CHOMPY
Sinbad: King of Sindria
Hi everyone. I'm here to talk about the possibilites of what you can do with Pit against characters you can land some early follow up moves on. This will be more of a reference, so players can look it up and see which moves work on certain characters, depending on the weight/fall speed/size.
General combos to use:
Fthrow - dash attack
Dthrow - any aerials, dash attack, and up smash
Bthrow - dash attack
Dthrow - fair - grab (on fast fallers and heavies)
Characters
Bowser:
Bowser Jr.:
Captain Falcon:
Charizard:
Dark Pit:
Donkey Kong:
Diddy Kong:
Dr. Mario:
Duck Hunt Dog:
Falco:
Fox:
Game & Watch:
Greninja:
Ike:
Jigglypuff:
King DeDeDe:
Kirby:
Link:
Little Mac:
Lucario:
Lucina:
Marth:
Metaknight:
Miis: They are really hard to combo, due to their size and weight.
Mega Man:
Ness:
Olimar:
Pac Man:
Palutena:
Peach:
Pikachu:
Pit:
Rob:
Robin:
Rosalina + Luma:
Samus:
Sheik:
Shulk:
Toon Link:
Villager:
Wario:
Wii Fit Trainer:
Yoshi:
Zelda:
Zero Suit Samus:
Note:
-If your not quick enough to dash attack, your opponent can tech roll on the ground to avoid getting hit from the dash attack.
-Keep in mind that these combos only work under 20%.
-If Pit has over 100%, these combos are harder to land with because the knockback changes. Making it more difficult for Pit to hit the other characters.
-Against the heavies where you do the Fthrow to DA, you can deal more percentage when you throw them right in the middle of the stage. Otherwise, if you throw them off the stage, you'll be way out of your reach when your trying to hit them with your dash attack. So its better to do a Dthrow to Usmash/Nair/Uair.
-Miis can be hard to combo at times, due to their random size and weight.
I'll work on the rest later. Hope this guide helps us fellar Pit players out!
If anyone else has tested out the early percentage combos, please share them!
: )
UPDATE:
11/14/14
Dicovered a cool combo on certain characters. Dthrow to fair to grab on fast fallers and heavies.
Added everyone on the early percentage combo chart.
11/10/14
11/7/14:
11/2/14:
General combos to use:
Fthrow - dash attack
Dthrow - any aerials, dash attack, and up smash
Bthrow - dash attack
Dthrow - fair - grab (on fast fallers and heavies)
Characters
Bowser:
- Fthrow - Dash Attack - Usmash
- Fthrow - usmash
- Dthrow - uair
- Dthrow - fair
- Dthrow - nair
Bowser Jr.:
- Fthrow - dash attack
- Bthrow - dash attack
- Dthrow - nair
- Dthrow - fair to ftilt
- Dthrow - uair
- Dthrow - usmash
Captain Falcon:
- Fthrow - Dash Attack - Usmash
- Bthrow - Dash Attack
- Dthrow - Usmash
- Dthrow - Uair/Nair/Fair
Charizard:
- Fthrow - dash attack
- Bthrow - dash attack
- Dthrow - fair
- Dthrow - nair
- Dthrow - uair
- Dthrow - usmash
Dark Pit:
- Fthrow to dash attack
- Fthrow to dash attack to Usmash (it's possible if your opponent doesn't react to the Usmash)
- Bthrow to dash attack
- Dthrow to nair
- Dthrow to fair to ftilt
- Dthrow to Uair
- Dthrow to Usmash
Donkey Kong:
- Dthrow - Usmash
- Fthrow - Uair/Fair/Nair
- Bthrow - Dash Attack
Diddy Kong:
- Fthrow - Dash attack.
