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- Oct 21, 2011
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I've noticed that there hasn't been much in-depth discussion about Duck Hunt's projectile game. As an integral part of the character, it is vital to understand how the projectiles function. Here is a list of the projectiles in relation to other projectiles in the game.
Note: The gunmen each have exactly 5% HP and attacking them has no effect on stale move negation. Also of note is that if a can explodes on you, you take 8%. If a can explodes on someone else, they take 10%.
Something I've observed is that the can will sometimes get pushed back or not pushed at all even if hit by the same projectile. For example, a Mega Man fsmash will sometimes send the can flying back and sometime, the can will remain stagnant. One pattern I've noticed is that if a projectile connects on the upper part of the can, it will have no affect. If it connects along the center of the can, the can will be pushed. Overall though, the can seems to have some inconsistent properties.
Additionally, the can seems to retain momentum from a projectile if it isn't pushed away. If Lucario does a fully charged aura sphere at high percents and the can is bounced through and laid on the ground, jabbing it once will send the can flying back as if the aura sphere connected.
For projectile heavy characters such as Mega Man, I STRONGLY recommend using the Mega Gunmen (Custom 3). The Mega Gunmen have 25% HP, which is 5x the HP a default gunman has. It can tank a fully charged Mega Man fsmash, and three lemons. A Mega Gunman can be used as a shield to negate projectiles such as Samus' missile spam, Mega Man projectile spam (with the exception of metal blade/leaf shield) and so forth.
EXTRA INFORMATION:
Uses for Gunmen: http://smashboards.com/threads/thoughts-and-uses-for-gunmen.376433/
Can Shenanigans: http://smashboards.com/threads/fun-and-games-with-cans.376053/
General Duck Hunt Guide: http://smashboards.com/threads/official-duck-hunt-dog-players-guide-ko-percents-added.371263/
Note: The gunmen each have exactly 5% HP and attacking them has no effect on stale move negation. Also of note is that if a can explodes on you, you take 8%. If a can explodes on someone else, they take 10%.
OHKO-One Hit KO
Fire Breath/Flamethrower
Vs Can: Fire goes through the can but does not move it until the flame is closest to the point of origin (the mouth).
Vs Clay Pigeon: Pigeon is destroyed.
Vs Gunmen: Destroys gunmen in a short time. Gunmen can fire through the flame.
Cannonball
Vs Can: Goes through the can unaffected and pushes it.
Vs Clay Pigeon: Destroys clay pigeon and continues unafeected.
Vs Gunmen: OHKOs gunman and continues unaffected.
Mechakoopa
Note: The Mechakoopa has 7% health.
Vs Can: Goes through the can unaffected.
Vs Clay Pigeon: Clay pigeon momentum stopped. Koopa marches on forward.
Vs Gunmen: Goes through gunman but does not KO it.
Peanut Popgun
Vs Can: Gets cancelled and pushes can.
Vs Clay Pigeon: Gets cancelled while Clay Pigeon is unaffected.
Vs Gunmen: When charged, OHKOs gunman and gets cancelled.
Banana
When thrown, the gunmen is OHKOd and the banana is cancelled.
Megavitamins
Vs Can: Gets cancelled.
Vs Clay Pigeon: Destroys clay pigeon and gets cancelled.
Vs Gunmen: Gets cancelled. Does not KO gunman.
Chef
Vs Can: Bits get cancelled.
Vs Clay Pigeon Goes through food bits but ultimately gets destroyed by the pan hitbox.
Vs Gunmen: Gunman can tank multiple hits and shoot through.
Water Shuriken
Fully charged water shurikens will go through every single projectile as well as destroy the clay pigeon.
Uncharged water shurikens will get cancelled by all projectiles. Completely uncharged shurikens will not OHKO the gunmen until three are used. Medium charged ones can OHKO gunmen.
Gordo Throw
In order for a gordo to be reflected, a minimum of 3% must be dealt to the gordo.
