Kaoak
Smash Cadet
- Joined
- Aug 2, 2014
- Messages
- 60
https://www.youtube.com/watch?v=Fpn8bF0KBqA here's the youtube link <3
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I added the youtube link to my original post sorry about that D:I can't critique Twitch VODs because my laptop's crap.
Every time you're hit far off stage, you immediately double jump then dancing blade. Instead you should dancing blade then double jump. It helps with recovering a lot.Hey all. I forgot to post this until now, but these are 2 sets from a monthly last month I went to.
https://www.youtube.com/watch?v=NggEz0GLxl4&index=6&list=PL66SLvkMW-PDTJ-kMjhUNyZLKkY-1UJV2
This was against a Fox. I dropped game 2 on Pokemon Stadium, and it brought some consistency issues to light.
https://www.youtube.com/watch?v=X1uawcp7e98&list=PL66SLvkMW-PDTJ-kMjhUNyZLKkY-1UJV2&index=7
This was against a Falco. I tried to dash around lasers instead of always going for shield. Almost won game 2
The most glaring issue that I can remember immediately is that I would just go for grabs too much, and that I could definitely be a bit more patient, which is the goal. There are definitely a lot of situations I missed.
From what I'm seeing this is really just a lack of experience with movement options and an unwillingness to commit to your power moves. There were numerous times during that first game where I could clearly see you had the right read but you just didn't commit to the F-Smash. Randomly F-Smashing is bad, F-Smashing off a read is good, especially when the payout is so amazing. If you just have something against committing to the F-Smashing then you might try short hop non-fast fallen N-air to cover missed tech, tech in place, and roll forward. In terms of movement options it just looks like you're not wavedashing at all. There were plenty of times in there where wavedash out of shield would have saved you a lot of pain or wave-dash back F-Smash would have punished hard. I also noticed you seemed to get stuck in your shield and roll because you panicked. Try wavedashing back OoS if you feel pressured or forward OoS -> grab for a solid punish. Fair out of shield might have been nice a couple of times but really either of the above is just as good, especially if you can follow it up. The last thing I'll say is just reading comprehension. By the second set its so abundantly clear that your opponent is smashing get-up that its painful. All it takes is wavedashing back F-Smash or Shield grab to punish that and end stocks. You were definitely losing mileage on that one.Hey guys. Been playing this game for about 3 or 4 months now (though not as consistently as I'd like to) and have been trying Marth out the past two or three weeks. One thing I noticed from watching these videos is that I roll WAAAAAY too much. If you guys have any comments, I would appreciate it!
https://www.youtube.com/watch?v=1wYQ8TpOxFs
https://www.youtube.com/watch?v=YRQUMNnhmKo
If D-tilt isn't doing it for the Falcon edgeguard you can also go with F-tilt. It's sort of unorthodox but it's like Falco's F-Smash in that it just covers so much space next to the ledge. Even if you don't tipper it as long as it connects you can usually combo into something (usually Fair or Dair) or reset the edge-guard situation.
I played you at a Flashback monthly while you were still Doc. I was Ganon. Coincidentally, I too am trying to pick up a Marth! I'm a Marth noob too, but I noticed a few small things:reference: Who?
I've been playing the game for a few years exclusively as a Doc main, (hence the tag Who?). I have in the past 2 months been trying to pick up Marth partly to learn a Top Tier. I have my own recording setup and have been recording tourney/money matches. I welcome any advice whether it be an individual set, matchups... etc. Please tear into my bad habits!
Also I would appreciate advice on how best to analyze my own replays. Is it best to watch at slower speeds? Should I rewatch specific situations, if so how often and what situations should I be focusing on.
As of now, flaws in my play include weak edge guards, capitalizing on punishes, and finishing stocks.
