| Kailex |
I smell like salty coins and milk
Not you, gez and others that played 3.5 ganon
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God dammit cory. he was justREDACTED
Where did you get this information?it looks like they buffed ganons dtilt in 3.5, which is freaking awesome that move is gonna **** so hard, combo extensions for days.
pm art tuesdays final. yooo so 3.5 did they just take things we said on this board verbatim?Where did you get this information?
Do not worry, my friend. Ganon's new float doesn't give him the ability to float cancel aerials (or so I've heard) and he can't teleport.Float looks dumb, reflector looks fine.
Fingers crossed for Ganon not becoming the new Mewtwo.
His float mechanic seems to not be overpowered at all. Apparently he is affected by gravity, and has little control over its movement. I haven't actually tried it yet, but that's what I've seen some of the beta testers post, who said that it doesn't last long either. He can only use it once per airtime, and must land onstage (not the ledge) to regain his float. He can only jump or use aerials out of float, and it is activated by holding or double tapping the B button.Float looks dumb, reflector looks fine.
Fingers crossed for Ganon not becoming the new Mewtwo.
I don't mean to be nit picky, but I'm pretty sure that you activate it by simply pressing B once in the air. You use the reflect/slap by holding B or double tapping it.His float mechanic seems to not be overpowered at all. Apparently he is affected by gravity, and has little control over its movement. I haven't actually tried it yet, but that's what I've seen some of the beta testers post, who said that it doesn't last long either. He can only use it once per airtime, and must land onstage (not the ledge) to regain his float. He can only jump or use aerials out of float, and it is activated by holding or double tapping the B button.
Okay, I must have forgotten, I have a concussion right now so I'm not all together. Thanks for correcting me!I don't mean to be nit picky, but I'm pretty sure that you activate it by simply pressing B once in the air. You use the reflect/slap by holding B or double tapping it.
Man, I thought the crazy suggestions would stop once 3.5 hit. Don't we already have three threads for that jank? Just shove it there.
Anywho, I'mma make a new video and match-up thread. Let's get active and conquer 3.5, mmkay?
Hey! Not nice
are my suggestions really that "crazy"/"janky" anyway? most of them seem pretty reasonable maybe some even down right appropriate to me? Hey at the end of it all I just want our main man to be even cooler/better.
Ha, I didn't mean to come across as mean, sorry.
But we do have threads for that, and just about every suggestion we've had in each of those threads, including my own, are jank filled messes that are unlikely to ever be actually implemented anyway.
Then again, we got a ****ing hover, so anything's possible.
It's all good I was just playing around with the "not nice" thing (sarcasm is hard to do on the internet).
And yeah the hover/reflector is what made me so excited for even more changes. I mean we all knew Ganon was gonna be buffed but a ****ing hover/reflector!!!!! If someone was to suggest that prior to 3.5 they would be laughed at! So my head was just swarming with all these different moves I've used in the Triforce mod and thought to my self... why not? We did get something I would never thought we will get... EVER!
And some of the suggestions I made are pretty tame... Grab, Get up attack animation, more unique animation plus magic for Nair. Some are more drastic like Up Smash and Down smash/Uptilt but those aren't anywhere near the "hover/reflector level" just yet.
I would put the teleport and the "evil Wizard" Nair at that level, those could change Ganon's play style in a similar way to the way the hover/reflector did. But to an even lesser extent I think...
@ _Ganondorf_ "If someone was to suggest that prior to 3.5 they would be laughed at"
Yes, actually it happened and we did laugh at him, look at the "rumor has it" thread.
Ifyou want to keep on talking about the triforce mod and other moveset suggestions you should go revive the meta thread instead of starting a new one because this forum is already a mess with all the 3.5 hype currently unrolling.
Just seeing how we're discussing the changes in 3 different threads makes my OCD hurt.
Yeah it's not the safest in Nuetral, we still need to be smart and judge when we can bait and/or punish with it.man... i've seen so many ganons float at the absolute worst time and get punished hard for it.
All apart of learning process
yeah, i never know when to do it in neutral... I generally have been using it only for Edge-guarding, recovery and tech-reading when they've been popped onto a platform.man... i've seen so many ganons float at the absolute worst time and get punished hard for it.
All apart of learning process
They're really simple additions that add a lot of depth. It's an example of good elegance of game design. I don't see it as a gimmick at all, considering that stupid use of either will lose you freaking stocks.I'm about to post my rant that I had when my friend told me Ganon's new buffs were: A reflector, and being able to fly.
I was mad at the time, but after playing him now. I like the reflector, and yes the float is cool. But we really could have done without it. I'm just agitated that they gave him a gimmick instead of just fine tuning him. That's like adding a spoiler to your car that needs an engine check. I'm still playing P:M I'm just annoyed.
i thought he was talking about the float... which is admittedly a little gimmicky, but... lets face it... it's both sexy and canonical.I don't follow how having a reflector is suddenly gimmicky. Tons of characters have reflectors, it's not really a novel concept
Fixed.But we really could have done without it. I'm just agitated that they gave him a gimmick instead of just fine tuning him. That's like adding a pair of functional wings to your car that needs an engine check. I'm still playing P:M I'm just annoyed.
The first thing i noticed about U-tilt (aside from the slower speed) is that it now has a shoulder hitbox on the second hit, it was very satisfying to see my playing partner try to hop over the footbox for a punish only to be headbutted into the stratosphere. =DI've used the new uptilt a couple new times and I like it so far. I had just gotten a bunch of stomps off of some tech reads, choke slammed a guy into the ground, and turn around uptilted him to finish him off. I meant for it only to cover him teching behind me, but it actually covered the no tech option too and pulled him from behind me straight into the strong hit. **** was cash
Nice. Could've sworn that I've tried that before but thought it didn't work. Must of been doing it wrong. Need to get it down though. Getting tired of instant side-b's after wiz foot. Need a new way to style after the edge-cancel.I was messing around with edge-kicking (aerial wiz kick) and found that, if you edge-kick the edge of the stage (not a platform), you can waveland back onto the stage right after without jumping. I don't know how useful it'd be, but it'd make it so you could put out a taunt right after spiking someone's recovery for extra disrespect.