Vs Can: Stagnant can will halt momentum of gordo. Bouncing can will reflect it back.
Vs Clay Pigeon: Pigeon is destroyed and gordo momentum is halted.
Vs Gunmen: OHKOs gunman and momentum halted.
Note: In neutral position for Link, all gunmen shots will be deflected. Clay pigeons connecting with the Hylian Shield will bounce up. If a pigeon is shot as it is tossed, it can still hurt Link. Clay pigeons should be thrown near his feet.
Hero's Bow
Arrows will go over the can. However, if the two interact:
Vs Can: Gets cancelled. Hits can back.
Vs Clay Pigeon: Sends clay pigeon momentum vertically. Arrow gets cancelled.
Vs Gunmen: Charged arrows OHKO gunman and gets cancelled.
Boomerang
Vs Can: Boomerang cancelled. Can reflected.
Vs Clay Pigeon: Clay pigeon destroyed. Boomerang sent back.
Vs Gunmen: Gunmen OHKOd. Boomerang sent back.
Bomb
Vs Can: Explodes on can.
Vs Clay Pigeon: Both are destroyed.
Vs Gunmen: Explodes and OHKOs gunman.
Aura Sphere
Vs Can: Regardless of aura boost, will always get cancelled by the can.
Vs Clay Pigeon: Pigeon destroyed and aura sphere cancelled. Aura sphere will always be cancelled.
Vs Gunmen: Gunman gets OHKOd if charged. However, a gunman will always tank an aura sphere regardless of boosts.
Fireball
Vs Can: Gets cancelled and knocks can back.
Vs Clay Pigeon: Pigeon is destroyed and fireball is cancelled out.
Vs Gunmen: OHKOs gunman and gets cancelled. If Mario's fireball isn't fresh, it will not OHKO the gunman.
Metal Blade
Metal Blade will pierce through every projectile.
Crash Bomber
Vs Can: Blows up.
Vs Clay Pigeon: Both get destroyed.
Vs Gunmen: Explodes on gunman but the last hit hurts Duck Hunt.
Leaf Shield
Leaf Shield will go through every projectile.
Mega Buster (Lemons)
Gets cancelled by every projectile. Takes two to break clay pigeon.
Charge Shot
Gets cancelled by every projectile.
PK Thunder
Gets cancelled by all projectiles. A can interrupt his PK thunder and gimps him. Very funny stuff.
PK Fire
PK Fire actives on all the projectiles.
Bonus Fruit
With the exception of the key, which goes through every projectile, every other item will be cancelled by any projectile.
Turnips
Vs Can: Gets cancelled out and knocks can back.
Vs Clay Pigeon: Destroys pigeon and gets cancelled.
Vs Gunmen: OHKOs gunman and gets cancelled.
Thunder Jolt
Vs Can: Gets cancelled.
Vs Pigeon: Gets cancelled. Clay Pigeon goes through.
Vs Gunmen: Gets cancelled. Takes two jolts to KO the gunman.
Arrows
Vs Can: In neutral, too high an angle.
Vs Clay Pigeon: Gets cancelled and pigeon momentum goes vertical.
Vs Gunmen: OHKOs gunmen and get cancelled.
Laser
The laser will go through every projectile and hit you.
Gyro
When thrown: the gyro is cancelled by all projectiles.
Thoron goes through all projectiles.
Arcfire
Vs Can: Fire activates on can. If the fire moves the can, it will be towards Robin.
Vs Clay Pigeon: Fire activates on clay pigeon and both are cancelled.
Vs Gunman: Fire activates on gunman and OHKOs it.
Luma possesses about 48%-50% HP.
Luma Shot
Vs Can: Can is pushed far away and Luma goes through.
Vs Clay Pigeon: Clay pigeon is destroyed and Luma goes through.
Vs Gunmen: OHKOs gunman and Luma goes through.