Dittos: note I play Green Marth
Who?(Marth) vs. FullMetal (Marth)
https://www.youtube.com/watch?v=5ncR67zIV88
Who?(Marth) vs. BadK1d (Marth)
https://www.youtube.com/watch?v=yHpYI3MJF1Q
Vs. Shiek
Who?(Marth) vs. Llama (Shiek)
https://www.youtube.com/watch?v=JKNbduCJcd4
Who?(Marth) vs. DAB (Shiek)
https://www.youtube.com/watch?v=v32qn6BpGho
Who?(Marth) vs. BaeBlade(Shiek/Fox)
https://www.youtube.com/watch?v=2JLtsDAYFME
Vs. Falco
Who?(Marth) vs Hop(Falco)
https://www.youtube.com/watch?v=Ae4ixW4K_cE
Who?(Marth) vs. YoungJohn(Falco)
https://www.youtube.com/watch?v=SGN1i-qrCVo
Vs. Fox
Who?(Marth) vs. Barracuda(Fox)
https://www.youtube.com/watch?v=FpbKeE7C6UU
Who?(Marth) vs. aquamelen(Fox)
https://www.youtube.com/watch?v=kYvD_gMmWtU
You aren't getting the guaranteed stuff of off up-throw consistently which is costing you %, juggle opportunities, and ultimately edge guard/stock taking chances. I'd check Kadano's thread for it, but I start up-tilting at 22% and stop at 35%. Above that, you can still hit the different DIs a lot of the time with different aerials, but I wouldn't go for a grounded move since she'll just double jump out.https://www.youtube.com/watch?v=stEiE1RbDV4&index=8&list=PLkil9E0TIsCy8hOhytcplEa5o3mIbXPtR
hey guys, just had a tournament in Charlotte NC yesterday where I had to fight Bonfire10. For playing against such a good player (Bonfire has 20 stocked a crew in TMG) I think I played really well in neutral. I focused a lot on the RPS interactions and trying to counter his playstyle. However, I'm not proud of my punish game. If you guys could give me any tips on comboing/ killing after my neutral exchanges that'd be incredibly helpful! and as always any help is appreciated, even if its not related to punish game.
Thanks again!
Poppa Squat
You don't seem to be using grabs as well as you could, and you let your fairs be crouch cancelled often. Remember, attacks don't only deal damage, they can also be used to threaten an opponent. Short hop into waveland grab is a completely viable option if you think your opponent is waiting for the cc punish.https://www.youtube.com/watch?v=stEiE1RbDV4&index=8&list=PLkil9E0TIsCy8hOhytcplEa5o3mIbXPtR
hey guys, just had a tournament in Charlotte NC yesterday where I had to fight Bonfire10. For playing against such a good player (Bonfire has 20 stocked a crew in TMG) I think I played really well in neutral. I focused a lot on the RPS interactions and trying to counter his playstyle. However, I'm not proud of my punish game. If you guys could give me any tips on comboing/ killing after my neutral exchanges that'd be incredibly helpful! and as always any help is appreciated, even if its not related to punish game.
Thanks again!
Poppa Squat
Not just that, but I think he also needs to watch out for his follow ups, and pay attention to the percents. Up tilt regrab only works around 40% and up, I don't know the upper limit. However you seemed to often go for that, and then not realize that you couldn't regrab yet, try and regrab, wiff, and punished. Hell, there was one moment when you were waiting for the getup attack, and you mistimed the regrab, which was really frustrating because I was hoping you would instead just tipper fsmash. Overall, practice your follow up game I guess.
True, that's the first thing I did after the tournament, grind out my chaingrabs and punishes vs cpu'sNot just that, but I think he also needs to watch out for his follow ups, and pay attention to the percents. Up tilt regrab only works around 40% and up, I don't know the upper limit. However you seemed to often go for that, and then not realize that you couldn't regrab yet, try and regrab, wiff, and punished. Hell, there was one moment when you were waiting for the getup attack, and you mistimed the regrab, which was really frustrating because I was hoping you would instead just tipper fsmash. Overall, practice your follow up game I guess.
I see a lot of potential, but what I see most is that you have a very unsafe neutral game. Next time you play try and pay attention to spacing your fairs, and playing it safe, try and understand when your opponent attacks, and where he'll attack. You don't need to play well, or even worry about getting a ton of goods grabs, just get good at understanding how to bait an opponent, and how to make smart, safe decisions.Been playing on and off for a year and I don't seem to be improving. I have terrible move choices and oftentimes cannot react to something even though my mind knows what I should be doing. I also struggle to do instant uairs. Any criticism and tips would help a lot.
https://vid.me/SW3u
Superfluous meaning you move without really seeming to know what you're trying to accomplish. Or the movement option that you choose doesn't help you to avoid the opponent's attacks in some situations. Every time you dash, wavedash, jump, waveland, etc., try to reason in your head specifically what purpose is being served by that choice; make sure that it aims to interact with the options you think your opponent is going for - don't just move around on an empty whim.ChivalRuse
I completely agree on the things you said, but what exactly do you mean by superfluous movement?
Not just that, though, for example, look at this: https://clips.twitch.tv/meleeeveryday/DistinctDragonflySoonerLaterTrue, that's the first thing I did after the tournament, grind out my chaingrabs and punishes vs cpu's