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[Feb 21, 2014] GGP (GameGuys Pasadena) Weekly #2 PM ONLY (Pasadena, Texas)

Opelousai

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Oct 16, 2013
Messages
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Location
Houston
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Opelousai
GameGuys Pasadena will be hosting it's 2nd weekly smash Tournament we will be doing PM Singles and Doubles only because we will be hosting a Monthly the next day on Saturday which will include Melee, and 3 other traditional fighters along side it

(IF YOU ARE INTERESTED IN THE MELEE MONTHLY CLICK HERE!)

Venue: GameGuys Pasadena
Address: 2111 Pasadena Blvd, Pasadena, Texas 77506
TOs: Me and Southern Gent
Facebook Event Page: CLICK HERE!
Venue fee: $5 (If entering both venue fee is only payed once)
Project M Singles Registration: $5
Project M Doubles Registration: $10 per team


Sign ups are from 7-9 pm (No more sign ups after 9pm!)
Tournaments will start at 9 pm sharp!
We will have 14 setups and a live stream broadcasts with commentary STREAM IS HERE
Apex rules will be used for Project M

Project M 3.02 Ruleset
-------------------------------------------------------------------------------

* 4 stock, 8 minutes.

* Sets are best of 3. Finals are best of 5.

* Items set to “off” and “none.”

* Either player may call for a Double Blind character selection for the first match.

* Dave’s Stupid Rule: A player may not counterpick any stage he won on in a set.


* Controller port is determined by Rock Paper Scissors if it can’t be agreed upon.

* Pausing during a match, unless okayed by the other player, will result in the loss of one stock for the pauser.

* Quitting out of a match before it is over will result in a loss for the quitter.

* If time runs out, the person with the most stock left (or least % if they are equal) wins. If the % is equal as well, play a 1 stock 3 minute match, same characters and stage.

* If the match goes to sudden death due to a suicide move (Ganon’s side-B, Kirby/DDD’s swallow, holding someone in a grab on a platform as it moves out of the boundaries, etc.), the one who initiated the move wins.

* Buffer set to off.

* Custom controls are allowed, but controllers modified to enhance performance are not. No turbo buttons, etc. However, removing the springs from shoulder buttons or replacing a thumbstick with a different thumbstick are ok.


* In the event that the game crashes or the TV/Wii loses power in the middle of a match, that match will be restarted from the beginning with the same characters and stage. If a player uses a known glitch to intentionally crash the game or otherwise make it unfinishable, that player may be forced to forfeit the match or be DQed at the TO’s discretion.


* No excessive stalling (this includes abusing Jiggs’ Rising Pound and Mario’s Up-B Walljump)

* No coaching during a match. Consulting someone between matches is allowed as long as it doesn’t hold up the next match.

* Both players may agree to any rule or stage outside the tournament ruleset.

* Giga Bowser is banned.

Stagelist:

For the 1st match, stage strike the starter list in 1-2-2-1 fashion. After each match, the winner of the previous match bans 3 stages (Players may counterpick a stage that they previously banned in the set, but may not counterpick a stage on which they won). The player who lost the previous match chooses a stage, then the player who won chooses their character, then the player who lost chooses their character.


Starters:

Battlefield

Final Destination

Smashville

Pokemon Stadium 2

Dreamland (64)

Fountain of Dreams

Yoshi’s Story (Melee) (singles only)

SSE: Jungle (doubles only)



Counterpicks:

Battlefield

Final Destination

Smashville

Pokemon Stadium 2

Dreamland (64)

Fountain of Dreams

Yoshi’s Story (Melee) (singles only)

SSE: Jungle (doubles only)

Yoshi’s Island (Brawl)

Pokemon Stadium 1

Lylat Cruise

Wario Ware

Green Hill Zone

Skyloft

Skyworld


Payout
1st - 70%
2nd - 20%
3rd - 10%
 
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