Star Bits
Vs Can: Star bits go through.
Vs Pigeon: Pigeon goes through star bits unaffected.
Vs Gunmen: If all hits land, OHKOs gunman and goes through.
Needle
Vs Can: Can cancels all needles.
Vs Clay Pigeon: Clay pigeon gets destroyed and needles are cancelled.
Vs Gunmen: Gunman sometimes tanks all needles and is OHKOd. (Have had mixed results, need more testing).
Burst Grenade
Vs Can: Activates on can and explodes.
Vs Clay Pigeon: Activates on clay pigeon and explodes.
Vs Gunmen: Activates on gunman and explodes. If you're right behind the gunman, you will get sucked in.
Charge Shot
Vs Can: Gets cancelled by the can.
Vs Clay Pigeon: Destroys clay pigeon and gets cancelled.
Vs Gunmen: OHKOs gunman and gets cancelled.
Missiles
Vs Can: Explodes on can if hits.
Vs Clay Pigeon: Both are destroyed.
Vs Gunmen: OHKOs gunman and gets cancelled.
Lloid Rocket
Regardless of whether Villager is riding it or not, it will always get cancelled by any of the projectiles and if Villager is riding it, he will get sent up as if he connected with you.
Additionally, the gunman shots can penetrate through the tree. Feel free to shoot any Villagers trying to camp behind the tree.
Wario can use Bite to eat both the can and the clay pigeon. He cannot eat a gunman.
Sun Salutation
Vs Can: Gets cancelled.
Vs Clay Pigeon: Gets cancelled and destroys clay pigeon.
Vs Gunmen: OHKOs gunman and gets cancelled.
Header
Vs Can: Gets cancelled.
Vs Clay Pigeon: Breaks clay pigeon and momentum halted.
Vs Gunmen: OHKOs gunman and gets cancelled.
Egg Throw
Vs Can: Egg is broken. Delicious.
Vs Clay Pigeon: Egg is broken. Clay pigeon momentum pushed vertically.
Vs Gunmen: OHKOs gunmen and gets cancelled/broken.
Paralyzer
Vs Can: Gets cancelled. Can pushed.
Vs Clay Pigeon: Both get cancelled.
Vs Gunmen: OHKOs gunmen and gets cancelled.
Fire Breath/Flamethrower
Vs Can: Fire goes through the can but does not move it until the flame is closest to the point of origin (the mouth).
Vs Clay Pigeon: Pigeon is destroyed.
Vs Gunmen: Destroys gunmen in a short time. Gunmen can fire through the flame.
Cannonball
Vs Can: Goes through the can unaffected and pushes it.
Vs Clay Pigeon: Destroys clay pigeon and continues unafeected.
Vs Gunmen: OHKOs gunman and continues unaffected.
Mechakoopa
Note: The Mechakoopa has 7% health.
Vs Can: Goes through the can unaffected.
Vs Clay Pigeon: Clay pigeon momentum stopped. Koopa marches on forward.
Vs Gunmen: Goes through gunman but does not KO it.
Peanut Popgun
Vs Can: Gets cancelled and pushes can.
Vs Clay Pigeon: Gets cancelled while Clay Pigeon is unaffected.
Vs Gunmen: When charged, OHKOs gunman and gets cancelled.
Banana
When thrown, the gunmen is OHKOd and the banana is cancelled.
Megavitamins
Vs Can: Gets cancelled.
Vs Clay Pigeon: Destroys clay pigeon and gets cancelled.
Vs Gunmen: Gets cancelled. Does not KO gunman.
Chef
Vs Can: Bits get cancelled.
Vs Clay Pigeon Goes through food bits but ultimately gets destroyed by the pan hitbox.
Vs Gunmen: Gunman can tank multiple hits and shoot through.
Water Shuriken
Fully charged water shurikens will go through every single projectile as well as destroy the clay pigeon.
