Supermodel From Paris
Smash Hero
There's a funny wives' tale floating around the Brawl community and you hear it everywhere. Commentators say it on stream, people say it on these forums, and I'm a little confused as to where this particular little misconception came from. That misconception is that perfect shielding reduces your opponent's shield advantage by reducing shield stun and/or shield hitlag, when in fact it does neither.
Perfect shielding does three things:
Perfect shielding gives you a wider variety of safe out of shield options by effectively making any attack as effective as a grab out of shield, but since grab and jump out of shield already do not suffer shield drop frames, they do not make your grab (or jump) any faster.
A few examples:
Perfect shielding is overrated. Shield stun and shield hitlag are the same on a perfect shield as they are a normal shield. All it can do is make options that aren't grab as good as grab out of shield and avoid shield pushback that might deny a punish. Obviously perfect shielding is better than not perfect shielding, but it doesn't do half of what the Brawl community thinks it does.
Spread the word.
Perfect shielding does three things:
- Dramatically reduces (but does not eliminate) shield pushback, possibly to a static value,
- Reduces your shield drop frames to 0, and
- Reduces shield damage taken.
Perfect shielding gives you a wider variety of safe out of shield options by effectively making any attack as effective as a grab out of shield, but since grab and jump out of shield already do not suffer shield drop frames, they do not make your grab (or jump) any faster.
A few examples:
- Perfect shielding Peach's auto-cancelled forward air (0 on shield) does not mean you can grab it. It is 0 on shield always, even if you perfect shield the forward air. Peach is always safe here. If you grab her after perfect shielding an attack, the Peach made a mistake (didn't jab you). Even if you are playing Marth and perfect shield and immediately up-b, Peach can shield first.
- Zero Suit's down smash is not punishable with a grab on perfect shield. Uncharged, it is -4 on block (not 0, Coontail, pls, stahp). At a good range, jab or dash away always beat grab unless you have a 5 frame grab, which will work if you're right in her face. The fastest grab in Brawl is AFAIK 6 frames, though Sheik's might be 5. Charged down smash is 0 on shield, meaning nothing beats it.
Perfect shielding is overrated. Shield stun and shield hitlag are the same on a perfect shield as they are a normal shield. All it can do is make options that aren't grab as good as grab out of shield and avoid shield pushback that might deny a punish. Obviously perfect shielding is better than not perfect shielding, but it doesn't do half of what the Brawl community thinks it does.
Spread the word.