- Dthrow - Usmash
- Dthrow - Uair/Nair/Fair
- Bthrow - Dash Attack
Dr. Mario:
- Fthrow - dash attack
- Bthrow - dash attack
- Dthrow - full hop fair
- Dthrow - full hop nair
- Dthrow - uair
- Dthrow - usmash
Duck Hunt Dog:
- Fthrow to dash attack
- Bthrow to dash attack
- Dthrow to nair
- Dthrow to fair
- Dthrow to Uair
- Dthrow to Usmash
Falco:
- Fthrow - dash attack
- Bthrow - dash attack
- Dthrow - fair - ftilt
- Dthrow - nair
- Dthrow - uair
- Dthrow - usmash
Fox:
- Fthrow - dash attack
- Bthrow - dash attack
- Dthrow - fair - ftilt
- Dthrow - nair
- Dthrow - uair
- Dthrow - usmash
Game & Watch:
- Bthrow - dash attack
- Fthrow - dash attack
- Dthrow - usmash
- Dthrow - full hop fair
- Dthrow - full hop nair
- Dthrow - uair
- Fthrow - dash attack - usmash
- Bthrow - dash attack
- Dthrow - fair - ftilt
- Dthrow - fair - grab
- Dthrow - nair
- Dthrow - uair
- Dthrow - usmash
Greninja:
- Dthrow - Uair/Nair/Fair
- Dthrow - Fair - Utilt
Ike:
- Bthrow - dash attack
- Fthrow - dash attack - Usmash
- Dthrow - nair
- Dthrow - fair - utile
- Dthrow - uair
- Dthrow - usmash
- Nair - fair
Jigglypuff:
- Dthrow - Full Hop Uair/Nair/Fair
King DeDeDe:
- Fthrow - dash attack
- Bthrow - dash attack
- Dthrow - fair - ftilt
- Dthrow - nair
- Dthrow - uair
- Dthrow - usmash
Kirby:
- Dthrow - full hop fair
- Dthrow - full hop nair
- Dthrow - uair
- Dthrow - usmash
Link:
- Fthrow - dash attack - Usmash
- Bthrow - dash attack
- Dthrow - uair
- Dthrow - usmash
- Dthrow - fair - utilt
- Dthrow - fair - ftilt
- Dthrow - nair
Little Mac:
- Fthrow - Dash Attack - Usmash.
- Bthrow - Dash Attack.
- Dthrow - Uair/Fair/Nair
- Dthrow - Usmash
Lucario:
- Fthrow - dash attack
- Bthrow - dash attack
- Dthrow - uair
- Dthrow - usmash
Lucina:
- Fthrow - dash attack
- Bthrow - dash attack
- Dthrow - fair
- Dthrow - nair
- Dthrow - uair
- Dthrow - usmash
Marth:
- Fthrow - dash attack - usmash
- Bthrow - dash attack
- Dthrow - fair - ftilt
- Dthrow - short hop nair
- Dthrow - uair
- Dthrow - usmash
Metaknight:
- Bthrow - dash attack
- Dthrow - fair - ftilt
- Dthrow - nair
- Dthrow - uair
- Dthrow - usmash
Miis: They are really hard to combo, due to their size and weight.
Mega Man:
- Fthrow - dash attack
- Bthrow - dash attack
- Dthrow - usmash
- Dthrow- Nair/Uair
Ness:
- Dthrow - Nair/Uair
- Dthrow - Usmash
- Bthrow - Dash Attack
Olimar:
- Dthrow - Uair
Pac Man:
- Fthrow - dash attack
- Bthrow - dash attack
- Dthrow - nair
- Dthrow - fair
- Dthrow - uair
- Dthrow - usmash
Palutena:
- Bthrow - dash attack
- Dthrow - full hop nair
- Dthrow - full hop fair
- Dthrow - uair
- Dthrow - usmash
Peach:
- Bthrow - dash attack
- Dthrow - full hop nair (Peach can DI away from nair)
- Dthrow - full hop fair
- Dthrow - uair
- Dthrow - usmash
Pikachu:
- Bthrow - dash attack
- Dthrow - nair
- Dthrow - uair
- Dthrow - usmash
Pit:
- Fthrow - dash attack
- Fthrow - dash attack to usmash (it's possible if your opponent doesn't react to the Usmash)
- Bthrow - dash attack
- Dthrow - full hop nair
- Dthrow - fair to ftilt
- Dthrow - uair
- Dthrow - usmash
Rob:
- Fthrow - dash attack (He can escape from that if the Pit player doesn't buffer his dash attack)
- Bthrow - dash attack
- Dthrow - full hop nair
- Dthrow - fair to ftilt (If spaced properly)
- Dthrow - uair
- Dthrow - usmash
Robin:
- Fthrow - dash attack - Usmash
- Bthrow - dash attack
- Dthrow - fair - ftilt
- Dthrow - fair - utilt
- Dthrow - nair
- Dthrow - uair
- Dthrow - usmash
- Nair - fair
Rosalina + Luma:
- Bthrow - Dash Attack.
