, KO with the uptilt.
@LuigiKing. I guess I didn't realize Falco was top tier. I knew he has an awesome chaingrab which gives him a lot going for him on certain match-ups against most of Top Tier but I never figured he'd go so far as to be top tier. Cause, well, he certainly isn't Top Tier difficulty for Luigi in my humble experience.
@ALiAsVee, Marth? -REALLY- Marth is haaard. Fast aerials with disjointed hitbox and the inability to rack up damage ftl
yeah my friend uses luigi and those tornados used to really mess up my game intil i stared dropin nades on him and BOOM no more tornado problems.lolI don't have a big problem with him because its so space heavy, it really boils down to who can zone the other guy better. Granted, I'm at a disadvantage, but properly timed fireballs do justice here. Plus Marth isn't too hard to gimp. Tornados to shift the tide of battle also keep my game in check.
They should be out prioritized by a tornado in the air, unless you are cooking them. I didn't suggest spamming tornados, just be artistic in your approach.yeah my friend uses luigi and those tornados used to really mess up my game intil i stared dropin nades on him and BOOM no more tornado problems.lol
It is all about who can out-patience the other. Brawl at its worst. Fake him out into his tilt spamming, fireball spam a bit, poke at him with bairs, etc. Whichever guy plays more aggressive loses. Snakes are usually prepared to be more campy than Luigi players are.You know, I can't either. I talk about how I can fight snake's, but I really can't fight good ones. I was super confident with my anti snake game up until recently when I had to play this guy Kamaji in tourney. I got two stocked, pretty much from forward tilt spam. If spaced properly, combined with grenades... well... it sucks.
im actually a more aggressive but i always decide to try new things on opponent to keep them guessing but sometimes it doesnt workout.ill be super prepared for the tourney with all this help.lolIt is all about who can out-patience the other. Brawl at its worst. Fake him out into his tilt spamming, fireball spam a bit, poke at him with bairs, etc. Whichever guy plays more aggressive loses. Snakes are usually prepared to be more campy than Luigi players are.
I like that, I always tried to keep a internal timer in my head when he has a nade and a C4 out. But yeah, shield nading/tilt spamming snakes are kinda tough -.-.chic i recommend you to count the time , snakes usually keep an internal timer of the nades and c4, it will make nades predictable i will set an example , if nade explodes in 5 seconds and he has held it for 4 , he will throw it or drop-shield it , by narrowing down the possibilities of what they will do you will improve substantially. remember snake has the weirdest hitboxes on his tilts and he can crouch through your fireballs , i would say nair is your best approach.
ARE YOU SERIOUS!camping on the highest platform on bf is not sucha smart ideai my snake would just mortar the f**k out of you intil your forced to come out of hiding.your best bet is to rush snake before he starts his mind games or his traps get him in the air and rpe him til he crys.hell yeah be ready to kill, if youre fighting on bf beware REALLY good snakes know hot to plant c4s in the edge , but really on the edge like on the side like this
>.
yeah the point is the c4, and well if youre not careful he can utilt you into a a mine on a platform or something , try to camp the highest platform , shield a lot because he will start nading until he is tired and starts to approach you , be creative , use vertical killing moves on the high platform because they kill early. ledge spike his cypher when you can with bair, and remember you have platforms to aid you with aerial combos.
I feel your pain.I cannot fight a side tilt spamming snake.