Fair beats those moves, work on the spacing.
Fair adv
- Looks flashy and is fun to use
- Higher knockback, good on floatier characters where bair/ turnips don't edge guard properly.
(thats all i got right now... i might have missed some)
- More % done to the opponent
Bair adv
- Very easy to hit with because of its large hitbox
- High priority over recovery attacks, pretty much stopping any low route to recovery
- Less start up lag than fair
- You can go straight into an edge hog because you are facing the ledge
- It comes out faster because you don't need to take into consideration for spacing
- Allows you to edgeguard attacks that is impossible for fair to do without exceptional timing e.g. fox's across B and pikachu's UP B
- Pro's generally use it in tournaments, which says something
turnip adv
- Kills fastfallers esp. fox and falco's while charging the UP B
- hits opponents at angles Instant float Bair and Fair cannot reach
- Hits opponents and distances Instant float Bair and Fair cannot reach
- Ya might get the STITCHFACE!!! XD
I don't see how fair works better in most situations....
If Im wrong please explain...