Mazdamaxsti
Smash Lord
So we all know Fox's changes in 3.6
Jab 1
-Angle lowered to 55 from 70.
Smashes
-Forward Smash
--Hitbox comes out one frame later (frame 12) to match Melee.
Specials
-Up Special (Firefox)
--Landing lag increased from 6 frames to 20.
--Landing lag after special fall increased from 3 frames to 7.
-Side Special
--Landing lag after special fall increased from 3 frames to 7.
--No longer slides during startup, preventing a bug relating to sliding off and down of platforms.
-Down Special (Grounded Reflector)
--Fixed the bug where reflector gets double SFX and GFX if he edge cancels on frame 1.
-Down Special (Aerial Reflector)
--100 weight-dependent set knockback replaced with a standard knockback curve.
--Base knockback set to 55.
--Knokback growth set to 35.
--Angle set to 20.
So I made this thread to discuss the changes that were given to Fox this time around. This is easily called a nerf, but it isn't TOO bad (apart from shine, does it even shine spike anymore lol).
Discuss your thoughts.
Jab 1
-Angle lowered to 55 from 70.
Smashes
-Forward Smash
--Hitbox comes out one frame later (frame 12) to match Melee.
Specials
-Up Special (Firefox)
--Landing lag increased from 6 frames to 20.
--Landing lag after special fall increased from 3 frames to 7.
-Side Special
--Landing lag after special fall increased from 3 frames to 7.
--No longer slides during startup, preventing a bug relating to sliding off and down of platforms.
-Down Special (Grounded Reflector)
--Fixed the bug where reflector gets double SFX and GFX if he edge cancels on frame 1.
-Down Special (Aerial Reflector)
--100 weight-dependent set knockback replaced with a standard knockback curve.
--Base knockback set to 55.
--Knokback growth set to 35.
--Angle set to 20.
So I made this thread to discuss the changes that were given to Fox this time around. This is easily called a nerf, but it isn't TOO bad (apart from shine, does it even shine spike anymore lol).
Discuss your thoughts.