- Dthrow - Uair/Fair/Nair
- Dthrow - Usmash
Samus:
- Bthrow - dash attack
- Fthrow - dash attack
- Dthrow - full hop fair
- Dthrow - full hop nair
- Dthrow - uair
- Dthrow - usmash
Sheik:
- Bthrow - dash attack
- Fthrow - dash attack
- Dthrow - fair - grab (rinse repeat)
- Dthrow - fair - ftilt
- Dthrow - nair
- Dthrow - uair
- Dthrow - usmash
Shulk:
- Fthrow - dash attack
- Bthrow - dash attack
- Dthrow - nair
- Dthrow - fair to ftilt (has to if thrown onstage, and if you input quickly enough)
- Dthrow - uair
- Dthrow - usmash
- Fthrow - dash attack
- Bthrow - dash attack
- Dthrow- uair
- Dthrow - usmash
Toon Link:
- Fthrow - dash attack
- Bthrow - dash attack
- Dthrow - full hop fair
- Dthrow - nair
- Dthrow - uair
- Dthrow - usmash
Villager:
- Bthrow - dash attack - usmash (Requires buffering)
- Bthrow - dash attack
- Dthrow - uair
Wario:
- Fthrow - dash attack
- Bthrow - dash attack
- Dthrow - fair - usmash
- Dthrow - fair - grab
- Dthrow - fair - ftilt
- Dthrow - nair
- Dthrow - uair
- Dthrow - usmash
Wii Fit Trainer:
- Bthrow - dash attack
- Dthrow - full hop fair
- Dthrow - full hop nair
- Dthrow - uair
- Dthrow - usmash
Yoshi:
- Dthrow - nair
- Dthrow - fair
- Dthrow - nair
- Dthrow - usmash
- Fthrow - dash attack
Zelda:
- Bthrow - dash attack - usmash
- Dthrow - full hop fair
- Dthrow - uair
- Dthrow - usmash
- Nair - uair
- Dthrow - full hop nair
Zero Suit Samus:
- Fthrow - dash attack - usmash
- Bthrow - dash attack
- Dthrow - fair - grab
- Dthrow - fair - ftilt
- Dthrow - fair - utilt
- Dthrow - nair
- Dthrow - uair
- Dthrow - usmash
Note:
-If your not quick enough to dash attack, your opponent can tech roll on the ground to avoid getting hit from the dash attack.
-Keep in mind that these combos only work under 20%.
-If Pit has over 100%, these combos are harder to land with because the knockback changes. Making it more difficult for Pit to hit the other characters.
-Against the heavies where you do the Fthrow to DA, you can deal more percentage when you throw them right in the middle of the stage. Otherwise, if you throw them off the stage, you'll be way out of your reach when your trying to hit them with your dash attack. So its better to do a Dthrow to Usmash/Nair/Uair.
-Miis can be hard to combo at times, due to their random size and weight.
I'll work on the rest later. Hope this guide helps us fellar Pit players out!
If anyone else has tested out the early percentage combos, please share them!
: )
UPDATE:
11/14/14
Dicovered a cool combo on certain characters. Dthrow to fair to grab on fast fallers and heavies.
Added everyone on the early percentage combo chart.
11/10/14
- Added Fox, Falco, Pikachu, Charizard, Lucario, Lucina, Dr. Mario, Wii Fit Trainer, Kirby, King DeDeDe, and Metaknight.
11/7/14:
- Added Pac Man, Dark Pit, Pit, Paluena, Shulk, Rob, Bowser Jr, and Duck Hunt Dog
- Updated Peach, Bowser, and Captain Falcons early % combos.
- Fixed the grammar and punctuation ; )
11/2/14:
- Added Donkey Kong, Jigglypuff, Link, Little Mac, and Peach.
- Revamped the chart
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