ImaClubYou
Smash Lord
It seems knockback/knockback scaling is not yet official to the game.
Examples:
Here, at 4:58 Bowser(Gimpyfish) grabs Greninja and brings him from 70% to 89%. The knockback he recieves is not very far.
Here, at 1:14 Bowser(Me) grabs Greninja at 84%(not too big a difference) brings him at 103% and explodes off the screen.
It's amazing we somehow grabbed the same character. Note that both our Flying Slams are fresh with no staling.
Things that are possible:
Knockback may have thresholds of scaling. At 50 you may go nowhere but at 60 you might start flying.
Certain attacks may become priority at certain %'s because of scaling.
Most likely bad DI.
The game isn't finished.
There are many many examples of this in other matches, some may remember Grand Finals at the invitational where Hungrybox(Kirby) killed Zero Suit Samus(ZeRo) at 90% with an up throw but lived a different up throw at over 100% on the top platform.
Examples:
Here, at 4:58 Bowser(Gimpyfish) grabs Greninja and brings him from 70% to 89%. The knockback he recieves is not very far.
Here, at 1:14 Bowser(Me) grabs Greninja at 84%(not too big a difference) brings him at 103% and explodes off the screen.
It's amazing we somehow grabbed the same character. Note that both our Flying Slams are fresh with no staling.
Things that are possible:
Knockback may have thresholds of scaling. At 50 you may go nowhere but at 60 you might start flying.
Certain attacks may become priority at certain %'s because of scaling.
Most likely bad DI.
The game isn't finished.
There are many many examples of this in other matches, some may remember Grand Finals at the invitational where Hungrybox(Kirby) killed Zero Suit Samus(ZeRo) at 90% with an up throw but lived a different up throw at over 100% on the top platform.