Retroend
Retro Gamer
- Joined
- Sep 8, 2008
- Messages
- 1,484
- Location
- Orlando, Florida
- NNID
- Re7ron
- 3DS FC
- 3669-1436-3958
- Switch FC
- SW-5947-2141-6122
If there'a already a thread for this, or if this type of discussion isn't allowed, please disregard and lock this thread.
So ever since brawl came out, Sakurai actually decided to introduce final smashes. The idea was interesting and new to say the least. However every character had only 1 final smash. and on top of that, you needed an item in order to use it. Seeing how Namco is now getting involved in the development, I've been wondering if there will be a meter for final smashes instead of using a smash ball. If anything, I would like to see meter gain in this smash bros. Final smashes can do ridiculous amount of damage instead of instantly k.o.ing your opponent or give them status ailments or restore their own damage percentage. Also, seeing the variety of fighting games such as umvc3 and sc5, i think each character should have more than 1 final smash, maybe up to 2 or 3. Here's and example:
Kirby:
Level 1 FS: Cook Kirby
Level 2 FS: Mic Kirby
Level 3 FS: Crash Kirby
I think that final smashes should be part of a character's moveset already applied by building meter for it instead of relying on an item for it. And all cases, items are turned off in the tournament scene, and the smash ball would be illegal and final smashes would not be part of the tournament scene; even if you turned the smash ball to appear very rarely, it would still pop up randomly more often than it should. Also pity final smashes? That's debatable.
So anyway what do you guys think? should final smashes be built around meter or still use an item? And should there be more than 1 final smash for each character? Discuss.
So ever since brawl came out, Sakurai actually decided to introduce final smashes. The idea was interesting and new to say the least. However every character had only 1 final smash. and on top of that, you needed an item in order to use it. Seeing how Namco is now getting involved in the development, I've been wondering if there will be a meter for final smashes instead of using a smash ball. If anything, I would like to see meter gain in this smash bros. Final smashes can do ridiculous amount of damage instead of instantly k.o.ing your opponent or give them status ailments or restore their own damage percentage. Also, seeing the variety of fighting games such as umvc3 and sc5, i think each character should have more than 1 final smash, maybe up to 2 or 3. Here's and example:
Kirby:
Level 1 FS: Cook Kirby
Level 2 FS: Mic Kirby
Level 3 FS: Crash Kirby
I think that final smashes should be part of a character's moveset already applied by building meter for it instead of relying on an item for it. And all cases, items are turned off in the tournament scene, and the smash ball would be illegal and final smashes would not be part of the tournament scene; even if you turned the smash ball to appear very rarely, it would still pop up randomly more often than it should. Also pity final smashes? That's debatable.
So anyway what do you guys think? should final smashes be built around meter or still use an item? And should there be more than 1 final smash for each character? Discuss.