Host:
Rave Remix 480 522 6912
KiraFlax 480 294 9440
Ballack:
Popts:
Title of the venue, Gaming Zone
Address:930 w broadway rd #15 tempe AZ
Schedule (please note the slight time changes):
11:30pm- Friendlies/Warmups
1:00pm- Brawl Doubles
3:30pm- Singles Pools ( Brawl)
5:00pm- Lunch
5:45pm- Singles Brackets ( Brawl)
7:00pm- Project M Singles
Payouts
Brawl Singles:
1st 50%
2nd 25%
3rd 15%
4th 10%
Project M Singles/Melee Singles/Brawl Doubles:
1st 60%
2nd 30%
3rd 10%
Entry Fees
Venue Fee: $5
Singles (Melee + Brawl): $5/Per Person
Brawl Doubles: $5/Per Person
Project M Singles: $3/Per Person
---------------------------------------------------------------------------------------------------
Brawl Ruleset
Rule Set: Japanese
1. 3 stocks
2. 10-minute timer
3. Best-of-3 sets (WF, LF, and GF will be Best-of-5)
4. Double elimination
5. All items off
6. Team attack on
7. Changing controls allowed
8. Pause is turned off
9. No standing infinites for stalling purposes
10. No bugs/glitches of any kind
11.No Infinite Dimensional Cape (incidental use of IDC is tolerable)
12. Ledge grab limit of 50
13. No scrooging (player may travel under the stage once from the ledge)
* "Traveling under the stage once from the ledge" is defined as dropping off the ledge on one side of the stage and reaching the height of the original ledge on the other side of the stage.
Exceptions to Rule 13:
When one of the players is attacked by the other and takes damage.
[There is one other exception, but I don't understand it. I'll update this once I get a clarification from RAIN, or if someone else can figure out what it means from the Japanese version.]
14. Double MK is banned
Set Format:
Game 1:
1. Stage-striking order and controller ports are determined by Rock-Paper-Scissors
2. Rock-Paper-Scissors loser strikes one of the three Starter stages
3. Rock-Paper-Scissors winner strikes one of the remaining two Starter stages
4. Players select their characters (players may elect to have a double-blind character selection)
Game 2 (and so on):
1. Loser may select controller port
2. Winner may ban a stage from the Starter List, or ban all Counterpick stages (Taj's Rule)
3. Loser selects one of the remaining stages
4. Winner chooses character
5. Loser chooses character
6. Repeat steps 1-5 until the set is decided
In the event that a match goes to time, the victor will be decided by the following steps, in order:
1. Number of ledgegrabs (if one player exceeds 50 ledgegrabs, that player will be declared the loser)
2. Number of remaining stocks
3. Amount of damage percent
4. If stocks and damage percent identical, the match will be replayed on the same stage, with each player at one stock.
Stages:
Starter:
Final Destination
Battlefield
Smashville
Counterpicks
Yoshi's Island (Brawl)
Lylat Cruise
Pokemon Stadium 1
Rave Remix 480 522 6912
KiraFlax 480 294 9440
Ballack:
Popts:
Title of the venue, Gaming Zone
Address:930 w broadway rd #15 tempe AZ
Schedule (please note the slight time changes):
11:30pm- Friendlies/Warmups
1:00pm- Brawl Doubles
3:30pm- Singles Pools ( Brawl)
5:00pm- Lunch
5:45pm- Singles Brackets ( Brawl)
7:00pm- Project M Singles
Payouts
Brawl Singles:
1st 50%
2nd 25%
3rd 15%
4th 10%
Project M Singles/Melee Singles/Brawl Doubles:
1st 60%
2nd 30%
3rd 10%
Entry Fees
Venue Fee: $5
Singles (Melee + Brawl): $5/Per Person
Brawl Doubles: $5/Per Person
Project M Singles: $3/Per Person
---------------------------------------------------------------------------------------------------
Brawl Ruleset
Rule Set: Japanese
1. 3 stocks
2. 10-minute timer
3. Best-of-3 sets (WF, LF, and GF will be Best-of-5)
4. Double elimination
5. All items off
6. Team attack on
7. Changing controls allowed
8. Pause is turned off
9. No standing infinites for stalling purposes
10. No bugs/glitches of any kind
11.No Infinite Dimensional Cape (incidental use of IDC is tolerable)
12. Ledge grab limit of 50
13. No scrooging (player may travel under the stage once from the ledge)
* "Traveling under the stage once from the ledge" is defined as dropping off the ledge on one side of the stage and reaching the height of the original ledge on the other side of the stage.
Exceptions to Rule 13:
When one of the players is attacked by the other and takes damage.
[There is one other exception, but I don't understand it. I'll update this once I get a clarification from RAIN, or if someone else can figure out what it means from the Japanese version.]
14. Double MK is banned
Set Format:
Game 1:
1. Stage-striking order and controller ports are determined by Rock-Paper-Scissors
2. Rock-Paper-Scissors loser strikes one of the three Starter stages
3. Rock-Paper-Scissors winner strikes one of the remaining two Starter stages
4. Players select their characters (players may elect to have a double-blind character selection)
Game 2 (and so on):
1. Loser may select controller port
2. Winner may ban a stage from the Starter List, or ban all Counterpick stages (Taj's Rule)
3. Loser selects one of the remaining stages
4. Winner chooses character
5. Loser chooses character
6. Repeat steps 1-5 until the set is decided
In the event that a match goes to time, the victor will be decided by the following steps, in order:
1. Number of ledgegrabs (if one player exceeds 50 ledgegrabs, that player will be declared the loser)
2. Number of remaining stocks
3. Amount of damage percent
4. If stocks and damage percent identical, the match will be replayed on the same stage, with each player at one stock.
Stages:
Starter:
Final Destination
Battlefield
Smashville
Counterpicks
Yoshi's Island (Brawl)
Lylat Cruise
Pokemon Stadium 1