@
Shaya
Cool. I have a couple of questions regarding terminology and then some observations and theory-crafting to highlight. My questions would be what does DMG1, DMG2, and hit lag mean?
By hit lag I assume after hitting an opponent's shield or hitting the opponent you see this lag happen. However, how does this affect a move? Does it add those frames to the total amount of frames for the move? Or how does it work exactly? Also were the auto-cancels performed within short hops?
Observations:
MOVE | Original Frames | Auto-Cancel | Difference
Fair | 37 | 36 | 1
Uair | 44 | 36 - 38 | 8 - 6
Bair | 39 | 30 | 9
Nair1 | 50 | 49 | 1
Nair2 | 50 | 49 | 1
Dair | 59 | - | -Theory-crafting:
WARNING the information on the spoiler tags is incorrect. I am trying to understand how frame analysis works.
Cool. I have a couple of questions regarding terminology and then some observations and theory-crafting to highlight. My questions would be what does DMG1, DMG2, and hit lag mean?
By hit lag I assume after hitting an opponent's shield or hitting the opponent you see this lag happen. However, how does this affect a move? Does it add those frames to the total amount of frames for the move? Or how does it work exactly? Also were the auto-cancels performed within short hops?
Observations:
Fair | 37 | 36 | 1
Uair | 44 | 36 - 38 | 8 - 6
Bair | 39 | 30 | 9
Nair1 | 50 | 49 | 1
Nair2 | 50 | 49 | 1
Dair | 59 | - | -
WARNING the information on the spoiler tags is incorrect. I am trying to understand how frame analysis works.
From previous data a Short-Hop is from 37-43 frames or so, Uair hitbox is from 5-9 frames.
Therefore, if we auto-cancel a Bair, the move would finish after 30 frames correct? So we have 9 frames of breathing room. If the Short Hop is 37 frames and Uair hit-box is 5 frames then that would mean that if we input things perfectly we can get the Uair hit-box at frame 35. In other words, a Bair to Uair in one single short hop. However, if the Uair is greater than 7 frames then Bair to Uair would not be possible? Now if the Short Hop is > 39 frames then we do not even have to be worried because it should be guaranteed.
On a final note, am I understanding frame analysis correctly?
Therefore, if we auto-cancel a Bair, the move would finish after 30 frames correct? So we have 9 frames of breathing room. If the Short Hop is 37 frames and Uair hit-box is 5 frames then that would mean that if we input things perfectly we can get the Uair hit-box at frame 35. In other words, a Bair to Uair in one single short hop. However, if the Uair is greater than 7 frames then Bair to Uair would not be possible? Now if the Short Hop is > 39 frames then we do not even have to be worried because it should be guaranteed.
On a final note, am I understanding frame analysis correctly?
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