Uncharged water shurikens will get cancelled by all projectiles. Completely uncharged shurikens will not OHKO the gunmen until three are used. Medium charged ones can OHKO gunmen.
Gordo Throw
In order for a gordo to be reflected, a minimum of 3% must be dealt to the gordo.
Vs Can: Stagnant can will halt momentum of gordo. Bouncing can will reflect it back.
Vs Clay Pigeon: Pigeon is destroyed and gordo momentum is halted.
Vs Gunmen: OHKOs gunman and momentum halted.
Note: In neutral position for Link, all gunmen shots will be deflected. Clay pigeons connecting with the Hylian Shield will bounce up. If a pigeon is shot as it is tossed, it can still hurt Link. Clay pigeons should be thrown near his feet.
Hero's Bow
Arrows will go over the can. However, if the two interact:
Vs Can: Gets cancelled. Hits can back.
Vs Clay Pigeon: Sends clay pigeon momentum vertically. Arrow gets cancelled.
Vs Gunmen: Charged arrows OHKO gunman and gets cancelled.
Boomerang
Vs Can: Boomerang cancelled. Can reflected.
Vs Clay Pigeon: Clay pigeon destroyed. Boomerang sent back.
Vs Gunmen: Gunmen OHKOd. Boomerang sent back.
Bomb
Vs Can: Explodes on can.
Vs Clay Pigeon: Both are destroyed.
Vs Gunmen: Explodes and OHKOs gunman.
Aura Sphere
Vs Can: Regardless of aura boost, will always get cancelled by the can.
Vs Clay Pigeon: Pigeon destroyed and aura sphere cancelled. Aura sphere will always be cancelled.
Vs Gunmen: Gunman gets OHKOd if charged. However, a gunman will always tank an aura sphere regardless of boosts.
Fireball
Vs Can: Gets cancelled and knocks can back.
Vs Clay Pigeon: Pigeon is destroyed and fireball is cancelled out.
Vs Gunmen: OHKOs gunman and gets cancelled. If Mario's fireball isn't fresh, it will not OHKO the gunman.
Metal Blade
Metal Blade will pierce through every projectile.
Crash Bomber
Vs Can: Blows up.
Vs Clay Pigeon: Both get destroyed.
Vs Gunmen: Explodes on gunman but the last hit hurts Duck Hunt.
Leaf Shield
Leaf Shield will go through every projectile.
Mega Buster (Lemons)
Gets cancelled by every projectile. Takes two to break clay pigeon.
Charge Shot
Gets cancelled by every projectile.
PK Thunder
Gets cancelled by all projectiles. A can interrupt his PK thunder and gimps him. Very funny stuff.
PK Fire
PK Fire actives on all the projectiles.
Bonus Fruit
With the exception of the key, which goes through every projectile, every other item will be cancelled by any projectile.
Turnips
Vs Can: Gets cancelled out and knocks can back.
Vs Clay Pigeon: Destroys pigeon and gets cancelled.
Vs Gunmen: OHKOs gunman and gets cancelled.
Thunder Jolt
Vs Can: Gets cancelled.
Vs Pigeon: Gets cancelled. Clay Pigeon goes through.
Vs Gunmen: Gets cancelled. Takes two jolts to KO the gunman.
Arrows
Vs Can: In neutral, too high an angle.
Vs Clay Pigeon: Gets cancelled and pigeon momentum goes vertical.
Vs Gunmen: OHKOs gunmen and get cancelled.
Laser
The laser will go through every projectile and hit you.
Gyro
When thrown: the gyro is cancelled by all projectiles.
Thoron goes through all projectiles.
Arcfire
Vs Can: Fire activates on can. If the fire moves the can, it will be towards Robin.
Vs Clay Pigeon: Fire activates on clay pigeon and both are cancelled.
Vs Gunman: Fire activates on gunman and OHKOs it.
Luma possesses about 48%-50% HP.
