☆_Mutha-Foxin GangstaKirby_☆
Banned via Warnings
yeah, point blank it does... but anything after its not as strong... like shoot an enemy that normally deflects bullets while its shielded at point blank and it dies instantly, not even ultimate armor x's giga attack does thatHuh. I didn't know it was stronger closer in the game. I need to try that.
he is VERY easy to gimp in b+ especially becuz his tether is so slow at rising... it cant instant pull in like other tether recoveriesNot that I know of... but that would be extremely awesome if we could.
Easily gimped? I'd imagine that would be the last of his problems. After all, he has an Up+B, Side+B, tether, and a wall-climb that restores his double jump and Side+B... not to mention he gets both the Up+B and Side+B back after being hit.
I could see him being somewhat lacking due to his fast fallspeed (easy juggling) and his lack of kill power, though.
its not that he isnt great offstage its that he is the easiest edge gaurd ever because his recovery moves are so linear in movement... imagine lucarios but slower... and with a heavier characterI'm trying to envision the conditions here in Brawl+ (since I don't play it) and, I can see him being weak offstage due to the increased hitstun and a fast fallspeed, but I really don't see him having a truly predictable or poor recovery. He can actually do almost anything including airdodging out of or even during his dash or Up B.
The only time Zero is very much in trouble is if he ends up directly beneath the edge. At that point he may be stuck Up+Bing into danger, although there are certainly feasible mix ups. (Side+B away from stage -> cancel into double jump -> Up B)
Other than being underneath the stage, Zero is great at getting back. Being able to Side+B after Up+Bing leaves him high above the stage and incoming at a great velocity, while being able to do any aerial. Often Zero can instead just Side+B and tether before the opponent can even reach the edge.
Given his immense aerial mobility, I can't see Zero ending up underneath the stage as a terribly common occurence. Not only that, but being beneath the stage is only truly disadvantageous for him in a select few stages. Any stage with walls that reach far downward is great for Zero, and even Final Destination has big enough walls for Zero to use to boost his recovery at least somewhat. Battlefield doesn't offer him any help, but at the very least if Zero is edgehogged he can just wallclimb on the edge.
and his tether... is AWFUL it doesnt pull you in fast enough to be useful.. now that might just be the autotether on his up b, idk. but it gets ***** by everyone
another thing is, zero can combo like a beast in brawl plus if you get creative, but you almost cant finish a combo with a kill move... and he is very campy in brawl plus because he is difficult to combo with (his combos are great but hard to do and cant finish very easily)
right now he is kind of like a combination of falco and metaknight in the sense that he can **** with combos but he plays better when playing "gay".... but a kill move could change him from camper to pixie(C.Falcon being of the pixie type if you dont know what i mean) quite easily.
aside from recovery in b+ and lack of a good finisher zero is a great character