Hey guys, first time posting on Smashboards here.
I wanted to figure this out myself, but I don't own the game so I don't have enough time to fiddle**** with it, so I've come here.
I play a lot of ZSS at my buddy's house, and one thing I've noticed while playing her is that sometimes her Dair, instead of making her plummet downwards, stalls her in midair in the kick animation, or descends very slowly instead of quickly. I do this relatively often, but I haven't been able to replicate what keystrokes cause this to happen. The hitbox on her foot stays out but she maintains altitude, and I feel like this could be very beneficial for edgeguarding, so I'm hoping someone here has noticed this and figured out how to replicate it.
I wanted to figure this out myself, but I don't own the game so I don't have enough time to fiddle**** with it, so I've come here.
I play a lot of ZSS at my buddy's house, and one thing I've noticed while playing her is that sometimes her Dair, instead of making her plummet downwards, stalls her in midair in the kick animation, or descends very slowly instead of quickly. I do this relatively often, but I haven't been able to replicate what keystrokes cause this to happen. The hitbox on her foot stays out but she maintains altitude, and I feel like this could be very beneficial for edgeguarding, so I'm hoping someone here has noticed this and figured out how to replicate it.