Luma Shot
Vs Can: Can is pushed far away and Luma goes through.
Vs Clay Pigeon: Clay pigeon is destroyed and Luma goes through.
Vs Gunmen: OHKOs gunman and Luma goes through.
Star Bits
Vs Can: Star bits go through.
Vs Pigeon: Pigeon goes through star bits unaffected.
Vs Gunmen: If all hits land, OHKOs gunman and goes through.
Needle
Vs Can: Can cancels all needles.
Vs Clay Pigeon: Clay pigeon gets destroyed and needles are cancelled.
Vs Gunmen: Gunman sometimes tanks all needles and is OHKOd. (Have had mixed results, need more testing).
Burst Grenade
Vs Can: Activates on can and explodes.
Vs Clay Pigeon: Activates on clay pigeon and explodes.
Vs Gunmen: Activates on gunman and explodes. If you're right behind the gunman, you will get sucked in.
Charge Shot
Vs Can: Gets cancelled by the can.
Vs Clay Pigeon: Destroys clay pigeon and gets cancelled.
Vs Gunmen: OHKOs gunman and gets cancelled.
Missiles
Vs Can: Explodes on can if hits.
Vs Clay Pigeon: Both are destroyed.
Vs Gunmen: OHKOs gunman and gets cancelled.
Lloid Rocket
Regardless of whether Villager is riding it or not, it will always get cancelled by any of the projectiles and if Villager is riding it, he will get sent up as if he connected with you.
Additionally, the gunman shots can penetrate through the tree. Feel free to shoot any Villagers trying to camp behind the tree.
Wario can use Bite to eat both the can and the clay pigeon. He cannot eat a gunman.
Sun Salutation
Vs Can: Gets cancelled.
Vs Clay Pigeon: Gets cancelled and destroys clay pigeon.
Vs Gunmen: OHKOs gunman and gets cancelled.
Header
Vs Can: Gets cancelled.
Vs Clay Pigeon: Breaks clay pigeon and momentum halted.
Vs Gunmen: OHKOs gunman and gets cancelled.
Egg Throw
Vs Can: Egg is broken. Delicious.
Vs Clay Pigeon: Egg is broken. Clay pigeon momentum pushed vertically.
Vs Gunmen: OHKOs gunmen and gets cancelled/broken.
Paralyzer
Vs Can: Gets cancelled. Can pushed.
Vs Clay Pigeon: Both get cancelled.
Vs Gunmen: OHKOs gunmen and gets cancelled.
Something I've observed is that the can will sometimes get pushed back or not pushed at all even if hit by the same projectile. For example, a Mega Man fsmash will sometimes send the can flying back and sometime, the can will remain stagnant. One pattern I've noticed is that if a projectile connects on the upper part of the can, it will have no affect. If it connects along the center of the can, the can will be pushed. Overall though, the can seems to have some inconsistent properties.
Additionally, the can seems to retain momentum from a projectile if it isn't pushed away. If Lucario does a fully charged aura sphere at high percents and the can is bounced through and laid on the ground, jabbing it once will send the can flying back as if the aura sphere connected.
For projectile heavy characters such as Mega Man, I STRONGLY recommend using the Mega Gunmen (Custom 3). The Mega Gunmen have 25% HP, which is 5x the HP a default gunman has. It can tank a fully charged Mega Man fsmash, and three lemons. A Mega Gunman can be used as a shield to negate projectiles such as Samus' missile spam, Mega Man projectile spam (with the exception of metal blade/leaf shield) and so forth.
EXTRA INFORMATION:
Uses for Gunmen: http://smashboards.com/threads/thoughts-and-uses-for-gunmen.376433/
Can Shenanigans: http://smashboards.com/threads/fun-and-games-with-cans.376053/
General Duck Hunt Guide: http://smashboards.com/threads/official-duck-hunt-dog-players-guide-ko-percents-added.371263/
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